[cod] Sorry have to vent, Modern Warfare 2 on the PC
escapedturkey
escapedturkey at escapedturkey.com
Wed Oct 21 03:59:29 EDT 2009
Yes, true.
For starters, if anyone has an IRC client:
irc.quakenet.org
#codproject
:)
Mavrick wrote:
> Aight, let's put the fluffy Dice away and get a forum cranking rather
> than taking over the mailing list? :P
>
> Daniel 'mavrick' Lang
> www.mavrick.id.au
>
> Einar S. Idsø wrote:
>> Exactly. The way I see it, DICE/EA are no better. It started with BF2
>> and ranked servers which were only available
>> to companies that were able to obtain a contract with EA, which wasn't
>> all that hard to do. The number of ranked
>> providers was significantly decreased for BF2142, and many companies
>> that had contracts for BF2 did not obtain
>> them for BF2142. BF Heroes has only a handful of providers, and there
>> are no unranked options for communities.
>>
>> And yet DICE *have the balls* to mock IW for dropping dedicated
>> servers! It's friggin' distasteful, that's what is is!
>>
>> They are all killing the communities out there as long as they don't
>> allow communities to run their own servers.
>>
>> Cheers,
>> Einar
>>
>> On Wed, Oct 21, 2009 at 9:34 AM, Steffen Tronstad
>> <sttr at nextgentel.com> wrote:
>>
>>> DICE are moving in the same direction:
>>>
>>> Battlefield 1943 - no community servers (matchmaking).
>>> Battlefield Heroes - only 5 worldwide GSPs (matchmaking).
>>> All future releases - only windows dedicated servers (if any).
>>>
>>> Esport as we know it, is dying :|
>>>
>>>
>>> -----Opprinnelig melding-----
>>> Fra: Mavrick [mailto:mavrick.master at gmail.com]
>>> Sendt: 21. oktober 2009 09:28
>>> Til: Call of Duty server admin list.
>>> Emne: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC
>>>
>>> Let's try and get DICE on a webcast with Joker and RudeDog? See if they
>>> would be willing to back a community built FPS, for FPS Players by FPS
>>> players?
>>>
>>> The latest post by 402 doesn't tell us anything more than what we
>>> already know imo. "Questions, assumptions, and speculation I intend to
>>> dispel." He really knows how to put his foot in his mouth.
>>>
>>> I would be willing to throw the $100 i didn't spend on COD6 to a
>>> community built FPS for sure!
>>>
>>> Andre Lorbach wrote:
>>>
>>>> I didn't like the expensive ranked system either, but aAt least BF2
>>>> had an
>>>> the option to run your own "unranked" dedicated servers.
>>>>
>>>> --
>>>> regards,
>>>> Andre
>>>>
>>>>
>>>>
>>>>
>>>>> -----Original Message-----
>>>>> From: escapedturkey [mailto:escapedturkey at escapedturkey.com]
>>>>> Sent: Dienstag, 20. Oktober 2009 21:41
>>>>> To: Call of Duty server admin list.
>>>>> Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC
>>>>>
>>>>> Not a fan of the ranked server system that BF2 had. It was very
>>>>> hurtful
>>>>> to the mod scene. Ranked servers costed more and were restricted to
>>>>> FTP
>>>>> access. Hopefully DICE doesn't do the whole ranked server system
>>>>> again.
>>>>>
>>>>> RaBBiT wrote:
>>>>>
>>>>>
>>>>>> I've always wanted to move to Valve, but only the real COD community
>>>>>>
>>>>>>
>>>>> can
>>>>>
>>>>>
>>>>>> make a real source mod that feels like a cod game.
>>>>>> Btw a PC game like cod or coduo...
>>>>>> Time will tell, i'll be glad to map on that project.
>>>>>> Otherwise DICE might make the GOTY on PC with BFBC2.
>>>>>>
>>>>>> PS: What about Treyarch? will they screw things up next year?
