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<DIV><FONT size=2 face=Arial>If there is another BASH Cast tonight and if I can
make it, I'll bring this up and see what everyone thinks. Can also put out
the call to other mappers/modders using the WebCast</FONT></DIV>
<DIV><FONT size=2 face=Arial></FONT> </DIV>
<DIV><FONT size=2 face=Arial>~Joker</FONT></DIV>
<DIV><FONT size=2 face=Arial></FONT> </DIV>
<DIV> </DIV>
<BLOCKQUOTE
style="BORDER-LEFT: #000000 2px solid; PADDING-LEFT: 5px; PADDING-RIGHT: 0px; MARGIN-LEFT: 5px; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="FONT: 10pt arial; BACKGROUND: #e4e4e4; font-color: black"><B>From:</B>
<A title=wizz220@gmail.com href="mailto:wizz220@gmail.com">Seth Sauls</A>
</DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=cod@icculus.org
href="mailto:cod@icculus.org">Call of Duty server admin list.</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Tuesday, October 20, 2009 12:27
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [cod] Sorry have to vent,
Modern Warfare 2 on the PC</DIV>
<DIV><BR></DIV>
<DIV>I say that a group of community modders and mappers gets together and
starts a "source" mod. Call it MW2:Source or something like that.</DIV>
<DIV> </DIV>
<DIV>Make it badass and build it off the source engine. Make the maps
exactly like in MW2, models and all. Then for a map pack make the stock
cod4 maps/models and so on.</DIV>
<DIV> </DIV>
<DIV>What do you all say....</DIV>
<DIV> </DIV>
<DIV>Wizz<BR><BR></DIV>
<DIV class=gmail_quote>On Tue, Oct 20, 2009 at 3:20 PM, Josh Luthman <SPAN
dir=ltr><<A href="mailto:iam8up@gmail.com">iam8up@gmail.com</A>></SPAN>
wrote:<BR>
<BLOCKQUOTE
style="BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex; PADDING-LEFT: 1ex"
class=gmail_quote>Did anyone think that maybe they're trying to take away
Halo 3 players?<BR><BR>On 10/20/09, Lars Vik <<A
href="mailto:lars@3056.net">lars@3056.net</A>> wrote:<BR>>
Hi,<BR>><BR>> I have both xbox 360 and PS3, but use the consoles
mainly for ...well...<BR>> console games. Like racing games, Rockband
etc. But is it really<BR>> possible to play FPS on console? I have tried
misc FPS demos and so on,<BR>> but I find it hopeless. Clearly, if the
majority of CoD players are on<BR>> console, i must have missed
something? I.e. can you get keyboard/mouse<BR>> to xbox 360? They aren't
seriously using the hand controller/joystick?<BR>><BR>> I am also a
bit surprised IW are selling more of a FPS game to console<BR>> than to
PC. I can't help but thing that I am getting old or something<BR>> like
that. That I am out of the loop so to speak.<BR>><BR>>
Hmmm....<BR>><BR>> John Kennington wrote:<BR>>> There was a
group of modders that tried that and succeeded, somewhat.<BR>>> Red
Oktober is a mod and is a decent game, however it is far to<BR>>>
realistic for the casual player.<BR>>><BR>>>
John<BR>>><BR>>> On Tue, Oct 20, 2009 at 2:49 PM,
escapedturkey<BR>>> <<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A><BR>>>
<mailto:<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A>>>
wrote:<BR>>><BR>>> Tough to say. I think the mod
community, if combining forces, can<BR>>> make any game
engine or mod run better, faster, and more fun.<BR>>>
Faith in the community. For open-source, my vote goes to:<BR>>>
<A href="http://xreal-project.net/"
target=_blank>http://xreal-project.net</A> -- based on
IOQuake3.<BR>>><BR>>> However, even IOQuake3 will
do:<BR>>><BR>>> <A href="http://ioquake3.org/"
target=_blank>http://ioquake3.org</A><BR>>><BR>>>
Enuff of my rambling ...<BR>>><BR>>> Martin H
wrote:<BR>>><BR>>> Problem with the
