[cod] Sorry have to vent, Modern Warfare 2 on the PC
escapedturkey
escapedturkey at escapedturkey.com
Wed Oct 21 03:46:45 EDT 2009
Windows only servers? Forget that ...
Steffen Tronstad wrote:
> DICE are moving in the same direction:
>
> Battlefield 1943 - no community servers (matchmaking).
> Battlefield Heroes - only 5 worldwide GSPs (matchmaking).
> All future releases - only windows dedicated servers (if any).
>
> Esport as we know it, is dying :|
>
>
> -----Opprinnelig melding-----
> Fra: Mavrick [mailto:mavrick.master at gmail.com]
> Sendt: 21. oktober 2009 09:28
> Til: Call of Duty server admin list.
> Emne: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC
>
> Let's try and get DICE on a webcast with Joker and RudeDog? See if they
> would be willing to back a community built FPS, for FPS Players by FPS
> players?
>
> The latest post by 402 doesn't tell us anything more than what we
> already know imo. "Questions, assumptions, and speculation I intend to
> dispel." He really knows how to put his foot in his mouth.
>
> I would be willing to throw the $100 i didn't spend on COD6 to a
> community built FPS for sure!
>
> Andre Lorbach wrote:
>> I didn't like the expensive ranked system either, but aAt least BF2 had an
>> the option to run your own "unranked" dedicated servers.
>>
>> --
>> regards,
>> Andre
>>
>>
>>
>>> -----Original Message-----
>>> From: escapedturkey [mailto:escapedturkey at escapedturkey.com]
>>> Sent: Dienstag, 20. Oktober 2009 21:41
>>> To: Call of Duty server admin list.
>>> Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC
>>>
>>> Not a fan of the ranked server system that BF2 had. It was very hurtful
>>> to the mod scene. Ranked servers costed more and were restricted to FTP
>>> access. Hopefully DICE doesn't do the whole ranked server system again.
>>>
>>> RaBBiT wrote:
>>>
>>>> I've always wanted to move to Valve, but only the real COD community
>>>>
>>> can
>>>
>>>> make a real source mod that feels like a cod game.
>>>> Btw a PC game like cod or coduo...
>>>> Time will tell, i'll be glad to map on that project.
>>>> Otherwise DICE might make the GOTY on PC with BFBC2.
>>>>
>>>> PS: What about Treyarch? will they screw things up next year?
>>>>
>>>> Rabbit
>>>>
>>>> ----- Original Message -----
>>>> *From:* Seth Sauls <mailto:wizz220 at gmail.com>
>>>> *To:* Call of Duty server admin list. <mailto:cod at icculus.org>
>>>> *Sent:* Tuesday, October 20, 2009 9:27 PM
>>>> *Subject:* Re: [cod] Sorry have to vent, Modern Warfare 2 on the
>>>>
>>> PC
>>>
>>>> I say that a group of community modders and mappers gets together
>>>> and starts a "source" mod. Call it MW2:Source or something like
>>>>
>>> that.
>>>
>>>> Make it badass and build it off the source engine. Make the maps
>>>> exactly like in MW2, models and all. Then for a map pack make
>>>>
>>> the
>>>
>>>> stock cod4 maps/models and so on.
>>>>
>>>> What do you all say....
>>>>
>>>> Wizz
>>>>
>>>> On Tue, Oct 20, 2009 at 3:20 PM, Josh Luthman <iam8up at gmail.com
>>>> <mailto:iam8up at gmail.com>> wrote:
>>>>
>>>> Did anyone think that maybe they're trying to take away Halo
>>>>
>>> 3
>>>
>>>> players?
>>>>
>>>> On 10/20/09, Lars Vik <lars at 3056.net <mailto:lars at 3056.net>>
>>>>
>>> wrote:
>>>
>>>> > Hi,
>>>> >
>>>> > I have both xbox 360 and PS3, but use the consoles mainly
>>>>
>>> for
>>>
>>>> ...well...