>>>>>>
>>>>>> Rabbit
>>>>>>
>>>>>> ----- Original Message -----
>>>>>> *From:* Seth Sauls <mailto:wizz220 at gmail.com>
>>>>>> *To:* Call of Duty server admin list. <mailto:cod at icculus.org>
>>>>>> *Sent:* Tuesday, October 20, 2009 9:27 PM
>>>>>> *Subject:* Re: [cod] Sorry have to vent, Modern Warfare 2 on the
>>>>>>
>>>>>>
>>>>> PC
>>>>>
>>>>>
>>>>>> I say that a group of community modders and mappers gets together
>>>>>> and starts a "source" mod. Call it MW2:Source or something like
>>>>>>
>>>>>>
>>>>> that.
>>>>>
>>>>>
>>>>>> Make it badass and build it off the source engine. Make the maps
>>>>>> exactly like in MW2, models and all. Then for a map pack make
>>>>>>
>>>>>>
>>>>> the
>>>>>
>>>>>
>>>>>> stock cod4 maps/models and so on.
>>>>>>
>>>>>> What do you all say....
>>>>>>
>>>>>> Wizz
>>>>>>
>>>>>> On Tue, Oct 20, 2009 at 3:20 PM, Josh Luthman <iam8up at gmail.com
>>>>>> <mailto:iam8up at gmail.com>> wrote:
>>>>>>
>>>>>> Did anyone think that maybe they're trying to take away Halo
>>>>>>
>>>>>>
>>>>> 3
>>>>>
>>>>>
>>>>>> players?
>>>>>>
>>>>>> On 10/20/09, Lars Vik <lars at 3056.net <mailto:lars at 3056.net>>
>>>>>>
>>>>>>
>>>>> wrote:
>>>>>
>>>>>
>>>>>> > Hi,
>>>>>> >
>>>>>> > I have both xbox 360 and PS3, but use the consoles mainly
>>>>>>
>>>>>>
>>>>> for
>>>>>
>>>>>
>>>>>> ...well...
>>>>>> > console games. Like racing games, Rockband etc. But is it
>>>>>>
>>>>>>
>>>>> really
>>>>>
>>>>>
>>>>>> > possible to play FPS on console? I have tried misc FPS
>>>>>>
>>>>>>
>>>>> demos
>>>>>
>>>>>
>>>>>> and so on,
>>>>>> > but I find it hopeless. Clearly, if the majority of CoD
>>>>>> players are on
>>>>>> > console, i must have missed something? I.e. can you get
>>>>>> keyboard/mouse
>>>>>> > to xbox 360? They aren't seriously using the hand
>>>>>> controller/joystick?
>>>>>> >
>>>>>> > I am also a bit surprised IW are selling more of a FPS
>>>>>>
>>>>>>
>>>>> game
>>>>>
>>>>>
>>>>>> to console
>>>>>> > than to PC. I can't help but thing that I am getting old
>>>>>>
>>>>>>
>>>>> or
>>>>>
>>>>>
>>>>>> something
>>>>>> > like that. That I am out of the loop so to speak.
>>>>>> >
>>>>>> > Hmmm....
>>>>>> >
>>>>>> > John Kennington wrote:
>>>>>> >> There was a group of modders that tried that and
>>>>>>
>>>>>>
>>>>> succeeded,
>>>>>
>>>>>
>>>>>> somewhat.
>>>>>> >> Red Oktober is a mod and is a decent game, however it is
>>>>>>
>>>>>>
>>>>> far to
>>>>>
>>>>>
>>>>>> >> realistic for the casual player.
>>>>>> >>
>>>>>> >> John
>>>>>> >>
>>>>>> >> On Tue, Oct 20, 2009 at 2:49 PM, escapedturkey
>>>>>> >> <escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>
>>>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>>> wrote:
>>>>>> >>
>>>>>> >> Tough to say. I think the mod community, if combining
>>>>>> forces, can
>>>>>> >> make any game engine or mod run better, faster, and
>>>>>>
>>>>>>
>>>>> more
>>>>>
>>>>>
>>>>>> fun.
>>>>>> >> Faith in the community. For open-source, my vote goes
>>>>>>
>>>>>>
>>>>> to:
>>>>>
>>>>>
>>>>>> >> http://xreal-project.net <http://xreal-project.net/>
>>>>>>
>>>>>>
>>>>> --
>>>>>
>>>>>
>>>>>> based on IOQuake3.
>>>>>> >>
>>>>>> >> However, even IOQuake3 will do:
>>>>>> >>
>>>>>> >> http://ioquake3.org <http://ioquake3.org/>
>>>>>> >>
>>>>>> >> Enuff of my rambling ...