source engine is its not so good at making a<BR>>>
game like CoD, of all the mods i've played to date the
only<BR>>> one that had potential imo was
Insurgency. Which although fun,<BR>>>
didnt come close to the gameplay of CoD<BR>>><BR>>>
I just dont think the source engine is cut out for a
game like<BR>>> cod. come to think of it
though, i cant think of anything that<BR>>>
is...<BR>>><BR>>> One of the
gripes i have with the system they intend on using<BR>>>
is, if the matchmaking system always puts you against
people<BR>>> at your skill level, how is a
player meant to progress? i've<BR>>>
always found the best way to improve is to be subjected to<BR>>>
repeated raping. If IWNet dumps you with players
on your<BR>>> level, you just wont
improve.<BR>>><BR>>> It says its
done on "skill level". How is a skill level<BR>>>
determined? Average KD ratio? if thats the case, players
will<BR>>> be flying up and down the skill
rankings every time they have<BR>>> a
bad/good day. If a player is doing particularly well on a<BR>>>
certain day, their KD ratio would increase. But the
next day,<BR>>> if they're back to
'normal' levels, they'll be way out of<BR>>>
their depth. Or vice versa. quite easy to have a bad day,
and<BR>>> then find yourself on a server
with people way below your<BR>>> actual
skill rating.<BR>>><BR>>> "The
biggest benefit of using IWnet by far is the fact that<BR>>>
you don’t have to worry about joining a server full
of<BR>>> aim-bots, wallhacks, or cheaters.
Or relying on the server<BR>>> admin of
the server to constantly be monitoring, banning, and<BR>>>
policing it."<BR>>><BR>>>
Yeah, thats great until theres an admin that isnt 100%
clued<BR>>> up on banning people, and
theres a guy on the server who's<BR>>>
name is changing every two seconds. Its going to be no<BR>>>
different than a CoD4 server in
reality.<BR>>><BR>>> Surely the
better way to get rid of cheating would be to seal<BR>>>
up all the holes that allow these hacks to be created in
the<BR>>> first
place?<BR>>><BR>>> 2009/10/20
Joker{eXtreme+} <<A
href="mailto:joker@mycallofduty.com">joker@mycallofduty.com</A><BR>>>
<mailto:<A
href="mailto:joker@mycallofduty.com">joker@mycallofduty.com</A>>
<mailto:<A
href="mailto:joker@mycallofduty.com">joker@mycallofduty.com</A><BR>>>
<mailto:<A
href="mailto:joker@mycallofduty.com">joker@mycallofduty.com</A>>>><BR>>><BR>>><BR>>>
Another post by Bowling<BR>>>
<A
href="http://www.fourzerotwo.com/?p=745"
target=_blank>http://www.fourzerotwo.com/?p=745</A><BR>>><BR>>>
~Joker<BR>>><BR>>><BR>>>
----- Original Message ----- From: "escapedturkey"<BR>>>
<<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A><BR>>>
<mailto:<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A>><BR>>>
<mailto:<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A><BR>>>
<mailto:<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A>>>><BR>>><BR>>><BR>>>
To: "Call of Duty server admin
list." <<A href="mailto:cod@icculus.org">cod@icculus.org</A><BR>>>
<mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A>><BR>>>
<mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A> <mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A>>>><BR>>><BR>>>
Sent: Tuesday, October 20, 2009
11:06 AM<BR>>><BR>>>
Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on<BR>>>
the PC<BR>>><BR>>><BR>>>
Best thing to do is start with the
mod makers in that first<BR>>>
interview.<BR>>> Have them
get together with a single purpose "make or mod an<BR>>>
alternative".<BR>>><BR>>>
Valve offers great
support:<BR>>><BR>>><BR>>><BR>>> <A