>>>> > console games. Like racing games, Rockband etc. But is it
>>>>
>>> really
>>>
>>>> > possible to play FPS on console? I have tried misc FPS
>>>>
>>> demos
>>>
>>>> and so on,
>>>> > but I find it hopeless. Clearly, if the majority of CoD
>>>> players are on
>>>> > console, i must have missed something? I.e. can you get
>>>> keyboard/mouse
>>>> > to xbox 360? They aren't seriously using the hand
>>>> controller/joystick?
>>>> >
>>>> > I am also a bit surprised IW are selling more of a FPS
>>>>
>>> game
>>>
>>>> to console
>>>> > than to PC. I can't help but thing that I am getting old
>>>>
>>> or
>>>
>>>> something
>>>> > like that. That I am out of the loop so to speak.
>>>> >
>>>> > Hmmm....
>>>> >
>>>> > John Kennington wrote:
>>>> >> There was a group of modders that tried that and
>>>>
>>> succeeded,
>>>
>>>> somewhat.
>>>> >> Red Oktober is a mod and is a decent game, however it is
>>>>
>>> far to
>>>
>>>> >> realistic for the casual player.
>>>> >>
>>>> >> John
>>>> >>
>>>> >> On Tue, Oct 20, 2009 at 2:49 PM, escapedturkey
>>>> >> <escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>
>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>>> wrote:
>>>> >>
>>>> >> Tough to say. I think the mod community, if combining
>>>> forces, can
>>>> >> make any game engine or mod run better, faster, and
>>>>
>>> more
>>>
>>>> fun.
>>>> >> Faith in the community. For open-source, my vote goes
>>>>
>>> to:
>>>
>>>> >> http://xreal-project.net <http://xreal-project.net/>
>>>>
>>> --
>>>
>>>> based on IOQuake3.
>>>> >>
>>>> >> However, even IOQuake3 will do:
>>>> >>
>>>> >> http://ioquake3.org <http://ioquake3.org/>
>>>> >>
>>>> >> Enuff of my rambling ...
>>>> >>
>>>> >> Martin H wrote:
>>>> >>
>>>> >> Problem with the source engine is its not so good
>>>>
>>> at
>>>
>>>> making a
>>>> >> game like CoD, of all the mods i've played to
>>>>
>>> date
>>>
>>>> the only
>>>> >> one that had potential imo was Insurgency. Which
>>>> although fun,
>>>> >> didnt come close to the gameplay of CoD
>>>> >>
>>>> >> I just dont think the source engine is cut out
>>>>
>>> for a
>>>
>>>> game like
>>>> >> cod. come to think of it though, i cant think of
>>>> anything that
>>>> >> is...
>>>> >>
>>>> >> One of the gripes i have with the system they
>>>>
>>> intend
>>>
>>>> on using
>>>> >> is, if the matchmaking system always puts you
>>>> against people
>>>> >> at your skill level, how is a player meant to
>>>> progress? i've
>>>> >> always found the best way to improve is to be
>>>> subjected to
>>>> >> repeated raping. If IWNet dumps you with players
>>>>
>>> on your
>>>
>>>> >> level, you just wont improve.
>>>> >>
>>>> >> It says its done on "skill level". How is a skill
>>>>
>>> level
>>>
>>>> >> determined? Average KD ratio? if thats the case,
>>>> players will
>>>> >> be flying up and down the skill rankings every
>>>>
>>> time
>>>
>>>> they have
>>>> >> a bad/good day. If a player is doing particularly
>>>> well on a
>>>> >> certain day, their KD ratio would increase. But
>>>>
>>> the
>>>
>>>> next day,
>>>> >> if they're back to 'normal' levels, they'll be
>>>>
>>> way
>>>
>>>> out of
>>>> >> their depth. Or vice versa. quite easy to have a
>>>>
>>> bad
>>>
>>>> day, and
>>>> >> then find yourself on a server with people way
>>>>
>>> below
>>>
>>>> your
>>>> >> actual skill rating.
