[cod] Sorry have to vent, Modern Warfare 2 on the PC

Mavrick mavrick.master at gmail.com
Wed Oct 21 03:47:31 EDT 2009


Aight, let's put the fluffy Dice away and get a forum cranking rather 
than taking over the mailing list? :P

Daniel 'mavrick' Lang
www.mavrick.id.au

Einar S. Idsø wrote:
> Exactly. The way I see it, DICE/EA are no better. It started with BF2
> and ranked servers which were only available
> to companies that were able to obtain a contract with EA, which wasn't
> all that hard to do. The number of ranked
> providers was significantly decreased for BF2142, and many companies
> that had contracts for BF2 did not obtain
> them for BF2142. BF Heroes has only a handful of providers, and there
> are no unranked options for communities.
>
> And yet DICE *have the balls* to mock IW for dropping dedicated
> servers! It's friggin' distasteful, that's what is is!
>
> They are all killing the communities out there as long as they don't
> allow communities to run their own servers.
>
> Cheers,
> Einar
>
> On Wed, Oct 21, 2009 at 9:34 AM, Steffen Tronstad <sttr at nextgentel.com> wrote:
>   
>> DICE are moving in the same direction:
>>
>> Battlefield 1943 - no community servers (matchmaking).
>> Battlefield Heroes - only 5 worldwide GSPs (matchmaking).
>> All future releases - only windows dedicated servers (if any).
>>
>> Esport as we know it, is dying :|
>>
>>
>> -----Opprinnelig melding-----
>> Fra: Mavrick [mailto:mavrick.master at gmail.com]
>> Sendt: 21. oktober 2009 09:28
>> Til: Call of Duty server admin list.
>> Emne: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC
>>
>> Let's try and get DICE on a webcast with Joker and RudeDog? See if they
>> would be willing to back a community built FPS, for FPS Players by FPS
>> players?
>>
>> The latest post by 402 doesn't tell us anything more than what we
>> already know imo. "Questions, assumptions, and speculation I intend to
>> dispel." He really knows how to put his foot in his mouth.
>>
>> I would be willing to throw the $100 i didn't spend on COD6 to a
>> community built FPS for sure!
>>
>> Andre Lorbach wrote:
>>     
>>> I didn't like the expensive ranked system either, but aAt least BF2 had an
>>> the option to run your own "unranked" dedicated servers.
>>>
>>> --
>>> regards,
>>> Andre
>>>
>>>
>>>
>>>       
>>>> -----Original Message-----
>>>> From: escapedturkey [mailto:escapedturkey at escapedturkey.com]
>>>> Sent: Dienstag, 20. Oktober 2009 21:41
>>>> To: Call of Duty server admin list.
>>>> Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC
>>>>
>>>> Not a fan of the ranked server system that BF2 had. It was very hurtful
>>>> to the mod scene. Ranked servers costed more and were restricted to FTP
>>>> access. Hopefully DICE doesn't do the whole ranked server system again.
>>>>
>>>> RaBBiT wrote:
>>>>
>>>>         
>>>>> I've always wanted to move to Valve, but only the real COD community
>>>>>
>>>>>           
>>>> can
>>>>
>>>>         
>>>>> make a real source mod that feels like a cod game.
>>>>> Btw a PC game like cod or coduo...
>>>>> Time will tell, i'll be glad to map on that project.
>>>>> Otherwise DICE might make the GOTY on PC with BFBC2.
>>>>>
>>>>> PS: What about Treyarch? will they screw things up next year?
>>>>>
>>>>> Rabbit
>>>>>
>>>>>     ----- Original Message -----
>>>>>     *From:* Seth Sauls <mailto:wizz220 at gmail.com>
>>>>>     *To:* Call of Duty server admin list. <mailto:cod at icculus.org>
>>>>>     *Sent:* Tuesday, October 20, 2009 9:27 PM
>>>>>     *Subject:* Re: [cod] Sorry have to vent, Modern Warfare 2 on the
>>>>>
>>>>>           
>>>> PC
>>>>
>>>>         
>>>>>     I say that a group of community modders and mappers gets together
>>>>>     and starts a "source" mod.  Call it MW2:Source or something like
>>>>>
>>>>>           
>>>> that.
>>>>
>>>>         
>>>>>     Make it badass and build it off the source engine.  Make the maps
>>>>>     exactly like in MW2, models and all.  Then for a map pack make
>>>>>
>>>>>           
>>>> the
>>>>
>>>>         
>>>>>     stock cod4 maps/models and so on.
