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<font size="-1"><font face="Verdana">LOL<br>
<br>
well... in case we get a working linux binaries windows binaries
can stay broken :D<br>
</font></font><br>
Il 08/11/2011 17:22, Steven Hartland ha scritto:
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<div><font size="2">A working windows one would be nice first ;-)</font></div>
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<div style="FONT: 10pt arial">----- Original Message ----- </div>
<div style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color:
black"><b>From:</b> <a moz-do-not-send="true"
title="escapedturkey@escapedturkey.com"
href="mailto:escapedturkey@escapedturkey.com">escapedturkey</a>
</div>
<div style="FONT: 10pt arial"><b>To:</b> <a
moz-do-not-send="true" title="cod@icculus.org"
href="mailto:cod@icculus.org">Call of Duty server admin
list.</a> </div>
<div style="FONT: 10pt arial"><b>Sent:</b> Tuesday, November 08,
2011 4:05 PM</div>
<div style="FONT: 10pt arial"><b>Subject:</b> [cod] MW3 Linux
Required (Please)</div>
<div><br>
</div>
<div>Dear MW3 Developer,<br clear="all">
</div>
<div><br>
</div>
<div>We seriously need Linux binaries. Your hardcore,
competitive, and enthusiastic fan base needs this. A Linux
server is extremely efficient and so much easier to script,
shell, integrate, and package. It would be a great pity to
neglect this important factor for on-line competitive gaming.
So many times I have seen servers pop up at offices, colleges,
or anywhere there is a spare Linux box to run a game server
on. Typically they run much better than their Windows
counter-parts requiring much less hardware and resources --
simply install the files, create a small script, execute the
binary in background or screen, and spend more time playing,
administering, and enjoying the game vs. constantly tweaking
to get the server stable or functional (at its current state).</div>
<div><br>
</div>
<div>Your fan base was built on Linux game servers all the way
back to the heritage of Quake 3, MOH:AA, COD 1 and 2, etc.</div>
<div><br>
</div>
<div>Thank you for reading. =)</div>
<p> </p>
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