>>>> >>
>>>> >> "The biggest benefit of using IWnet by far is the
>>>> fact that
>>>> >> you don't have to worry about joining a server
>>>>
>>> full of
>>>
>>>> >> aim-bots, wallhacks, or cheaters. Or relying on
>>>>
>>> the
>>>
>>>> server
>>>> >> admin of the server to constantly be monitoring,
>>>> banning, and
>>>> >> policing it."
>>>> >>
>>>> >> Yeah, thats great until theres an admin that isnt
>>>> 100% clued
>>>> >> up on banning people, and theres a guy on the
>>>>
>>> server
>>>
>>>> who's
>>>> >> name is changing every two seconds. Its going to
>>>>
>>> be no
>>>
>>>> >> different than a CoD4 server in reality.
>>>> >>
>>>> >> Surely the better way to get rid of cheating
>>>>
>>> would
>>>
>>>> be to seal
>>>> >> up all the holes that allow these hacks to be
>>>> created in the
>>>> >> first place?
>>>> >>
>>>> >> 2009/10/20 Joker{eXtreme+}
>>>>
>>> <joker at mycallofduty.com
>>>
>>>> <mailto:joker at mycallofduty.com>
>>>> >> <mailto:joker at mycallofduty.com
>>>> <mailto:joker at mycallofduty.com>>
>>>>
>>> <mailto:joker at mycallofduty.com
>>>
>>>> <mailto:joker at mycallofduty.com>
>>>> >> <mailto:joker at mycallofduty.com
>>>> <mailto:joker at mycallofduty.com>>>>
>>>> >>
>>>> >>
>>>> >> Another post by Bowling
>>>> >> http://www.fourzerotwo.com/?p=745
>>>> >>
>>>> >> ~Joker
>>>> >>
>>>> >>
>>>> >> ----- Original Message ----- From:
>>>>
>>> "escapedturkey"
>>>
>>>> >> <escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>
>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>>
>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>
>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>>>>
>>>> >>
>>>> >>
>>>> >> To: "Call of Duty server admin list."
>>>> <cod at icculus.org <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> >> <mailto:cod at icculus.org
>>>>
>>> <mailto:cod at icculus.org>
>>>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>>
>>>> >>
>>>> >> Sent: Tuesday, October 20, 2009 11:06 AM
>>>> >>
>>>> >> Subject: Re: [cod] Sorry have to vent, Modern
>>>> Warfare 2 on
>>>> >> the PC
>>>> >>
>>>> >>
>>>> >> Best thing to do is start with the mod makers
>>>>
>>> in
>>>
>>>> that first
>>>> >> interview.
>>>> >> Have them get together with a single purpose
>>>> "make or mod an
>>>> >> alternative".
>>>> >>
>>>> >> Valve offers great support:
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>>
>>>>
>>> http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Techno
>>> logy
>>>
>>>> >>
>>>> >> :)
>>>> >>
>>>> >> Bong-Master wrote:
>>>> >>
>>>> >> broken record Lmfto no just a long record
>>>>
>>> lol
>>>
>>>> any how,
>>>> >> how &
>>>> >> were do you
>>>> >> start ?
>>>> >>
>>>> --------------------------------------------------
>>>> >> From: "escapedturkey"
>>>> <escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>
>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>>
>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>
>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>>>>
>>>> >>
>>>> >> Sent: Tuesday, October 20, 2009 6:55 PM
>>>> >> To: "Call of Duty server admin list."
>>>> <cod at icculus.org <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> >> <mailto:cod at icculus.org
>>>> <mailto:cod at icculus.org> <mailto:cod at icculus.org
>>>> <mailto:cod at icculus.org>>>>
>>>> >>
>>>> >> Subject: Re: [cod] Sorry have to vent,
>>>>
>>> Modern
>>>
>>>> Warfare 2
>>>> >> on the PC
>>>> >>
>>>> >> Exactly. I don't see why this can't be
>>>> done via the
>>>> >> Source
>>>> >> engine or
>>>> >> other means. All the weapons, game
>>>>
>>> play,
>>>
>>>> and such
>>>> >> can be
>>>> >> replicated.