>>>>>
>>>>>     What do you all say....
>>>>>
>>>>>     Wizz
>>>>>
>>>>>     On Tue, Oct 20, 2009 at 3:20 PM, Josh Luthman <iam8up at gmail.com
>>>>>     <mailto:iam8up at gmail.com>> wrote:
>>>>>
>>>>>         Did anyone think that maybe they're trying to take away Halo
>>>>>
>>>>>           
>>>> 3
>>>>
>>>>         
>>>>>         players?
>>>>>
>>>>>         On 10/20/09, Lars Vik <lars at 3056.net <mailto:lars at 3056.net>>
>>>>>
>>>>>           
>>>> wrote:
>>>>
>>>>         
>>>>>          > Hi,
>>>>>          >
>>>>>          > I have both xbox 360 and PS3, but use the consoles mainly
>>>>>
>>>>>           
>>>> for
>>>>
>>>>         
>>>>>         ...well...
>>>>>          > console games. Like racing games, Rockband etc. But is it
>>>>>
>>>>>           
>>>> really
>>>>
>>>>         
>>>>>          > possible to play FPS on console? I have tried misc FPS
>>>>>
>>>>>           
>>>> demos
>>>>
>>>>         
>>>>>         and so on,
>>>>>          > but I find it hopeless. Clearly, if the majority of CoD
>>>>>         players are on
>>>>>          > console, i must have missed something? I.e. can you get
>>>>>         keyboard/mouse
>>>>>          > to xbox 360? They aren't seriously using the hand
>>>>>         controller/joystick?
>>>>>          >
>>>>>          > I am also a bit surprised IW are selling more of a FPS
>>>>>
>>>>>           
>>>> game
>>>>
>>>>         
>>>>>         to console
>>>>>          > than to PC. I can't help but thing that I am getting old
>>>>>
>>>>>           
>>>> or
>>>>
>>>>         
>>>>>         something
>>>>>          > like that. That I am out of the loop so to speak.
>>>>>          >
>>>>>          > Hmmm....
>>>>>          >
>>>>>          > John Kennington wrote:
>>>>>          >> There was a group of modders that tried that and
>>>>>
>>>>>           
>>>> succeeded,
>>>>
>>>>         
>>>>>         somewhat.
>>>>>          >> Red Oktober is a mod and is a decent game, however it is
>>>>>
>>>>>           
>>>> far to
>>>>
>>>>         
>>>>>          >> realistic for the casual player.
>>>>>          >>
>>>>>          >> John
>>>>>          >>
>>>>>          >> On Tue, Oct 20, 2009 at 2:49 PM, escapedturkey
>>>>>          >> <escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>
>>>>>          >> <mailto:escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>>> wrote:
>>>>>          >>
>>>>>          >>     Tough to say. I think the mod community, if combining
>>>>>         forces, can
>>>>>          >>     make any game engine or mod run better, faster, and
>>>>>
>>>>>           
>>>> more
>>>>
>>>>         
>>>>>         fun.
>>>>>          >>     Faith in the community. For open-source, my vote goes
>>>>>
>>>>>           
>>>> to:
>>>>
>>>>         
>>>>>          >>     http://xreal-project.net <http://xreal-project.net/>
>>>>>
>>>>>           
>>>> --
>>>>
>>>>         
>>>>>         based on IOQuake3.
>>>>>          >>
>>>>>          >>     However, even IOQuake3 will do:
>>>>>          >>
>>>>>          >>     http://ioquake3.org <http://ioquake3.org/>
>>>>>          >>
>>>>>          >>     Enuff of my rambling ...
>>>>>          >>
>>>>>          >>     Martin H wrote:
>>>>>          >>
>>>>>          >>         Problem with the source engine is its not so good
>>>>>
>>>>>           
>>>> at
>>>>
>>>>         
>>>>>         making a
>>>>>          >>         game like CoD, of all the mods i've played to
>>>>>
>>>>>           
>>>> date
>>>>
>>>>         
>>>>>         the only
>>>>>          >>         one that had potential imo was Insurgency. Which
>>>>>         although fun,
>>>>>          >>         didnt come close to the gameplay of CoD
>>>>>          >>
>>>>>          >>         I just dont think the source engine is cut out
>>>>>
>>>>>           
>>>> for a
>>>>
>>>>         
>>>>>         game like
>>>>>          >>         cod. come to think of it though, i cant think of
>>>>>         anything that
>>>>>          >>         is...
