[cod] Sorry have to vent, Modern Warfare 2 on the PC

Joker{eXtreme+} joker at mycallofduty.com
Tue Oct 20 15:36:35 EDT 2009


If there is another BASH Cast tonight and if I can make it, I'll bring this up and see what everyone thinks.  Can also put out the call to other mappers/modders using the WebCast

~Joker


  ----- Original Message ----- 
  From: Seth Sauls 
  To: Call of Duty server admin list. 
  Sent: Tuesday, October 20, 2009 12:27 PM
  Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC


  I say that a group of community modders and mappers gets together and starts a "source" mod.  Call it MW2:Source or something like that.

  Make it badass and build it off the source engine.  Make the maps exactly like in MW2, models and all.  Then for a map pack make the stock cod4 maps/models and so on.

  What do you all say....

  Wizz


  On Tue, Oct 20, 2009 at 3:20 PM, Josh Luthman <iam8up at gmail.com> wrote:

    Did anyone think that maybe they're trying to take away Halo 3 players?

    On 10/20/09, Lars Vik <lars at 3056.net> wrote:
    > Hi,
    >
    > I have both xbox 360 and PS3, but use the consoles mainly for ...well...
    > console games. Like racing games, Rockband etc. But is it really
    > possible to play FPS on console? I have tried misc FPS demos and so on,
    > but I find it hopeless. Clearly, if the majority of CoD players are on
    > console, i must have missed something? I.e. can you get keyboard/mouse
    > to xbox 360? They aren't seriously using the hand controller/joystick?
    >
    > I am also a bit surprised IW are selling more of a FPS game to console
    > than to PC. I can't help but thing that I am getting old or something
    > like that. That I am out of the loop so to speak.
    >
    > Hmmm....
    >
    > John Kennington wrote:
    >> There was a group of modders that tried that and succeeded, somewhat.
    >> Red Oktober is a mod and is a decent game, however it is far to
    >> realistic for the casual player.
    >>
    >> John
    >>
    >> On Tue, Oct 20, 2009 at 2:49 PM, escapedturkey
    >> <escapedturkey at escapedturkey.com
    >> <mailto:escapedturkey at escapedturkey.com>> wrote:
    >>
    >>     Tough to say. I think the mod community, if combining forces, can
    >>     make any game engine or mod run better, faster, and more fun.
    >>     Faith in the community. For open-source, my vote goes to:
    >>     http://xreal-project.net -- based on IOQuake3.
    >>
    >>     However, even IOQuake3 will do:
    >>
    >>     http://ioquake3.org
    >>
    >>     Enuff of my rambling ...
    >>
    >>     Martin H wrote:
    >>
    >>         Problem with the source engine is its not so good at making a
    >>         game like CoD, of all the mods i've played to date the only
    >>         one that had potential imo was Insurgency. Which although fun,
    >>         didnt come close to the gameplay of CoD
    >>
    >>         I just dont think the source engine is cut out for a game like
    >>         cod. come to think of it though, i cant think of anything that
    >>         is...
    >>
    >>         One of the gripes i have with the system they intend on using
    >>         is, if the matchmaking system always puts you against people
    >>         at your skill level, how is a player meant to progress? i've
    >>         always found the best way to improve is to be subjected to
    >>         repeated raping. If IWNet dumps you with players on your
    >>         level, you just wont improve.
    >>
    >>         It says its done on "skill level". How is a skill level
    >>         determined? Average KD ratio? if thats the case, players will
    >>         be flying up and down the skill rankings every time they have
    >>         a bad/good day. If a player is doing particularly well on a
    >>         certain day, their KD ratio would increase. But the next day,
    >>         if they're back to 'normal' levels, they'll be way out of
    >>         their depth. Or vice versa. quite easy to have a bad day, and
    >>         then find yourself on a server with people way below your
    >>         actual skill rating.
    >>
    >>         "The biggest benefit of using IWnet by far is the fact that
    >>         you don’t have to worry about joining a server full of
    >>         aim-bots, wallhacks, or cheaters. Or relying on the server
    >>         admin of the server to constantly be monitoring, banning, and
    >>         policing it."
    >>
    >>         Yeah, thats great until theres an admin that isnt 100% clued
    >>         up on banning people, and theres a guy on the server who's
    >>         name is changing every two seconds. Its going to be no
