[cod] Sorry have to vent, Modern Warfare 2 on the PC

Seth Sauls wizz220 at gmail.com
Tue Oct 20 15:27:30 EDT 2009


I say that a group of community modders and mappers gets together and starts
a "source" mod.  Call it MW2:Source or something like that.

Make it badass and build it off the source engine.  Make the maps exactly
like in MW2, models and all.  Then for a map pack make the stock cod4
maps/models and so on.

What do you all say....

Wizz

On Tue, Oct 20, 2009 at 3:20 PM, Josh Luthman <iam8up at gmail.com> wrote:

> Did anyone think that maybe they're trying to take away Halo 3 players?
>
> On 10/20/09, Lars Vik <lars at 3056.net> wrote:
> > Hi,
> >
> > I have both xbox 360 and PS3, but use the consoles mainly for ...well...
> > console games. Like racing games, Rockband etc. But is it really
> > possible to play FPS on console? I have tried misc FPS demos and so on,
> > but I find it hopeless. Clearly, if the majority of CoD players are on
> > console, i must have missed something? I.e. can you get keyboard/mouse
> > to xbox 360? They aren't seriously using the hand controller/joystick?
> >
> > I am also a bit surprised IW are selling more of a FPS game to console
> > than to PC. I can't help but thing that I am getting old or something
> > like that. That I am out of the loop so to speak.
> >
> > Hmmm....
> >
> > John Kennington wrote:
> >> There was a group of modders that tried that and succeeded, somewhat.
> >> Red Oktober is a mod and is a decent game, however it is far to
> >> realistic for the casual player.
> >>
> >> John
> >>
> >> On Tue, Oct 20, 2009 at 2:49 PM, escapedturkey
> >> <escapedturkey at escapedturkey.com
> >> <mailto:escapedturkey at escapedturkey.com>> wrote:
> >>
> >>     Tough to say. I think the mod community, if combining forces, can
> >>     make any game engine or mod run better, faster, and more fun.
> >>     Faith in the community. For open-source, my vote goes to:
> >>     http://xreal-project.net -- based on IOQuake3.
> >>
> >>     However, even IOQuake3 will do:
> >>
> >>     http://ioquake3.org
> >>
> >>     Enuff of my rambling ...
> >>
> >>     Martin H wrote:
> >>
> >>         Problem with the source engine is its not so good at making a
> >>         game like CoD, of all the mods i've played to date the only
> >>         one that had potential imo was Insurgency. Which although fun,
> >>         didnt come close to the gameplay of CoD
> >>
> >>         I just dont think the source engine is cut out for a game like
> >>         cod. come to think of it though, i cant think of anything that
> >>         is...
> >>
> >>         One of the gripes i have with the system they intend on using
> >>         is, if the matchmaking system always puts you against people
> >>         at your skill level, how is a player meant to progress? i've
> >>         always found the best way to improve is to be subjected to
> >>         repeated raping. If IWNet dumps you with players on your
> >>         level, you just wont improve.
> >>
> >>         It says its done on "skill level". How is a skill level
> >>         determined? Average KD ratio? if thats the case, players will
> >>         be flying up and down the skill rankings every time they have
> >>         a bad/good day. If a player is doing particularly well on a
> >>         certain day, their KD ratio would increase. But the next day,
> >>         if they're back to 'normal' levels, they'll be way out of
> >>         their depth. Or vice versa. quite easy to have a bad day, and
> >>         then find yourself on a server with people way below your
> >>         actual skill rating.
> >>
> >>         "The biggest benefit of using IWnet by far is the fact that
> >>         you don’t have to worry about joining a server full of
> >>         aim-bots, wallhacks, or cheaters. Or relying on the server
> >>         admin of the server to constantly be monitoring, banning, and
> >>         policing it."
> >>
> >>         Yeah, thats great until theres an admin that isnt 100% clued
> >>         up on banning people, and theres a guy on the server who's
> >>         name is changing every two seconds. Its going to be no
> >>         different than a CoD4 server in reality.
> >>
> >>         Surely the better way to get rid of cheating would be to seal
> >>         up all the holes that allow these hacks to be created in the
> >>         first place?
> >>
> >>         2009/10/20 Joker{eXtreme+} <joker at mycallofduty.com
> >>         <mailto:joker at mycallofduty.com> <mailto:joker at mycallofduty.com
> >>         <mailto:joker at mycallofduty.com>>>
> >>
> >>
> >>            Another post by Bowling
> >>            http://www.fourzerotwo.com/?p=745
> >>
> >>            ~Joker
> >>
> >>
> >>            ----- Original Message ----- From: "escapedturkey"
> >>            <escapedturkey at escapedturkey.com
> >>         <mailto:escapedturkey at escapedturkey.com>
> >>            <mailto:escapedturkey at escapedturkey.com
> >>         <mailto:escapedturkey at escapedturkey.com>>>
> >>
> >>
> >>            To: "Call of Duty server admin list." <cod at icculus.org
> >>         <mailto:cod at icculus.org>
> >>            <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
> >>
> >>            Sent: Tuesday, October 20, 2009 11:06 AM
> >>
> >>            Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on
> >>         the PC
> >>
> >>
> >>            Best thing to do is start with the mod makers in that first
> >>         interview.
> >>            Have them get together with a single purpose "make or mod an
> >>            alternative".
> >>
> >>            Valve offers great support:
> >>
> >>
> >>
> >>
> http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Technology
> >>
> >>            :)
> >>
> >>            Bong-Master wrote:
> >>
> >>                broken record Lmfto no just a long record lol any how,
> >>         how &
> >>                were do you
> >>                start ?
> >>                --------------------------------------------------
> >>                From: "escapedturkey" <escapedturkey at escapedturkey.com
> >>         <mailto:escapedturkey at escapedturkey.com>
> >>                <mailto:escapedturkey at escapedturkey.com
> >>         <mailto:escapedturkey at escapedturkey.com>>>
> >>
> >>                Sent: Tuesday, October 20, 2009 6:55 PM