>>>>>          >>
>>>>>          >>         One of the gripes i have with the system they
>>>>>
>>>>>           
>>>> intend
>>>>
>>>>         
>>>>>         on using
>>>>>          >>         is, if the matchmaking system always puts you
>>>>>         against people
>>>>>          >>         at your skill level, how is a player meant to
>>>>>         progress? i've
>>>>>          >>         always found the best way to improve is to be
>>>>>         subjected to
>>>>>          >>         repeated raping. If IWNet dumps you with players
>>>>>
>>>>>           
>>>> on your
>>>>
>>>>         
>>>>>          >>         level, you just wont improve.
>>>>>          >>
>>>>>          >>         It says its done on "skill level". How is a skill
>>>>>
>>>>>           
>>>> level
>>>>
>>>>         
>>>>>          >>         determined? Average KD ratio? if thats the case,
>>>>>         players will
>>>>>          >>         be flying up and down the skill rankings every
>>>>>
>>>>>           
>>>> time
>>>>
>>>>         
>>>>>         they have
>>>>>          >>         a bad/good day. If a player is doing particularly
>>>>>         well on a
>>>>>          >>         certain day, their KD ratio would increase. But
>>>>>
>>>>>           
>>>> the
>>>>
>>>>         
>>>>>         next day,
>>>>>          >>         if they're back to 'normal' levels, they'll be
>>>>>
>>>>>           
>>>> way
>>>>
>>>>         
>>>>>         out of
>>>>>          >>         their depth. Or vice versa. quite easy to have a
>>>>>
>>>>>           
>>>> bad
>>>>
>>>>         
>>>>>         day, and
>>>>>          >>         then find yourself on a server with people way
>>>>>
>>>>>           
>>>> below
>>>>
>>>>         
>>>>>         your
>>>>>          >>         actual skill rating.
>>>>>          >>
>>>>>          >>         "The biggest benefit of using IWnet by far is the
>>>>>         fact that
>>>>>          >>         you don't have to worry about joining a server
>>>>>
>>>>>           
>>>> full of
>>>>
>>>>         
>>>>>          >>         aim-bots, wallhacks, or cheaters. Or relying on
>>>>>
>>>>>           
>>>> the
>>>>
>>>>         
>>>>>         server
>>>>>          >>         admin of the server to constantly be monitoring,
>>>>>         banning, and
>>>>>          >>         policing it."
>>>>>          >>
>>>>>          >>         Yeah, thats great until theres an admin that isnt
>>>>>         100% clued
>>>>>          >>         up on banning people, and theres a guy on the
>>>>>
>>>>>           
>>>> server
>>>>
>>>>         
>>>>>         who's
>>>>>          >>         name is changing every two seconds. Its going to
>>>>>
>>>>>           
>>>> be no
>>>>
>>>>         
>>>>>          >>         different than a CoD4 server in reality.
>>>>>          >>
>>>>>          >>         Surely the better way to get rid of cheating
>>>>>
>>>>>           
>>>> would
>>>>
>>>>         
>>>>>         be to seal
>>>>>          >>         up all the holes that allow these hacks to be
>>>>>         created in the
>>>>>          >>         first place?
>>>>>          >>
>>>>>          >>         2009/10/20 Joker{eXtreme+}
>>>>>
>>>>>           
>>>> <joker at mycallofduty.com
>>>>
>>>>         
>>>>>         <mailto:joker at mycallofduty.com>
>>>>>          >>         <mailto:joker at mycallofduty.com
>>>>>         <mailto:joker at mycallofduty.com>>
>>>>>
>>>>>           
>>>> <mailto:joker at mycallofduty.com
>>>>
>>>>         
>>>>>         <mailto:joker at mycallofduty.com>
>>>>>          >>         <mailto:joker at mycallofduty.com
>>>>>         <mailto:joker at mycallofduty.com>>>>
>>>>>          >>
>>>>>          >>
>>>>>          >>            Another post by Bowling
>>>>>          >>            http://www.fourzerotwo.com/?p=745
>>>>>          >>
>>>>>          >>            ~Joker
>>>>>          >>
>>>>>          >>
>>>>>          >>            ----- Original Message ----- From:
>>>>>
>>>>>           
>>>> "escapedturkey"
>>>>
>>>>         
>>>>>          >>            <escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>
>>>>>          >>         <mailto:escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>>
>>>>>          >>            <mailto:escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>
>>>>>          >>         <mailto:escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>>>>
>>>>>          >>
>>>>>          >>
>>>>>          >>            To: "Call of Duty server admin list."