>>>>>> >>
>>>>>> >> Martin H wrote:
>>>>>> >>
>>>>>> >> Problem with the source engine is its not so good
>>>>>>
>>>>>>
>>>>> at
>>>>>
>>>>>
>>>>>> making a
>>>>>> >> game like CoD, of all the mods i've played to
>>>>>>
>>>>>>
>>>>> date
>>>>>
>>>>>
>>>>>> the only
>>>>>> >> one that had potential imo was Insurgency. Which
>>>>>> although fun,
>>>>>> >> didnt come close to the gameplay of CoD
>>>>>> >>
>>>>>> >> I just dont think the source engine is cut out
>>>>>>
>>>>>>
>>>>> for a
>>>>>
>>>>>
>>>>>> game like
>>>>>> >> cod. come to think of it though, i cant think of
>>>>>> anything that
>>>>>> >> is...
>>>>>> >>
>>>>>> >> One of the gripes i have with the system they
>>>>>>
>>>>>>
>>>>> intend
>>>>>
>>>>>
>>>>>> on using
>>>>>> >> is, if the matchmaking system always puts you
>>>>>> against people
>>>>>> >> at your skill level, how is a player meant to
>>>>>> progress? i've
>>>>>> >> always found the best way to improve is to be
>>>>>> subjected to
>>>>>> >> repeated raping. If IWNet dumps you with players
>>>>>>
>>>>>>
>>>>> on your
>>>>>
>>>>>
>>>>>> >> level, you just wont improve.
>>>>>> >>
>>>>>> >> It says its done on "skill level". How is a skill
>>>>>>
>>>>>>
>>>>> level
>>>>>
>>>>>
>>>>>> >> determined? Average KD ratio? if thats the case,
>>>>>> players will
>>>>>> >> be flying up and down the skill rankings every
>>>>>>
>>>>>>
>>>>> time
>>>>>
>>>>>
>>>>>> they have
>>>>>> >> a bad/good day. If a player is doing particularly
>>>>>> well on a
>>>>>> >> certain day, their KD ratio would increase. But
>>>>>>
>>>>>>
>>>>> the
>>>>>
>>>>>
>>>>>> next day,
>>>>>> >> if they're back to 'normal' levels, they'll be
>>>>>>
>>>>>>
>>>>> way
>>>>>
>>>>>
>>>>>> out of
>>>>>> >> their depth. Or vice versa. quite easy to have a
>>>>>>
>>>>>>
>>>>> bad
>>>>>
>>>>>
>>>>>> day, and
>>>>>> >> then find yourself on a server with people way
>>>>>>
>>>>>>
>>>>> below
>>>>>
>>>>>
>>>>>> your
>>>>>> >> actual skill rating.
>>>>>> >>
>>>>>> >> "The biggest benefit of using IWnet by far is the
>>>>>> fact that
>>>>>> >> you don't have to worry about joining a server
>>>>>>
>>>>>>
>>>>> full of
>>>>>
>>>>>
>>>>>> >> aim-bots, wallhacks, or cheaters. Or relying on
>>>>>>
>>>>>>
>>>>> the
>>>>>
>>>>>
>>>>>> server
>>>>>> >> admin of the server to constantly be monitoring,
>>>>>> banning, and
>>>>>> >> policing it."
>>>>>> >>
>>>>>> >> Yeah, thats great until theres an admin that isnt
>>>>>> 100% clued
>>>>>> >> up on banning people, and theres a guy on the
>>>>>>
>>>>>>
>>>>> server
>>>>>
>>>>>
>>>>>> who's
>>>>>> >> name is changing every two seconds. Its going to
>>>>>>
>>>>>>
>>>>> be no
>>>>>
>>>>>
>>>>>> >> different than a CoD4 server in reality.
>>>>>> >>
>>>>>> >> Surely the better way to get rid of cheating
>>>>>>
>>>>>>
>>>>> would
>>>>>
>>>>>
>>>>>> be to seal
>>>>>> >> up all the holes that allow these hacks to be
>>>>>> created in the
>>>>>> >> first place?