>>>> >>
>>>> >> Valve shows a lot of support, has VAC,
>>>> dedicated Linux
>>>> >> binares, etc.
>>>> >>
>>>> >> Anyhow, I am sounding like a broken
>>>> record. :)
>>>> >>
>>>> >> Hannu Kumpeli wrote:
>>>> >>
>>>> >> Lets put the money together from
>>>>
>>> the
>>>
>>>> 100,000+
>>>> >> signatures
>>>> >> and let some
>>>> >> company make us the game we want
>>>>
>>> with
>>>
>>>> DEDI
>>>> >> SUPPORT :D
>>>> >>
>>>> >> Let's go open-source or Source
>>>> engine! :)
>>>> >>
>>>> >> As I listened to the interview
>>>> most of the
>>>> >> people
>>>> >> talking were
>>>> >> modders. Can't they all come
>>>> together and do a
>>>> >> Source mod or open
>>>> >> source project?
>>>> >>
>>>> >> I'm sure a Source engine mod
>>>> would work
>>>> >> quite well.
>>>> >>
>>>> >> Source and open-source aren't
>>>>
>>> the
>>>
>>>> same, for
>>>> >> anyone
>>>> >> confused. :)
>>>> >>
>>>> >> Joker{eXtreme+} wrote:
>>>> >>
>>>> >> Confirmation that they are
>>>> still NOT
>>>> >> going to
>>>> >> put in Dedi Server
>>>> >> support.
>>>> >>
>>>> >> I'm done. Thank you all
>>>>
>>> and
>>>
>>>> have a
>>>> >> good life.
>>>> >>
>>>> >> ~Joker
>>>> >>
>>>> >>
>>>> >> ----- Original Message ---
>>>>
>>> --
>>>
>>>> From:
>>>> >> "Einar S. Idsø"
>>>> >> <einar.cod at norsk-esport.no
>>>> <mailto:einar.cod at norsk-esport.no>
>>>> >> <mailto:einar.cod at norsk-esport.no
>>>> <mailto:einar.cod at norsk-esport.no>>
>>>> >>
>>>> <mailto:einar.cod at norsk-esport.no
>>>> <mailto:einar.cod at norsk-esport.no>
>>>> >> <mailto:einar.cod at norsk-esport.no
>>>> <mailto:einar.cod at norsk-esport.no>>>>
>>>> >>
>>>> >> To: "Call of Duty server
>>>> admin list."
>>>> >> <cod at icculus.org
>>>> <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org
>>>>
>>> <mailto:cod at icculus.org>>>>
>>>
>>>> >>
>>>> >> Sent: Tuesday, October 20,
>>>> 2009 10:32 AM
>>>> >> Subject: Re: [cod] Sorry
>>>>
>>> have
>>>
>>>> to vent,
>>>> >> Modern
>>>> >> Warfare 2 on the PC
>>>> >>
>>>> >>
>>>> >> Just out: Official
>>>>
>>> Infinity Ward
>>>
>>>> >> response to
>>>> >> #MW2 PC players
>>>> >>
>>>> >>
>>>> >>
>>>> http://gameinformer.com/b/news/archive/2009/10/20/modern-
>>>>
>>> warfare-2-dedicated-server-response.aspx
>>>
>>>> >>
>>>> >>
>>>> >> Cheers,
>>>> >> Einar
>>>> >>
>>>> >> On Tue, Oct 20, 2009 at
>>>>
>>> 3:12 PM,
>>>
>>>> >> escapedturkey
>>>> >>
>>>> <escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>
>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>>
>>>> >>
>>>> <mailto:escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>
>>>> >> <mailto:escapedturkey at escapedturkey.com
>>>> <mailto:escapedturkey at escapedturkey.com>>>> wrote:
>>>> >>
>>>> >> Wouldn't it best to
>>>>
>>> offer
>>>
>>>> both?