    >>         different than a CoD4 server in reality.
    >>
    >>         Surely the better way to get rid of cheating would be to seal
    >>         up all the holes that allow these hacks to be created in the
    >>         first place?
    >>
    >>         2009/10/20 Joker{eXtreme+} <joker at mycallofduty.com
    >>         <mailto:joker at mycallofduty.com> <mailto:joker at mycallofduty.com
    >>         <mailto:joker at mycallofduty.com>>>
    >>
    >>
    >>            Another post by Bowling
    >>            http://www.fourzerotwo.com/?p=745
    >>
    >>            ~Joker
    >>
    >>
    >>            ----- Original Message ----- From: "escapedturkey"
    >>            <escapedturkey at escapedturkey.com
    >>         <mailto:escapedturkey at escapedturkey.com>
    >>            <mailto:escapedturkey at escapedturkey.com
    >>         <mailto:escapedturkey at escapedturkey.com>>>
    >>
    >>
    >>            To: "Call of Duty server admin list." <cod at icculus.org
    >>         <mailto:cod at icculus.org>
    >>            <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
    >>
    >>            Sent: Tuesday, October 20, 2009 11:06 AM
    >>
    >>            Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on
    >>         the PC
    >>
    >>
    >>            Best thing to do is start with the mod makers in that first
    >>         interview.
    >>            Have them get together with a single purpose "make or mod an
    >>            alternative".
    >>
    >>            Valve offers great support:
    >>
    >>
    >>
    >> http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Technology
    >>
    >>            :)
    >>
    >>            Bong-Master wrote:
    >>
    >>                broken record Lmfto no just a long record lol any how,
    >>         how &
    >>                were do you
    >>                start ?
    >>                --------------------------------------------------
    >>                From: "escapedturkey" <escapedturkey at escapedturkey.com
    >>         <mailto:escapedturkey at escapedturkey.com>
    >>                <mailto:escapedturkey at escapedturkey.com
    >>         <mailto:escapedturkey at escapedturkey.com>>>
    >>
    >>                Sent: Tuesday, October 20, 2009 6:55 PM
    >>                To: "Call of Duty server admin list." <cod at icculus.org
    >>         <mailto:cod at icculus.org>
    >>                <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
    >>
    >>                Subject: Re: [cod] Sorry have to vent, Modern Warfare 2
    >>         on the PC
    >>
    >>                    Exactly. I don't see why this can't be done via the
    >>         Source
    >>                    engine or
    >>                    other means. All the weapons, game play, and such
    >>         can be
    >>                    replicated.
    >>
    >>                    Valve shows a lot of support, has VAC, dedicated Linux
    >>                    binares, etc.
    >>
    >>                    Anyhow, I am sounding like a broken record. :)
    >>
    >>                    Hannu Kumpeli wrote:
    >>
    >>                        Lets put the money together from the 100,000+
    >>         signatures
    >>                        and let some
    >>                        company make us the game we want with DEDI
    >>         SUPPORT :D
    >>
    >>                            Let's go open-source or Source engine! :)
    >>
    >>                            As I listened to the interview most of the
    >>         people
    >>                            talking were
    >>                            modders. Can't they all come together and do a
    >>                            Source mod or open
    >>                            source project?
    >>
    >>                            I'm sure a Source engine mod would work
    >>         quite well.
    >>
    >>                            Source and open-source aren't the same, for
    >>         anyone
    >>                            confused. :)
    >>
    >>                            Joker{eXtreme+} wrote:
    >>
    >>                                Confirmation that they are still NOT
    >>         going to
    >>                                put in Dedi Server
    >>                                support.
    >>
    >>                                I'm done.  Thank you all and have a
    >>         good life.
    >>
    >>                                ~Joker
    >>
    >>
    >>                                ----- Original Message ----- From:
    >>         "Einar S. Idsø"
    >>                                <einar.cod at norsk-esport.no
    >>         <mailto:einar.cod at norsk-esport.no>