>>>>>         <cod at icculus.org <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>          >>            <mailto:cod at icculus.org
>>>>>
>>>>>           
>>>> <mailto:cod at icculus.org>
>>>>
>>>>         
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>>
>>>>>          >>
>>>>>          >>            Sent: Tuesday, October 20, 2009 11:06 AM
>>>>>          >>
>>>>>          >>            Subject: Re: [cod] Sorry have to vent, Modern
>>>>>         Warfare 2 on
>>>>>          >>         the PC
>>>>>          >>
>>>>>          >>
>>>>>          >>            Best thing to do is start with the mod makers
>>>>>
>>>>>           
>>>> in
>>>>
>>>>         
>>>>>         that first
>>>>>          >>         interview.
>>>>>          >>            Have them get together with a single purpose
>>>>>         "make or mod an
>>>>>          >>            alternative".
>>>>>          >>
>>>>>          >>            Valve offers great support:
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>
>>>>>
>>>>>           
>>>> http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Techno
>>>> logy
>>>>
>>>>         
>>>>>          >>
>>>>>          >>            :)
>>>>>          >>
>>>>>          >>            Bong-Master wrote:
>>>>>          >>
>>>>>          >>                broken record Lmfto no just a long record
>>>>>
>>>>>           
>>>> lol
>>>>
>>>>         
>>>>>         any how,
>>>>>          >>         how &
>>>>>          >>                were do you
>>>>>          >>                start ?
>>>>>          >>
>>>>>          --------------------------------------------------
>>>>>          >>                From: "escapedturkey"
>>>>>         <escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>
>>>>>          >>         <mailto:escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>>
>>>>>          >>                <mailto:escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>
>>>>>          >>         <mailto:escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>>>>
>>>>>          >>
>>>>>          >>                Sent: Tuesday, October 20, 2009 6:55 PM
>>>>>          >>                To: "Call of Duty server admin list."
>>>>>         <cod at icculus.org <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>          >>                <mailto:cod at icculus.org
>>>>>         <mailto:cod at icculus.org> <mailto:cod at icculus.org
>>>>>         <mailto:cod at icculus.org>>>>
>>>>>          >>
>>>>>          >>                Subject: Re: [cod] Sorry have to vent,
>>>>>
>>>>>           
>>>> Modern
>>>>
>>>>         
>>>>>         Warfare 2
>>>>>          >>         on the PC
>>>>>          >>
>>>>>          >>                    Exactly. I don't see why this can't be
>>>>>         done via the
>>>>>          >>         Source
>>>>>          >>                    engine or
>>>>>          >>                    other means. All the weapons, game
>>>>>
>>>>>           
>>>> play,
>>>>
>>>>         
>>>>>         and such
>>>>>          >>         can be
>>>>>          >>                    replicated.
>>>>>          >>
>>>>>          >>                    Valve shows a lot of support, has VAC,
>>>>>         dedicated Linux
>>>>>          >>                    binares, etc.
>>>>>          >>
>>>>>          >>                    Anyhow, I am sounding like a broken
>>>>>         record. :)
>>>>>          >>
>>>>>          >>                    Hannu Kumpeli wrote:
>>>>>          >>
>>>>>          >>                        Lets put the money together from
>>>>>
>>>>>           
>>>> the
>>>>
>>>>         
>>>>>         100,000+
>>>>>          >>         signatures
>>>>>          >>                        and let some
>>>>>          >>                        company make us the game we want
>>>>>
>>>>>           
>>>> with
>>>>
>>>>         
>>>>>         DEDI
>>>>>          >>         SUPPORT :D
>>>>>          >>
>>>>>          >>                            Let's go open-source or Source
>>>>>         engine! :)
>>>>>          >>
>>>>>          >>                            As I listened to the interview
>>>>>         most of the
>>>>>          >>         people
>>>>>          >>                            talking were
>>>>>          >>                            modders. Can't they all come
>>>>>         together and do a
>>>>>          >>                            Source mod or open
>>>>>          >>                            source project?
>>>>>          >>
>>>>>          >>                            I'm sure a Source engine mod
>>>>>         would work
>>>>>          >>         quite well.