>>>>>> >>
>>>>>> >> 2009/10/20 Joker{eXtreme+}
>>>>>>
>>>>>>
>>>>> <joker at mycallofduty.com
>>>>>
>>>>>
>>>>>> <mailto:joker at mycallofduty.com>
>>>>>> >> <mailto:joker at mycallofduty.com
>>>>>> <mailto:joker at mycallofduty.com>>
>>>>>>
>>>>>>
>>>>> <mailto:joker at mycallofduty.com
>>>>>
>>>>>
>>>>>> <mailto:joker at mycallofduty.com>
>>>>>> >> <mailto:joker at mycallofduty.com
>>>>>> <mailto:joker at mycallofduty.com>>>>
>>>>>> >>
>>>>>> >>
>>>>>> >> Another post by Bowling
>>>>>> >> http://www.fourzerotwo.com/?p=745
>>>>>> >>
>>>>>> >> ~Joker
>>>>>> >>
>>>>>> >>
>>>>>> >> ----- Original Message ----- From:
>>>>>>
>>>>>>
>>>>> "escapedturkey"
>>>>>
>>>>>
>>>>>> >> <escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>
>>>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>>
>>>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>
>>>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>>>>
>>>>>> >>
>>>>>> >>
>>>>>> >> To: "Call of Duty server admin list."
>>>>>> <cod at icculus.org <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> >> <mailto:cod at icculus.org
>>>>>>
>>>>>>
>>>>> <mailto:cod at icculus.org>
>>>>>
>>>>>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>>
>>>>>> >>
>>>>>> >> Sent: Tuesday, October 20, 2009 11:06 AM
>>>>>> >>
>>>>>> >> Subject: Re: [cod] Sorry have to vent, Modern
>>>>>> Warfare 2 on
>>>>>> >> the PC
>>>>>> >>
>>>>>> >>
>>>>>> >> Best thing to do is start with the mod makers
>>>>>>
>>>>>>
>>>>> in
>>>>>
>>>>>
>>>>>> that first
>>>>>> >> interview.
>>>>>> >> Have them get together with a single purpose
>>>>>> "make or mod an
>>>>>> >> alternative".
>>>>>> >>
>>>>>> >> Valve offers great support:
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>>
>>>>>>
>>>>>>
>>>>> http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Techno
>>>>>
>>>>> logy
>>>>>
>>>>>
>>>>>> >>
>>>>>> >> :)
>>>>>> >>
>>>>>> >> Bong-Master wrote:
>>>>>> >>
>>>>>> >> broken record Lmfto no just a long record
>>>>>>
>>>>>>
>>>>> lol
>>>>>
>>>>>
>>>>>> any how,
>>>>>> >> how &
>>>>>> >> were do you
>>>>>> >> start ?
>>>>>> >>
>>>>>> --------------------------------------------------
>>>>>> >> From: "escapedturkey"
>>>>>> <escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>
>>>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>>
>>>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>
>>>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>>>>
>>>>>> >>
>>>>>> >> Sent: Tuesday, October 20, 2009 6:55 PM
>>>>>> >> To: "Call of Duty server admin list."
>>>>>> <cod at icculus.org <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> >> <mailto:cod at icculus.org
>>>>>> <mailto:cod at icculus.org> <mailto:cod at icculus.org
>>>>>> <mailto:cod at icculus.org>>>>
>>>>>> >>
>>>>>> >> Subject: Re: [cod] Sorry have to vent,
>>>>>>
>>>>>>
>>>>> Modern
>>>>>
>>>>>
>>>>>> Warfare 2
>>>>>> >> on the PC
>>>>>> >>
>>>>>> >> Exactly. I don't see why this can't be
>>>>>> done via the
>>>>>> >> Source
>>>>>> >> engine or
>>>>>> >> other means. All the weapons, game
>>>>>>
>>>>>>
>>>>> play,
>>>>>
>>>>>
>>>>>> and such
>>>>>> >> can be
>>>>>> >> replicated.
>>>>>> >>
>>>>>> >> Valve shows a lot of support, has VAC,
>>>>>> dedicated Linux
>>>>>> >> binares, etc.