    >>                                <mailto:einar.cod at norsk-esport.no
    >>         <mailto:einar.cod at norsk-esport.no>>>
    >>
    >>                                To: "Call of Duty server admin list."
    >>                                <cod at icculus.org
    >>         <mailto:cod at icculus.org> <mailto:cod at icculus.org
    >>         <mailto:cod at icculus.org>>>
    >>
    >>                                Sent: Tuesday, October 20, 2009 10:32 AM
    >>                                Subject: Re: [cod] Sorry have to vent,
    >>         Modern
    >>                                Warfare 2 on the PC
    >>
    >>
    >>                                Just out: Official Infinity Ward
    >>         response to
    >>                                #MW2 PC players
    >>
    >>
    >> http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx
    >>
    >>
    >>                                Cheers,
    >>                                Einar
    >>
    >>                                On Tue, Oct 20, 2009 at 3:12 PM,
    >>         escapedturkey
    >>                                <escapedturkey at escapedturkey.com
    >>         <mailto:escapedturkey at escapedturkey.com>
    >>                                <mailto:escapedturkey at escapedturkey.com
    >>         <mailto:escapedturkey at escapedturkey.com>>> wrote:
    >>
    >>                                    Wouldn't it best to offer both?
    >>
    >>                                    IW.net and dedicated servers as an
    >>         option?
    >>
    >>                                    That way they can see by the statistics
    >>                                    which is the preferred
    >>                                    mode of game
    >>                                    play.
    >>
    >>                                    Schlup wrote:
    >>
    >>                                        Yes fake, was there really any
    >>         doubt?
    >>
    >>                                        -----Original Message-----
    >>                                        From: Mavrick
    >>
    >>          [mailto:mavrick.master at gmail.com
    >>         <mailto:mavrick.master at gmail.com>
    >>
    >>          <mailto:mavrick.master at gmail.com
    >>         <mailto:mavrick.master at gmail.com>>] Sent:
    >>                                        Tuesday,
    >>                                        October 20,
    >>                                        2009 7:42 AM
    >>                                        To: Call of Duty server admin list.
    >>                                        Subject: Re: [cod] Sorry have
    >>         to vent,
    >>                                        Modern Warfare 2 on the PC
    >>
    >>
    >>
    >>
    >> http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E
    >>
    >> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E>
    >>
    >>
    >> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E
    >>
    >> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E>>
    >>
    >>
    >>                                        fake?
    >>
    >>                                        Richard GrosJean wrote:
    >>
    >>                                            120k signatures to go until it
    >>                                            reaches the famed Starcraft
    >>         2 LAN
    >>                                            petition
    >>                                            status.
    >>
    >>                                            On Tue, Oct 20, 2009 at
    >>         8:21 AM,
    >>                                            Mavrick Master
    >>                                            <mavrick.master at gmail.com
    >>         <mailto:mavrick.master at gmail.com>
    >>
    >>          <mailto:mavrick.master at gmail.com
    >>         <mailto:mavrick.master at gmail.com>>
    >>
    >>          <mailto:mavrick.master at gmail.com
    >>         <mailto:mavrick.master at gmail.com>
    >>
    >>          <mailto:mavrick.master at gmail.com
    >>         <mailto:mavrick.master at gmail.com>>>>
    >>                                            wrote:
    >>
    >>                                            84884 Total Signatures and
    >>         counting...
    >>
    >>                                            **grabs another popcorn**
    >>
    >>
    >>
    >> ------------------------------------------------------------------------
    >>
    >>
    >>
    >>
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    --
    Josh Luthman

    A patch in time saves kill -9
    -http://www.tuxmaniac.com
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