>>>>>          >>
>>>>>          >>                            Source and open-source aren't
>>>>>
>>>>>           
>>>> the
>>>>
>>>>         
>>>>>         same, for
>>>>>          >>         anyone
>>>>>          >>                            confused. :)
>>>>>          >>
>>>>>          >>                            Joker{eXtreme+} wrote:
>>>>>          >>
>>>>>          >>                                Confirmation that they are
>>>>>         still NOT
>>>>>          >>         going to
>>>>>          >>                                put in Dedi Server
>>>>>          >>                                support.
>>>>>          >>
>>>>>          >>                                I'm done.  Thank you all
>>>>>
>>>>>           
>>>> and
>>>>
>>>>         
>>>>>         have a
>>>>>          >>         good life.
>>>>>          >>
>>>>>          >>                                ~Joker
>>>>>          >>
>>>>>          >>
>>>>>          >>                                ----- Original Message ---
>>>>>
>>>>>           
>>>> --
>>>>
>>>>         
>>>>>         From:
>>>>>          >>         "Einar S. Idsø"
>>>>>          >>                                <einar.cod at norsk-esport.no
>>>>>         <mailto:einar.cod at norsk-esport.no>
>>>>>          >>         <mailto:einar.cod at norsk-esport.no
>>>>>         <mailto:einar.cod at norsk-esport.no>>
>>>>>          >>
>>>>>          <mailto:einar.cod at norsk-esport.no
>>>>>         <mailto:einar.cod at norsk-esport.no>
>>>>>          >>         <mailto:einar.cod at norsk-esport.no
>>>>>         <mailto:einar.cod at norsk-esport.no>>>>
>>>>>          >>
>>>>>          >>                                To: "Call of Duty server
>>>>>         admin list."
>>>>>          >>                                <cod at icculus.org
>>>>>         <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org
>>>>>
>>>>>           
>>>> <mailto:cod at icculus.org>>>>
>>>>
>>>>         
>>>>>          >>
>>>>>          >>                                Sent: Tuesday, October 20,
>>>>>         2009 10:32 AM
>>>>>          >>                                Subject: Re: [cod] Sorry
>>>>>
>>>>>           
>>>> have
>>>>
>>>>         
>>>>>         to vent,
>>>>>          >>         Modern
>>>>>          >>                                Warfare 2 on the PC
>>>>>          >>
>>>>>          >>
>>>>>          >>                                Just out: Official
>>>>>
>>>>>           
>>>> Infinity Ward
>>>>
>>>>         
>>>>>          >>         response to
>>>>>          >>                                #MW2 PC players
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>         http://gameinformer.com/b/news/archive/2009/10/20/modern-
>>>>>
>>>>>           
>>>> warfare-2-dedicated-server-response.aspx
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          >>                                Cheers,
>>>>>          >>                                Einar
>>>>>          >>
>>>>>          >>                                On Tue, Oct 20, 2009 at
>>>>>
>>>>>           
>>>> 3:12 PM,
>>>>
>>>>         
>>>>>          >>         escapedturkey
>>>>>          >>
>>>>>          <escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>
>>>>>          >>         <mailto:escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>>
>>>>>          >>
>>>>>          <mailto:escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>
>>>>>          >>         <mailto:escapedturkey at escapedturkey.com
>>>>>         <mailto:escapedturkey at escapedturkey.com>>>> wrote:
>>>>>          >>
>>>>>          >>                                    Wouldn't it best to
>>>>>
>>>>>           
>>>> offer
>>>>
>>>>         
>>>>>         both?
>>>>>          >>
>>>>>          >>                                    IW.net and dedicated
>>>>>         servers as an
>>>>>          >>         option?
>>>>>          >>
>>>>>          >>                                    That way they can see
>>>>>
>>>>>           
>>>> by
>>>>
>>>>         
>>>>>         the statistics
>>>>>          >>                                    which is the preferred
>>>>>          >>                                    mode of game
>>>>>          >>                                    play.
>>>>>          >>
>>>>>          >>                                    Schlup wrote:
>>>>>          >>
>>>>>          >>                                        Yes fake, was
>>>>>
>>>>>           
>>>> there
>>>>
>>>>         
>>>>>         really any
>>>>>          >>         doubt?