>>>>>> >>
>>>>>> >> Anyhow, I am sounding like a broken
>>>>>> record. :)
>>>>>> >>
>>>>>> >> Hannu Kumpeli wrote:
>>>>>> >>
>>>>>> >> Lets put the money together from
>>>>>>
>>>>>>
>>>>> the
>>>>>
>>>>>
>>>>>> 100,000+
>>>>>> >> signatures
>>>>>> >> and let some
>>>>>> >> company make us the game we want
>>>>>>
>>>>>>
>>>>> with
>>>>>
>>>>>
>>>>>> DEDI
>>>>>> >> SUPPORT :D
>>>>>> >>
>>>>>> >> Let's go open-source or Source
>>>>>> engine! :)
>>>>>> >>
>>>>>> >> As I listened to the interview
>>>>>> most of the
>>>>>> >> people
>>>>>> >> talking were
>>>>>> >> modders. Can't they all come
>>>>>> together and do a
>>>>>> >> Source mod or open
>>>>>> >> source project?
>>>>>> >>
>>>>>> >> I'm sure a Source engine mod
>>>>>> would work
>>>>>> >> quite well.
>>>>>> >>
>>>>>> >> Source and open-source aren't
>>>>>>
>>>>>>
>>>>> the
>>>>>
>>>>>
>>>>>> same, for
>>>>>> >> anyone
>>>>>> >> confused. :)
>>>>>> >>
>>>>>> >> Joker{eXtreme+} wrote:
>>>>>> >>
>>>>>> >> Confirmation that they are
>>>>>> still NOT
>>>>>> >> going to
>>>>>> >> put in Dedi Server
>>>>>> >> support.
>>>>>> >>
>>>>>> >> I'm done. Thank you all
>>>>>>
>>>>>>
>>>>> and
>>>>>
>>>>>
>>>>>> have a
>>>>>> >> good life.
>>>>>> >>
>>>>>> >> ~Joker
>>>>>> >>
>>>>>> >>
>>>>>> >> ----- Original Message ---
>>>>>>
>>>>>>
>>>>> --
>>>>>
>>>>>
>>>>>> From:
>>>>>> >> "Einar S. Idsø"
>>>>>> >> <einar.cod at norsk-esport.no
>>>>>> <mailto:einar.cod at norsk-esport.no>
>>>>>> >> <mailto:einar.cod at norsk-esport.no
>>>>>> <mailto:einar.cod at norsk-esport.no>>
>>>>>> >>
>>>>>> <mailto:einar.cod at norsk-esport.no
>>>>>> <mailto:einar.cod at norsk-esport.no>
>>>>>> >> <mailto:einar.cod at norsk-esport.no
>>>>>> <mailto:einar.cod at norsk-esport.no>>>>
>>>>>> >>
>>>>>> >> To: "Call of Duty server
>>>>>> admin list."
>>>>>> >> <cod at icculus.org
>>>>>> <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org
>>>>>>
>>>>>>
>>>>> <mailto:cod at icculus.org>>>>
>>>>>
>>>>>
>>>>>> >>
>>>>>> >> Sent: Tuesday, October 20,
>>>>>> 2009 10:32 AM
>>>>>> >> Subject: Re: [cod] Sorry
>>>>>>
>>>>>>
>>>>> have
>>>>>
>>>>>
>>>>>> to vent,
>>>>>> >> Modern
>>>>>> >> Warfare 2 on the PC
>>>>>> >>
>>>>>> >>
>>>>>> >> Just out: Official
>>>>>>
>>>>>>
>>>>> Infinity Ward
>>>>>
>>>>>
>>>>>> >> response to
>>>>>> >> #MW2 PC players
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> http://gameinformer.com/b/news/archive/2009/10/20/modern-
>>>>>>
>>>>>>
>>>>> warfare-2-dedicated-server-response.aspx
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> >> Cheers,
>>>>>> >> Einar
>>>>>> >>
>>>>>> >> On Tue, Oct 20, 2009 at
>>>>>>
>>>>>>
>>>>> 3:12 PM,
>>>>>
>>>>>
>>>>>> >> escapedturkey
>>>>>> >>
>>>>>> <escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>
>>>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>>
>>>>>> >>
>>>>>> <mailto:escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>
>>>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>>>> <mailto:escapedturkey at escapedturkey.com>>>> wrote:
>>>>>> >>
>>>>>> >> Wouldn't it best to
>>>>>>
>>>>>>
>>>>> offer
>>>>>
>>>>>
>>>>>> both?
>>>>>> >>
>>>>>> >> IW.net and dedicated
>>>>>> servers as an
>>>>>> >> option?