>>>> >>
>>>> >> IW.net and dedicated
>>>> servers as an
>>>> >> option?
>>>> >>
>>>> >> That way they can see
>>>>
>>> by
>>>
>>>> the statistics
>>>> >> which is the preferred
>>>> >> mode of game
>>>> >> play.
>>>> >>
>>>> >> Schlup wrote:
>>>> >>
>>>> >> Yes fake, was
>>>>
>>> there
>>>
>>>> really any
>>>> >> doubt?
>>>> >>
>>>> >> -----Original
>>>> Message-----
>>>> >> From: Mavrick
>>>> >>
>>>> >> [mailto:mavrick.master at gmail.com
>>>> <mailto:mavrick.master at gmail.com>
>>>> >> <mailto:mavrick.master at gmail.com
>>>> <mailto:mavrick.master at gmail.com>>
>>>> >>
>>>> >> <mailto:mavrick.master at gmail.com
>>>> <mailto:mavrick.master at gmail.com>
>>>> >> <mailto:mavrick.master at gmail.com
>>>> <mailto:mavrick.master at gmail.com>>>] Sent:
>>>> >> Tuesday,
>>>> >> October 20,
>>>> >> 2009 7:42 AM
>>>> >> To: Call of Duty
>>>> server admin list.
>>>> >> Subject: Re: [cod]
>>>> Sorry have
>>>> >> to vent,
>>>> >> Modern Warfare 2
>>>>
>>> on
>>>
>>>> the PC
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>
>>> AD32-B162A0A3049E
>>>
>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>
>>> AD32-B162A0A3049E>
>>>
>>>> >>
>>>> >>
>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>
>>> AD32-B162A0A3049E
>>>
>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>
>>> AD32-B162A0A3049E>>
>>>
>>>> >>
>>>> >>
>>>> >>
>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>
>>> AD32-B162A0A3049E
>>>
>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>
>>> AD32-B162A0A3049E>
>>>
>>>> >>
>>>> >>
>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>
>>> AD32-B162A0A3049E
>>>
>>>> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>
>>> AD32-B162A0A3049E>>>
>>>
>>>> >>
>>>> >>
>>>> >> fake?
>>>> >>
>>>> >> Richard GrosJean
>>>>
>>> wrote:
>>>
>>>> >>
>>>> >> 120k
>>>>
>>> signatures
>>>
>>>> to go until it
>>>> >> reaches the
>>>>
>>> famed
>>>
>>>> Starcraft
>>>> >> 2 LAN
>>>> >> petition
>>>> >> status.
>>>> >>
>>>> >> On Tue, Oct
>>>>
>>> 20,
>>>
>>>> 2009 at
>>>> >> 8:21 AM,
>>>> >> Mavrick Master
>>>> >>
>>>> <mavrick.master at gmail.com <mailto:mavrick.master at gmail.com>
>>>> >> <mailto:mavrick.master at gmail.com
>>>> <mailto:mavrick.master at gmail.com>>
>>>> >>
>>>> >> <mailto:mavrick.master at gmail.com
>>>> <mailto:mavrick.master at gmail.com>
>>>> >> <mailto:mavrick.master at gmail.com
>>>> <mailto:mavrick.master at gmail.com>>>
>>>> >>
>>>> >> <mailto:mavrick.master at gmail.com
>>>> <mailto:mavrick.master at gmail.com>
>>>> >> <mailto:mavrick.master at gmail.com
>>>> <mailto:mavrick.master at gmail.com>>
>>>> >>
>>>> >> <mailto:mavrick.master at gmail.com
>>>> <mailto:mavrick.master at gmail.com>
>>>> >> <mailto:mavrick.master at gmail.com
>>>> <mailto:mavrick.master at gmail.com>>>>>
>>>> >> wrote:
>>>> >>
>>>> >> 84884 Total
>>>> Signatures and
>>>> >> counting...