>>>>>          >>
>>>>>          >>                                        -----Original
>>>>>         Message-----
>>>>>          >>                                        From: Mavrick
>>>>>          >>
>>>>>          >>          [mailto:mavrick.master at gmail.com
>>>>>         <mailto:mavrick.master at gmail.com>
>>>>>          >>         <mailto:mavrick.master at gmail.com
>>>>>         <mailto:mavrick.master at gmail.com>>
>>>>>          >>
>>>>>          >>          <mailto:mavrick.master at gmail.com
>>>>>         <mailto:mavrick.master at gmail.com>
>>>>>          >>         <mailto:mavrick.master at gmail.com
>>>>>         <mailto:mavrick.master at gmail.com>>>] Sent:
>>>>>          >>                                        Tuesday,
>>>>>          >>                                        October 20,
>>>>>          >>                                        2009 7:42 AM
>>>>>          >>                                        To: Call of Duty
>>>>>         server admin list.
>>>>>          >>                                        Subject: Re: [cod]
>>>>>         Sorry have
>>>>>          >>         to vent,
>>>>>          >>                                        Modern Warfare 2
>>>>>
>>>>>           
>>>> on
>>>>
>>>>         
>>>>>         the PC
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>         http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>
>>>>>           
>>>> AD32-B162A0A3049E
>>>>
>>>>         
>>>>>         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>
>>>>>           
>>>> AD32-B162A0A3049E>
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>
>>>>>           
>>>> AD32-B162A0A3049E
>>>>
>>>>         
>>>>>         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>
>>>>>           
>>>> AD32-B162A0A3049E>>
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>
>>>>>           
>>>> AD32-B162A0A3049E
>>>>
>>>>         
>>>>>         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>
>>>>>           
>>>> AD32-B162A0A3049E>
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>
>>>>>           
>>>> AD32-B162A0A3049E
>>>>
>>>>         
>>>>>         <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-
>>>>>
>>>>>           
>>>> AD32-B162A0A3049E>>>
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          >>                                        fake?
>>>>>          >>
>>>>>          >>                                        Richard GrosJean
>>>>>
>>>>>           
>>>> wrote:
>>>>
>>>>         
>>>>>          >>
>>>>>          >>                                            120k
>>>>>
>>>>>           
>>>> signatures
>>>>
>>>>         
>>>>>         to go until it
>>>>>          >>                                            reaches the
>>>>>
>>>>>           
>>>> famed
>>>>
>>>>         
>>>>>         Starcraft
>>>>>          >>         2 LAN
>>>>>          >>                                            petition
>>>>>          >>                                            status.
>>>>>          >>
>>>>>          >>                                            On Tue, Oct
>>>>>
>>>>>           
>>>> 20,
>>>>
>>>>         
>>>>>         2009 at
>>>>>          >>         8:21 AM,
>>>>>          >>                                            Mavrick Master
>>>>>          >>
>>>>>          <mavrick.master at gmail.com <mailto:mavrick.master at gmail.com>
>>>>>          >>         <mailto:mavrick.master at gmail.com
>>>>>         <mailto:mavrick.master at gmail.com>>
>>>>>          >>
>>>>>          >>          <mailto:mavrick.master at gmail.com
>>>>>         <mailto:mavrick.master at gmail.com>
>>>>>          >>         <mailto:mavrick.master at gmail.com
>>>>>         <mailto:mavrick.master at gmail.com>>>
>>>>>          >>
>>>>>          >>          <mailto:mavrick.master at gmail.com
>>>>>         <mailto:mavrick.master at gmail.com>
>>>>>          >>         <mailto:mavrick.master at gmail.com
>>>>>         <mailto:mavrick.master at gmail.com>>
>>>>>          >>
>>>>>          >>          <mailto:mavrick.master at gmail.com
>>>>>         <mailto:mavrick.master at gmail.com>
>>>>>          >>         <mailto:mavrick.master at gmail.com
>>>>>         <mailto:mavrick.master at gmail.com>>>>>
>>>>>          >>                                            wrote:
>>>>>          >>
>>>>>          >>                                            84884 Total
>>>>>         Signatures and
>>>>>          >>         counting...