href="http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Technology"
target=_blank>http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Technology</A><BR>>><BR>>>
:)<BR>>><BR>>>
Bong-Master wrote:<BR>>><BR>>>
broken record Lmfto
no just a long record lol any how,<BR>>>
how &<BR>>>
were do you<BR>>>
start ?<BR>>>
--------------------------------------------------<BR>>>
From: "escapedturkey"
<<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A><BR>>>
<mailto:<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A>><BR>>>
<mailto:<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A><BR>>>
<mailto:<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A>>>><BR>>><BR>>>
Sent: Tuesday,
October 20, 2009 6:55 PM<BR>>>
To: "Call of Duty server admin list." <<A
href="mailto:cod@icculus.org">cod@icculus.org</A><BR>>>
<mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A>><BR>>>
<mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A> <mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A>>>><BR>>><BR>>>
Subject: Re: [cod]
Sorry have to vent, Modern Warfare 2<BR>>>
on the PC<BR>>><BR>>>
Exactly. I don't see why this can't be done via
the<BR>>> Source<BR>>>
engine or<BR>>>
other
means. All the weapons, game play, and such<BR>>>
can be<BR>>>
replicated.<BR>>><BR>>>
Valve shows a lot of
support, has VAC, dedicated Linux<BR>>>
binares,
etc.<BR>>><BR>>>
Anyhow, I am sounding like a broken record.
:)<BR>>><BR>>>
Hannu Kumpeli wrote:<BR>>><BR>>>
Lets put the money together from the 100,000+<BR>>>
signatures<BR>>>
and let
some<BR>>>
company make us the game we want with
DEDI<BR>>> SUPPORT
:D<BR>>><BR>>>
Let's go open-source or
Source engine! :)<BR>>><BR>>>
As I listened
to the interview most of the<BR>>>
people<BR>>>
talking were<BR>>>
modders. Can't they all come together and do a<BR>>>
Source mod or open<BR>>>
source project?<BR>>><BR>>>
I'm
sure a Source engine mod would work<BR>>>
quite well.<BR>>><BR>>>
Source and
open-source aren't the same, for<BR>>>
anyone<BR>>>
confused.
:)<BR>>><BR>>>
Joker{eXtreme+}
wrote:<BR>>><BR>>>
Confirmation that they are still NOT<BR>>>
going to<BR>>>
put in Dedi
Server<BR>>>
support.<BR>>><BR>>>
I'm done. Thank you all and have a<BR>>>
good life.<BR>>><BR>>>
~Joker<BR>>><BR>>><BR>>>
----- Original Message ----- From:<BR>>>
"Einar S. Idsø"<BR>>>
<<A
href="mailto:einar.cod@norsk-esport.no">einar.cod@norsk-esport.no</A><BR>>>
<mailto:<A
href="mailto:einar.cod@norsk-esport.no">einar.cod@norsk-esport.no</A>><BR>>>
<mailto:<A
href="mailto:einar.cod@norsk-esport.no">einar.cod@norsk-esport.no</A><BR>>>
<mailto:<A
href="mailto:einar.cod@norsk-esport.no">einar.cod@norsk-esport.no</A>>>><BR>>><BR>>>
To: "Call of Duty server admin
list."<BR>>>
<<A
href="mailto:cod@icculus.org">cod@icculus.org</A><BR>>>
<mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A>> <mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A><BR>>>
<mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A>>>><BR>>><BR>>>
Sent: Tuesday, October 20, 2009 10:32
AM<BR>>>
Subject: Re: [cod]
Sorry have to vent,<BR>>>
Modern<BR>>>
Warfare 2 on the
PC<BR>>><BR>>><BR>>>
Just out: Official Infinity Ward<BR>>>
response to<BR>>>
#MW2 PC
players<BR>>><BR>>><BR>>> <A
href="http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx"
target=_blank>http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx</A><BR>>><BR>>><BR>>>
Cheers,<BR>>>
Einar<BR>>><BR>>>
On Tue, Oct 20, 2009 at 3:12 PM,<BR>>>
escapedturkey<BR>>>
<<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A><BR>>>
<mailto:<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A>><BR>>>