>>>> >>
>>>> >> **grabs
>>>>
>>> another
>>>
>>>> popcorn**
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> -------------------------------------------------------------
>>>>
>>> -----------
>>>
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >> _______________________________________________
>>>> >> cod mailing
>>>>
>>> list
>>>
>>>> >>
>>>>
>>> cod at icculus.org
>>>
>>>> <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org
>>>>
>>> <mailto:cod at icculus.org>>>
>>>
>>>> >>
>>>> >>
>>>> >> http://icculus.org/mailman/listinfo/cod
>>>> >>
>>>> >>
>>>> >> _______________________________________________
>>>> >> cod mailing list
>>>> >> cod at icculus.org
>>>> <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org
>>>>
>>> <mailto:cod at icculus.org>>>
>>>
>>>> >>
>>>> >>
>>>> >> http://icculus.org/mailman/listinfo/cod
>>>> >>
>>>> >>
>>>> >> _______________________________________________
>>>> >> cod mailing list
>>>> >> cod at icculus.org
>>>> <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org
>>>>
>>> <mailto:cod at icculus.org>>>
>>>
>>>> >>
>>>> >>
>>>> >> http://icculus.org/mailman/listinfo/cod
>>>> >>
>>>> >>
>>>> >> _______________________________________________
>>>> >> cod mailing list
>>>> >> cod at icculus.org
>>>> <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org
>>>>
>>> <mailto:cod at icculus.org>>>
>>>
>>>> >>
>>>> >>
>>>> http://icculus.org/mailman/listinfo/cod
>>>> >>
>>>> >>
>>>> >> _______________________________________________
>>>> >> cod mailing list
>>>> >> cod at icculus.org
>>>> <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org
>>>>
>>> <mailto:cod at icculus.org>>>
>>>
>>>> >>
>>>> >>
>>>> http://icculus.org/mailman/listinfo/cod
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> -------------------------------------------------------------
>>>>
>>> -------------------
>>>
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >> No virus found in this
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>>>> >> Checked by AVG -
>>>>
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>>>> >> _______________________________________________
>>>> >> cod mailing list
>>>> >> cod at icculus.org
>>>> <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>> >> <mailto:cod at icculus.org
>>>>
>>> <mailto:cod at icculus.org>>>
>>>
>>>> >>
>>>> >>
>>>> http://icculus.org/mailman/listinfo/cod
>>>> >>
>>>> >>
>>>> _______________________________________________
>>>> >> cod mailing list
>>>> >> cod at icculus.org
>>>> <mailto:cod at icculus.org> <mailto:cod at icculus.org
>>>> <mailto:cod at icculus.org>>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>> >>
>>>> >>
>>>> http://icculus.org/mailman/listinfo/cod
>>>> >>
>>>> >>
>>>> >>
>>>> _______________________________________________
>>>> >> cod mailing list
>>>> >> cod at icculus.org
>>>> <mailto:cod at icculus.org> <mailto:cod at icculus.org
>>>> <mailto:cod at icculus.org>>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>> >>
>>>> >>
>>>>
>>> http://icculus.org/mailman/listinfo/cod
>>>
>>>> >>
>>>> >>
>>>> _______________________________________________
>>>> >> cod mailing list
>>>> >> cod at icculus.org
>>>>
>>> <mailto:cod at icculus.org>
>>>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>> >>
>>>> >>
>>>>
>>> http://icculus.org/mailman/listinfo/cod
>>>
>>>> >>
>>>> >>
>>>> >>
>>>>
>>> _______________________________________________
>>>
>>>> >> cod mailing list
>>>> >> cod at icculus.org <mailto:cod at icculus.org>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>> >>
>>>> >> http://icculus.org/mailman/listinfo/cod
>>>> >>
>>>> >>
>>>>
>>> _______________________________________________
>>>
>>>> >> cod mailing list
>>>> >> cod at icculus.org <mailto:cod at icculus.org>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>> >>
>>>> >> http://icculus.org/mailman/listinfo/cod
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> -------------------------------------------------------------
>>>>
>>> -------------------
>>>
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >> No virus found in this incoming message.