>>>>>          >>
>>>>>          >>                                            **grabs
>>>>>
>>>>>           
>>>> another
>>>>
>>>>         
>>>>>         popcorn**
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>         -------------------------------------------------------------
>>>>>
>>>>>           
>>>> -----------
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>          _______________________________________________
>>>>>          >>                                            cod mailing
>>>>>
>>>>>           
>>>> list
>>>>
>>>>         
>>>>>          >>
>>>>>
>>>>>           
>>>> cod at icculus.org
>>>>
>>>>         
>>>>>         <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org
>>>>>
>>>>>           
>>>> <mailto:cod at icculus.org>>>
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          >>          http://icculus.org/mailman/listinfo/cod
>>>>>          >>
>>>>>          >>
>>>>>          >>          _______________________________________________
>>>>>          >>                                        cod mailing list
>>>>>          >>                                        cod at icculus.org
>>>>>         <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org
>>>>>
>>>>>           
>>>> <mailto:cod at icculus.org>>>
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          >>          http://icculus.org/mailman/listinfo/cod
>>>>>          >>
>>>>>          >>
>>>>>          >>          _______________________________________________
>>>>>          >>                                        cod mailing list
>>>>>          >>                                        cod at icculus.org
>>>>>         <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org
>>>>>
>>>>>           
>>>> <mailto:cod at icculus.org>>>
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          >>          http://icculus.org/mailman/listinfo/cod
>>>>>          >>
>>>>>          >>
>>>>>          >>          _______________________________________________
>>>>>          >>                                    cod mailing list
>>>>>          >>                                    cod at icculus.org
>>>>>         <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org
>>>>>
>>>>>           
>>>> <mailto:cod at icculus.org>>>
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          http://icculus.org/mailman/listinfo/cod
>>>>>          >>
>>>>>          >>
>>>>>          >>          _______________________________________________
>>>>>          >>                                cod mailing list
>>>>>          >>                                cod at icculus.org
>>>>>         <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org
>>>>>
>>>>>           
>>>> <mailto:cod at icculus.org>>>
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          http://icculus.org/mailman/listinfo/cod
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>         -------------------------------------------------------------
>>>>>
>>>>>           
>>>> -------------------
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>                                No virus found in this
>>>>>         incoming message.
>>>>>          >>                                Checked by AVG -
>>>>>
>>>>>           
>>>> www.avg.com
>>>>
>>>>         
>>>>>         <http://www.avg.com/>
>>>>>          >>         <http://www.avg.com <http://www.avg.com/>>
>>>>>         <http://www.avg.com <http://www.avg.com/>>
>>>>>          >>
>>>>>          >>                                Version: 8.5.422 / Virus
>>>>>         Database:
>>>>>          >>                                270.14.23/2448 - Release
>>>>>
>>>>>           
>>>> Date:
>>>>
>>>>         
>>>>>          >>                                10/20/09 10:43:00
>>>>>          >>
>>>>>          >>
>>>>>          >>          _______________________________________________
>>>>>          >>                                cod mailing list
>>>>>          >>                                cod at icculus.org
>>>>>         <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>          >>         <mailto:cod at icculus.org
>>>>>
>>>>>           
>>>> <mailto:cod at icculus.org>>>
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          http://icculus.org/mailman/listinfo/cod
>>>>>          >>
>>>>>          >>
>>>>>          _______________________________________________
>>>>>          >>                            cod mailing list
>>>>>          >>                            cod at icculus.org
>>>>>         <mailto:cod at icculus.org> <mailto:cod at icculus.org
>>>>>         <mailto:cod at icculus.org>>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>>>          >>
>>>>>          >>
>>>>>          http://icculus.org/mailman/listinfo/cod
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          _______________________________________________
>>>>>          >>                        cod mailing list
>>>>>          >>                        cod at icculus.org
>>>>>         <mailto:cod at icculus.org> <mailto:cod at icculus.org
>>>>>         <mailto:cod at icculus.org>>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>>>          >>
>>>>>          >>
>>>>>
>>>>>           
>>>> http://icculus.org/mailman/listinfo/cod
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          _______________________________________________
>>>>>          >>                    cod mailing list
>>>>>          >>                    cod at icculus.org
>>>>>
>>>>>           
>>>> <mailto:cod at icculus.org>
>>>>
>>>>         
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>>>          >>
>>>>>          >>
>>>>>
>>>>>           
>>>> http://icculus.org/mailman/listinfo/cod
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>
>>>>>           
>>>> _______________________________________________
>>>>
>>>>         
>>>>>          >>                cod mailing list
>>>>>          >>                cod at icculus.org <mailto:cod at icculus.org>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>>>          >>
>>>>>          >>                http://icculus.org/mailman/listinfo/cod
>>>>>          >>
>>>>>          >>
>>>>>
>>>>>           
>>>> _______________________________________________
>>>>
>>>>         
>>>>>          >>            cod mailing list
>>>>>          >>            cod at icculus.org <mailto:cod at icculus.org>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>>>          >>
>>>>>          >>            http://icculus.org/mailman/listinfo/cod
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>         -------------------------------------------------------------
>>>>>
>>>>>           
>>>> -------------------
>>>>
>>>>         
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>            No virus found in this incoming message.