<mailto:<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A><BR>>>
<mailto:<A
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</A>>>>
wrote:<BR>>><BR>>>
Wouldn't it best to offer both?<BR>>><BR>>>
IW.net and dedicated servers as
an<BR>>> option?<BR>>><BR>>>
That way they can see by the
statistics<BR>>>
which is the preferred<BR>>>
mode of game<BR>>>
play.<BR>>><BR>>>
Schlup wrote:<BR>>><BR>>>
Yes fake, was there really
any<BR>>> doubt?<BR>>><BR>>>
-----Original
Message-----<BR>>>
From: Mavrick<BR>>><BR>>>
[mailto:<A
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</A><BR>>>
<mailto:<A
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</A>><BR>>><BR>>>
<mailto:<A
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</A><BR>>>
<mailto:<A
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</A>>>]
Sent:<BR>>>
Tuesday,<BR>>>
October 20,<BR>>>
2009 7:42 AM<BR>>>
To: Call of Duty server admin
list.<BR>>>
Subject: Re: [cod] Sorry have<BR>>>
to vent,<BR>>>
Modern Warfare 2 on the
PC<BR>>><BR>>><BR>>><BR>>><BR>>> <A
href="http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E"
target=_blank>http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E</A><BR>>><BR>>>
<<A
href="http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E"
target=_blank>http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E</A>><BR>>><BR>>><BR>>>
<<A
href="http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E"
target=_blank>http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E</A><BR>>><BR>>>
<<A
href="http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E"
target=_blank>http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E</A>>><BR>>><BR>>><BR>>>
fake?<BR>>><BR>>>
Richard GrosJean wrote:<BR>>><BR>>>
120k signatures to go until it<BR>>>
reaches the famed
Starcraft<BR>>> 2 LAN<BR>>>
petition<BR>>>
status.<BR>>><BR>>>
On Tue, Oct
20, 2009 at<BR>>> 8:21 AM,<BR>>>
Mavrick Master<BR>>>
<<A
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</A><BR>>>
<mailto:<A
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</A>><BR>>><BR>>>
<mailto:<A
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</A><BR>>>
<mailto:<A
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</A>>><BR>>><BR>>>
<mailto:<A
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</A><BR>>>
<mailto:<A
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</A>><BR>>><BR>>>
<mailto:<A
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</A><BR>>>
<mailto:<A
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</A>>>>><BR>>>
wrote:<BR>>><BR>>>
84884 Total Signatures
and<BR>>>
counting...<BR>>><BR>>>
**grabs another
popcorn**<BR>>><BR>>><BR>>><BR>>>
------------------------------------------------------------------------<BR>>><BR>>><BR>>><BR>>><BR>>>
_______________________________________________<BR>>>
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mailing list<BR>>>
<A
href="mailto:cod@icculus.org">cod@icculus.org</A><BR>>>
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href="mailto:cod@icculus.org">cod@icculus.org</A><BR>>>
<mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A>>><BR>>><BR>>><BR>>>
<A
href="http://icculus.org/mailman/listinfo/cod"
target=_blank>http://icculus.org/mailman/listinfo/cod</A><BR>>><BR>>><BR>>>
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--------------------------------------------------------------------------------<BR>>><BR>>><BR>>><BR>>><BR>>><BR>>>
No virus found in this incoming
message.<BR>>>
Checked by AVG - <A
href="http://www.avg.com/" target=_blank>www.avg.com</A><BR>>>
<<A href="http://www.avg.com/"