>>>> >> Checked by AVG - www.avg.com
>>>> <http://www.avg.com/> <http://www.avg.com
>>>>
>>> <http://www.avg.com/>>
>>>
>>>> >> <http://www.avg.com <http://www.avg.com/>>
>>>> >>
>>>> >> Version: 8.5.422 / Virus Database:
>>>>
>>> 270.14.23/2448
>>>
>>>> - Release
>>>> >> Date:
>>>> >> 10/20/09 10:43:00
>>>> >>
>>>> >>
>>>>
>>> _______________________________________________
>>>
>>>> >> cod mailing list
>>>> >> cod at icculus.org <mailto:cod at icculus.org>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>> >>
>>>> >> http://icculus.org/mailman/listinfo/cod
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> -------------------------------------------------------------
>>>>
>>> -----------
>>>
>>>> >>
>>>> >> _______________________________________________
>>>> >> cod mailing list
>>>> >> cod at icculus.org <mailto:cod at icculus.org>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> >> http://icculus.org/mailman/listinfo/cod
>>>> >>
>>>> >> _______________________________________________
>>>> >> cod mailing list
>>>> >> cod at icculus.org <mailto:cod at icculus.org>
>>>> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>> >> http://icculus.org/mailman/listinfo/cod
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >> --
>>>> >> No matter how fast light travels it finds the darkness
>>>>
>>> has
>>>
>>>> always got
>>>> >> there first, and is waiting for it. -- (Terry Pratchett,
>>>> Reaper Man)
>>>> >>
>>>> -------------------------------------------------------------
>>>>
>>> -----------
>>>
>>>> >>
>>>> >> _______________________________________________
>>>> >> cod mailing list
>>>> >> cod at icculus.org <mailto:cod at icculus.org>
>>>> >> http://icculus.org/mailman/listinfo/cod
>>>> >>
>>>> > _______________________________________________
>>>> > cod mailing list
>>>> > cod at icculus.org <mailto:cod at icculus.org>
>>>> > http://icculus.org/mailman/listinfo/cod
>>>> >
>>>>
>>>>
>>>> --
>>>> Josh Luthman
>>>>
>>>> A patch in time saves kill -9
>>>> -http://www.tuxmaniac.com <http://www.tuxmaniac.com/>
>>>> _______________________________________________
>>>> cod mailing list
>>>> cod at icculus.org <mailto:cod at icculus.org>
>>>> http://icculus.org/mailman/listinfo/cod
>>>>
>>>>
>>>> -----------------------------------------------------------------
>>>>
>>> -------
>>>
>>>> _______________________________________________
>>>> cod mailing list
>>>> cod at icculus.org
>>>> http://icculus.org/mailman/listinfo/cod
>>>>
>>>>
>>>> ---------------------------------------------------------------------
>>>>
>>> ---
>>>
>>>> _______________________________________________
>>>> cod mailing list
>>>> cod at icculus.org
>>>> http://icculus.org/mailman/listinfo/cod
>>>>
>>> _______________________________________________
>>> cod mailing list
>>> cod at icculus.org
>>> http://icculus.org/mailman/listinfo/cod
>>>
>> _______________________________________________
>> cod mailing list
>> cod at icculus.org
>> http://icculus.org/mailman/listinfo/cod
>>
>>
>
> _______________________________________________
> cod mailing list
> cod at icculus.org
> http://icculus.org/mailman/listinfo/cod
> _______________________________________________
> cod mailing list
> cod at icculus.org
> http://icculus.org/mailman/listinfo/cod
>
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