>>>>>> >>
>>>>>> >> That way they can see
>>>>>>
>>>>>>
>>>>> by
>>>>>
>>>>>
>>>>>> the statistics
>>>>>> >> which is the preferred
>>>>>> >> mode of game
>>>>>> >> play.
>>>>>> >>
>>>>>> >> Schlup wrote:
>>>>>> >>
>>>>>> >> Yes fake, was
>>>>>>
>>>>>>
>>>>> there
>>>>>
>>>>>
>>>>>> really any
>>>>>> >> doubt?
>>>>>> >>
>>>>>> >> -----Original
>>>>>> Message-----
>>>>>> >> From: Mavrick
>>>>>> >>
>>>>>> >> [mailto:mavrick.master at gmail.com
>>>>>> <mailto:mavrick.master at gmail.com>
>>>>>> >> <mailto:mavrick.master at gmail.com
>>>>>> <mailto:mavrick.master at gmail.com>>
>>>>>> >>
>>>>>> >> <mailto:mavrick.master at gmail.com
>>>>>> <mailto:mavrick.master at gmail.com>
>>>>>> >> <mailto:mavrick.master at gmail.com
>>>>>> <mailto:mavrick.master at gmail.com>>>] Sent:
>>>>>> >> Tuesday,
>>>>>> >> October 20,
>>>>>> >> 2009 7:42 AM
>>>>>> >> To: Call of Duty
>>>>>> server admin list.
>>>>>> >> Subject: Re: [cod]
>>>>>> Sorry have
>>>>>> >> to vent,
>>>>>> >> Modern Warfare 2
>>>>>>
>>>>>>
>>>>> on
>>>>>
>>>>>
>>>>>> the PC
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>>
>>>>>>
>>>>> AD32-B162A0A3049E
>>>>>
>>>>>
>>>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>>
>>>>>>
>>>>> AD32-B162A0A3049E>
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>>
>>>>>>
>>>>> AD32-B162A0A3049E
>>>>>
>>>>>
>>>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>>
>>>>>>
>>>>> AD32-B162A0A3049E>>
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>>
>>>>>>
>>>>> AD32-B162A0A3049E
>>>>>
>>>>>
>>>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>>
>>>>>>
>>>>> AD32-B162A0A3049E>
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>>
>>>>>>
>>>>> AD32-B162A0A3049E
>>>>>
>>>>>
>>>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>>
>>>>>>
>>>>> AD32-B162A0A3049E>>>
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> >> fake?
>>>>>> >>
>>>>>> >> Richard GrosJean
>>>>>>
>>>>>>
>>>>> wrote:
>>>>>
>>>>>
>>>>>> >>
>>>>>> >> 120k
>>>>>>
>>>>>>
>>>>> signatures
>>>>>
>>>>>
>>>>>> to go until it
>>>>>> >> reaches the
>>>>>>
>>>>>>
>>>>> famed
>>>>>
>>>>>
>>>>>> Starcraft
>>>>>> >> 2 LAN
>>>>>> >> petition
>>>>>> >> status.
>>>>>> >>
>>>>>> >> On Tue, Oct
>>>>>>
>>>>>>
>>>>> 20,
>>>>>
>>>>>
>>>>>> 2009 at
>>>>>> >> 8:21 AM,
>>>>>> >> Mavrick Master
>>>>>> >>
>>>>>> <mavrick.master at gmail.com <mailto:mavrick.master at gmail.com>
>>>>>> >> <mailto:mavrick.master at gmail.com
>>>>>> <mailto:mavrick.master at gmail.com>>
>>>>>> >>
>>>>>> >> <mailto:mavrick.master at gmail.com
>>>>>> <mailto:mavrick.master at gmail.com>
>>>>>> >> <mailto:mavrick.master at gmail.com
>>>>>> <mailto:mavrick.master at gmail.com>>>
>>>>>> >>
>>>>>> >> <mailto:mavrick.master at gmail.com
>>>>>> <mailto:mavrick.master at gmail.com>
>>>>>> >> <mailto:mavrick.master at gmail.com
>>>>>> <mailto:mavrick.master at gmail.com>>
>>>>>> >>
>>>>>> >> <mailto:mavrick.master at gmail.com
>>>>>> <mailto:mavrick.master at gmail.com>
>>>>>> >> <mailto:mavrick.master at gmail.com
>>>>>> <mailto:mavrick.master at gmail.com>>>>>
>>>>>> >> wrote:
>>>>>> >>
>>>>>> >> 84884 Total
>>>>>> Signatures and
>>>>>> >> counting...