>>>>>          >>            Checked by AVG - www.avg.com
>>>>>         <http://www.avg.com/> <http://www.avg.com
>>>>>
>>>>>           
>>>> <http://www.avg.com/>>
>>>>
>>>>         
>>>>>          >>         <http://www.avg.com <http://www.avg.com/>>
>>>>>          >>
>>>>>          >>            Version: 8.5.422 / Virus Database:
>>>>>
>>>>>           
>>>> 270.14.23/2448
>>>>
>>>>         
>>>>>         - Release
>>>>>          >>         Date:
>>>>>          >>            10/20/09 10:43:00
>>>>>          >>
>>>>>          >>
>>>>>
>>>>>           
>>>> _______________________________________________
>>>>
>>>>         
>>>>>          >>            cod mailing list
>>>>>          >>            cod at icculus.org <mailto:cod at icculus.org>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>          >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
>>>>>          >>
>>>>>          >>            http://icculus.org/mailman/listinfo/cod
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>         -------------------------------------------------------------
>>>>>
>>>>>           
>>>> -----------
>>>>
>>>>         
>>>>>          >>
>>>>>          >>         _______________________________________________
>>>>>          >>         cod mailing list
>>>>>          >>         cod at icculus.org <mailto:cod at icculus.org>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>          >>         http://icculus.org/mailman/listinfo/cod
>>>>>          >>
>>>>>          >>     _______________________________________________
>>>>>          >>     cod mailing list
>>>>>          >>     cod at icculus.org <mailto:cod at icculus.org>
>>>>>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>>>          >>     http://icculus.org/mailman/listinfo/cod
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >>
>>>>>          >> --
>>>>>          >> No matter how fast light travels it finds the darkness
>>>>>
>>>>>           
>>>> has
>>>>
>>>>         
>>>>>         always got
>>>>>          >> there first, and is waiting for it. -- (Terry Pratchett,
>>>>>         Reaper Man)
>>>>>          >>
>>>>>         -------------------------------------------------------------
>>>>>
>>>>>           
>>>> -----------
>>>>
>>>>         
>>>>>          >>
>>>>>          >> _______________________________________________
>>>>>          >> cod mailing list
>>>>>          >> cod at icculus.org <mailto:cod at icculus.org>
>>>>>          >> http://icculus.org/mailman/listinfo/cod
>>>>>          >>
>>>>>          > _______________________________________________
>>>>>          > cod mailing list
>>>>>          > cod at icculus.org <mailto:cod at icculus.org>
>>>>>          > http://icculus.org/mailman/listinfo/cod
>>>>>          >
>>>>>
>>>>>
>>>>>         --
>>>>>         Josh Luthman
>>>>>
>>>>>         A patch in time saves kill -9
>>>>>         -http://www.tuxmaniac.com <http://www.tuxmaniac.com/>
>>>>>         _______________________________________________
>>>>>         cod mailing list
>>>>>         cod at icculus.org <mailto:cod at icculus.org>
>>>>>         http://icculus.org/mailman/listinfo/cod
>>>>>
>>>>>
>>>>>     -----------------------------------------------------------------
>>>>>
>>>>>           
>>>> -------
>>>>
>>>>         
>>>>>     _______________________________________________
>>>>>     cod mailing list
>>>>>     cod at icculus.org
>>>>>     http://icculus.org/mailman/listinfo/cod
>>>>>
>>>>>
>>>>> ---------------------------------------------------------------------
>>>>>
>>>>>           
>>>> ---
>>>>
>>>>         
>>>>> _______________________________________________
>>>>> cod mailing list
>>>>> cod at icculus.org
>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>
>>>>>           
>>>> _______________________________________________
>>>> cod mailing list
>>>> cod at icculus.org
>>>> http://icculus.org/mailman/listinfo/cod
>>>>
>>>>         
>>> _______________________________________________
>>> cod mailing list
>>> cod at icculus.org
>>> http://icculus.org/mailman/listinfo/cod
>>>
>>>
>>>       
>> _______________________________________________
>> cod mailing list
>> cod at icculus.org
>> http://icculus.org/mailman/listinfo/cod
>> _______________________________________________
>> cod mailing list
>> cod at icculus.org
>> http://icculus.org/mailman/listinfo/cod
>>
>>     
> _______________________________________________
> cod mailing list
> cod at icculus.org
> http://icculus.org/mailman/listinfo/cod
>
>   



More information about the cod mailing list