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href="mailto:cod@icculus.org">cod@icculus.org</A>><BR>>>
<mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A> <mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A>>><BR>>><BR>>>
<A
href="http://icculus.org/mailman/listinfo/cod"
target=_blank>http://icculus.org/mailman/listinfo/cod</A><BR>>><BR>>><BR>>><BR>>><BR>>>
--------------------------------------------------------------------------------<BR>>><BR>>><BR>>><BR>>><BR>>>
No virus found in this incoming
message.<BR>>> Checked by AVG
- <A href="http://www.avg.com/" target=_blank>www.avg.com</A> <<A
href="http://www.avg.com/"
target=_blank>http://www.avg.com</A>><BR>>>
<<A href="http://www.avg.com/"
target=_blank>http://www.avg.com</A>><BR>>><BR>>>
Version: 8.5.422 / Virus Database:
270.14.23/2448 - Release<BR>>>
Date:<BR>>> 10/20/09
10:43:00<BR>>><BR>>>
_______________________________________________<BR>>>
cod mailing list<BR>>>
<A
href="mailto:cod@icculus.org">cod@icculus.org</A> <mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A>><BR>>>
<mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A> <mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A>>><BR>>><BR>>>
<A
href="http://icculus.org/mailman/listinfo/cod"
target=_blank>http://icculus.org/mailman/listinfo/cod</A><BR>>><BR>>><BR>>><BR>>><BR>>>
------------------------------------------------------------------------<BR>>><BR>>>
_______________________________________________<BR>>>
cod mailing list<BR>>> <A
href="mailto:cod@icculus.org">cod@icculus.org</A> <mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A>><BR>>>
<A href="http://icculus.org/mailman/listinfo/cod"
target=_blank>http://icculus.org/mailman/listinfo/cod</A><BR>>><BR>>>
_______________________________________________<BR>>>
cod mailing list<BR>>> <A
href="mailto:cod@icculus.org">cod@icculus.org</A> <mailto:<A
href="mailto:cod@icculus.org">cod@icculus.org</A>><BR>>>
<A href="http://icculus.org/mailman/listinfo/cod"
target=_blank>http://icculus.org/mailman/listinfo/cod</A><BR>>><BR>>><BR>>><BR>>><BR>>>
--<BR>>> No matter how fast light travels it finds the darkness has
always got<BR>>> there first, and is waiting for it. -- (Terry
Pratchett, Reaper Man)<BR>>>
------------------------------------------------------------------------<BR>>><BR>>>
_______________________________________________<BR>>> cod mailing
list<BR>>> <A
href="mailto:cod@icculus.org">cod@icculus.org</A><BR>>> <A
href="http://icculus.org/mailman/listinfo/cod"
target=_blank>http://icculus.org/mailman/listinfo/cod</A><BR>>><BR>>
_______________________________________________<BR>> cod mailing
list<BR>> <A href="mailto:cod@icculus.org">cod@icculus.org</A><BR>> <A
href="http://icculus.org/mailman/listinfo/cod"
target=_blank>http://icculus.org/mailman/listinfo/cod</A><BR>><BR><BR><BR>--<BR>Josh
Luthman<BR><BR>A patch in time saves kill -9<BR>-<A
href="http://www.tuxmaniac.com/"
target=_blank>http://www.tuxmaniac.com</A><BR>_______________________________________________<BR>cod
mailing list<BR><A href="mailto:cod@icculus.org">cod@icculus.org</A><BR><A
href="http://icculus.org/mailman/listinfo/cod"
target=_blank>http://icculus.org/mailman/listinfo/cod</A><BR></BLOCKQUOTE></DIV><BR>
<P>
<HR>
<P></P>_______________________________________________<BR>cod mailing
list<BR>cod@icculus.org<BR>http://icculus.org/mailman/listinfo/cod<BR>
<P>
<HR>
<P></P><BR>No virus found in this incoming message.<BR>Checked by AVG -
www.avg.com <BR>Version: 8.5.422 / Virus Database: 270.14.23/2448 - Release
Date: 10/20/09 10:43:00<BR></BLOCKQUOTE></BODY></HTML>