>>>>>> >>
>>>>>> >> **grabs
>>>>>>
>>>>>>
>>>>> another
>>>>>
>>>>>
>>>>>> popcorn**
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> -------------------------------------------------------------
>>>>>>
>>>>>>
>>>>> -----------
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >> _______________________________________________
>>>>>> >> cod mailing
>>>>>>
>>>>>>
>>>>> list
>>>>>
>>>>>
>>>>>> >>
>>>>>>
>>>>>>
>>>>> cod at icculus.org
>>>>>
>>>>>
>>>>>> <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org
>>>>>>
>>>>>>
>>>>> <mailto:cod at icculus.org>>>
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> >> http://icculus.org/mailman/listinfo/cod
>>>>>> >>
>>>>>> >>
>>>>>> >> _______________________________________________
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org
>>>>>> <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org
>>>>>>
>>>>>>
>>>>> <mailto:cod at icculus.org>>>
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> >> http://icculus.org/mailman/listinfo/cod
>>>>>> >>
>>>>>> >>
>>>>>> >> _______________________________________________
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org
>>>>>> <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org
>>>>>>
>>>>>>
>>>>> <mailto:cod at icculus.org>>>
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> >> http://icculus.org/mailman/listinfo/cod
>>>>>> >>
>>>>>> >>
>>>>>> >> _______________________________________________
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org
>>>>>> <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org
>>>>>>
>>>>>>
>>>>> <mailto:cod at icculus.org>>>
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>> >>
>>>>>> >>
>>>>>> >> _______________________________________________
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org
>>>>>> <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org
>>>>>>
>>>>>>
>>>>> <mailto:cod at icculus.org>>>
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> -------------------------------------------------------------
>>>>>>
>>>>>>
>>>>> -------------------
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >> No virus found in this
>>>>>> incoming message.
>>>>>> >> Checked by AVG -
>>>>>>
>>>>>>
>>>>> www.avg.com
>>>>>
>>>>>
>>>>>> <http://www.avg.com/>
>>>>>> >> <http://www.avg.com <http://www.avg.com/>>
>>>>>> <http://www.avg.com <http://www.avg.com/>>
>>>>>> >>
>>>>>> >> Version: 8.5.422 / Virus
>>>>>> Database:
>>>>>> >> 270.14.23/2448 - Release
>>>>>>
>>>>>>
>>>>> Date:
>>>>>
>>>>>
>>>>>> >> 10/20/09 10:43:00
>>>>>> >>
>>>>>> >>
>>>>>> >> _______________________________________________
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org
>>>>>> <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>> >> <mailto:cod at icculus.org
>>>>>>
>>>>>>
>>>>> <mailto:cod at icculus.org>>>
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>> >>
>>>>>> >>
>>>>>> _______________________________________________
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org
>>>>>> <mailto:cod at icculus.org> <mailto:cod at icculus.org
>>>>>> <mailto:cod at icculus.org>>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>>>> >>
>>>>>> >>
>>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> _______________________________________________
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org
>>>>>> <mailto:cod at icculus.org> <mailto:cod at icculus.org
>>>>>> <mailto:cod at icculus.org>>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>>>> >>
>>>>>> >>
>>>>>>
>>>>>>
>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> _______________________________________________
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org
>>>>>>
>>>>>>
>>>>> <mailto:cod at icculus.org>
>>>>>
>>>>>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>>>> >>
>>>>>> >>
>>>>>>
>>>>>>
>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>>
>>>>>>
>>>>> _______________________________________________
>>>>>
>>>>>
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org <mailto:cod at icculus.org>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>>>> >>
>>>>>> >> http://icculus.org/mailman/listinfo/cod
>>>>>> >>
>>>>>> >>
>>>>>>
>>>>>>
>>>>> _______________________________________________
>>>>>
>>>>>
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org <mailto:cod at icculus.org>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>>>> >>
>>>>>> >> http://icculus.org/mailman/listinfo/cod
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> -------------------------------------------------------------
>>>>>>
>>>>>>
>>>>> -------------------
>>>>>
>>>>>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >> No virus found in this incoming message.
>>>>>> >> Checked by AVG - www.avg.com
>>>>>> <http://www.avg.com/> <http://www.avg.com
>>>>>>
>>>>>>
>>>>> <http://www.avg.com/>>
>>>>>
>>>>>
>>>>>> >> <http://www.avg.com <http://www.avg.com/>>
>>>>>> >>
>>>>>> >> Version: 8.5.422 / Virus Database:
>>>>>>
>>>>>>
>>>>> 270.14.23/2448
>>>>>
>>>>>
>>>>>> - Release
>>>>>> >> Date:
>>>>>> >> 10/20/09 10:43:00
>>>>>> >>
>>>>>> >>
>>>>>>
>>>>>>
>>>>> _______________________________________________
>>>>>
>>>>>
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org <mailto:cod at icculus.org>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>>>> >>
>>>>>> >> http://icculus.org/mailman/listinfo/cod
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> -------------------------------------------------------------
>>>>>>
>>>>>>
>>>>> -----------
>>>>>
>>>>>
>>>>>> >>
>>>>>> >> _______________________________________________
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org <mailto:cod at icculus.org>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> >> http://icculus.org/mailman/listinfo/cod
>>>>>> >>
>>>>>> >> _______________________________________________
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org <mailto:cod at icculus.org>
>>>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>> >> http://icculus.org/mailman/listinfo/cod
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >> --
>>>>>> >> No matter how fast light travels it finds the darkness
>>>>>>
>>>>>>
>>>>> has
>>>>>
>>>>>
>>>>>> always got
>>>>>> >> there first, and is waiting for it. -- (Terry Pratchett,
>>>>>> Reaper Man)
>>>>>> >>
>>>>>> -------------------------------------------------------------
>>>>>>
>>>>>>
>>>>> -----------
>>>>>
>>>>>
>>>>>> >>
>>>>>> >> _______________________________________________
>>>>>> >> cod mailing list
>>>>>> >> cod at icculus.org <mailto:cod at icculus.org>
>>>>>> >> http://icculus.org/mailman/listinfo/cod
>>>>>> >>
>>>>>> > _______________________________________________
>>>>>> > cod mailing list
>>>>>> > cod at icculus.org <mailto:cod at icculus.org>
>>>>>> > http://icculus.org/mailman/listinfo/cod
>>>>>> >
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Josh Luthman
>>>>>>
>>>>>> A patch in time saves kill -9
>>>>>> -http://www.tuxmaniac.com <http://www.tuxmaniac.com/>
>>>>>> _______________________________________________
>>>>>> cod mailing list
>>>>>> cod at icculus.org <mailto:cod at icculus.org>
>>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>>
>>>>>>
>>>>>> -----------------------------------------------------------------
>>>>>>
>>>>>>
>>>>> -------
>>>>>
>>>>>
>>>>>> _______________________________________________
>>>>>> cod mailing list
>>>>>> cod at icculus.org
>>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>>
>>>>>>
>>>>>> ---------------------------------------------------------------------
>>>>>>
>>>>>>
>>>>> ---
>>>>>
>>>>>
>>>>>> _______________________________________________
>>>>>> cod mailing list
>>>>>> cod at icculus.org
>>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>>
>>>>>>
>>>>> _______________________________________________
>>>>> cod mailing list
>>>>> cod at icculus.org
>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>
>>>>>
>>>> _______________________________________________
>>>> cod mailing list
>>>> cod at icculus.org
>>>> http://icculus.org/mailman/listinfo/cod
>>>>
>>>>
>>>>
>>> _______________________________________________
>>> cod mailing list
>>> cod at icculus.org
>>> http://icculus.org/mailman/listinfo/cod
>>> _______________________________________________
>>> cod mailing list
>>> cod at icculus.org
>>> http://icculus.org/mailman/listinfo/cod
>>>
>>>
>> _______________________________________________
>> cod mailing list
>> cod at icculus.org
>> http://icculus.org/mailman/listinfo/cod
>>
>>
>
> _______________________________________________
> cod mailing list
> cod at icculus.org
> http://icculus.org/mailman/listinfo/cod
>
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