> >>                To: "Call of Duty server admin list." <cod at icculus.org
> >>         <mailto:cod at icculus.org>
> >>                <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
> >>
> >>                Subject: Re: [cod] Sorry have to vent, Modern Warfare 2
> >>         on the PC
> >>
> >>                    Exactly. I don't see why this can't be done via the
> >>         Source
> >>                    engine or
> >>                    other means. All the weapons, game play, and such
> >>         can be
> >>                    replicated.
> >>
> >>                    Valve shows a lot of support, has VAC, dedicated
> Linux
> >>                    binares, etc.
> >>
> >>                    Anyhow, I am sounding like a broken record. :)
> >>
> >>                    Hannu Kumpeli wrote:
> >>
> >>                        Lets put the money together from the 100,000+
> >>         signatures
> >>                        and let some
> >>                        company make us the game we want with DEDI
> >>         SUPPORT :D
> >>
> >>                            Let's go open-source or Source engine! :)
> >>
> >>                            As I listened to the interview most of the
> >>         people
> >>                            talking were
> >>                            modders. Can't they all come together and do
> a
> >>                            Source mod or open
> >>                            source project?
> >>
> >>                            I'm sure a Source engine mod would work
> >>         quite well.
> >>
> >>                            Source and open-source aren't the same, for
> >>         anyone
> >>                            confused. :)
> >>
> >>                            Joker{eXtreme+} wrote:
> >>
> >>                                Confirmation that they are still NOT
> >>         going to
> >>                                put in Dedi Server
> >>                                support.
> >>
> >>                                I'm done.  Thank you all and have a
> >>         good life.
> >>
> >>                                ~Joker
> >>
> >>
> >>                                ----- Original Message ----- From:
> >>         "Einar S. Idsø"
> >>                                <einar.cod at norsk-esport.no
> >>         <mailto:einar.cod at norsk-esport.no>
> >>                                <mailto:einar.cod at norsk-esport.no
> >>         <mailto:einar.cod at norsk-esport.no>>>
> >>
> >>                                To: "Call of Duty server admin list."
> >>                                <cod at icculus.org
> >>         <mailto:cod at icculus.org> <mailto:cod at icculus.org
> >>         <mailto:cod at icculus.org>>>
> >>
> >>                                Sent: Tuesday, October 20, 2009 10:32 AM
> >>                                Subject: Re: [cod] Sorry have to vent,
> >>         Modern
> >>                                Warfare 2 on the PC
> >>
> >>
> >>                                Just out: Official Infinity Ward
> >>         response to
> >>                                #MW2 PC players
> >>
> >>
> >>
> http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx
> >>
> >>
> >>                                Cheers,
> >>                                Einar
> >>
> >>                                On Tue, Oct 20, 2009 at 3:12 PM,
> >>         escapedturkey
> >>                                <escapedturkey at escapedturkey.com
> >>         <mailto:escapedturkey at escapedturkey.com>
> >>                                <mailto:escapedturkey at escapedturkey.com
> >>         <mailto:escapedturkey at escapedturkey.com>>> wrote:
> >>
> >>                                    Wouldn't it best to offer both?
> >>
> >>                                    IW.net and dedicated servers as an
> >>         option?
> >>
> >>                                    That way they can see by the
> statistics
> >>                                    which is the preferred
> >>                                    mode of game
> >>                                    play.
> >>
> >>                                    Schlup wrote:
> >>
> >>                                        Yes fake, was there really any
> >>         doubt?
> >>
> >>                                        -----Original Message-----
> >>                                        From: Mavrick
> >>
> >>          [mailto:mavrick.master at gmail.com
> >>         <mailto:mavrick.master at gmail.com>
> >>
> >>          <mailto:mavrick.master at gmail.com
> >>         <mailto:mavrick.master at gmail.com>>] Sent:
> >>                                        Tuesday,
> >>                                        October 20,
> >>                                        2009 7:42 AM
> >>                                        To: Call of Duty server admin
> list.
> >>                                        Subject: Re: [cod] Sorry have
> >>         to vent,
> >>                                        Modern Warfare 2 on the PC
> >>
> >>
> >>
> >>
> >>
> http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E
> >>
> >> <
> http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E
> >
> >>
> >>
> >> <
> http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E
> >>
> >> <
> http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E
> >>
> >>
> >>
> >>                                        fake?
> >>
> >>                                        Richard GrosJean wrote:
> >>
> >>                                            120k signatures to go until
> it
> >>                                            reaches the famed Starcraft
> >>         2 LAN
> >>                                            petition
> >>                                            status.
> >>
> >>                                            On Tue, Oct 20, 2009 at
> >>         8:21 AM,
> >>                                            Mavrick Master
> >>                                            <mavrick.master at gmail.com
> >>         <mailto:mavrick.master at gmail.com>
> >>
> >>          <mailto:mavrick.master at gmail.com
> >>         <mailto:mavrick.master at gmail.com>>
> >>
> >>          <mailto:mavrick.master at gmail.com
> >>         <mailto:mavrick.master at gmail.com>
> >>
> >>          <mailto:mavrick.master at gmail.com
> >>         <mailto:mavrick.master at gmail.com>>>>
> >>                                            wrote:
> >>
> >>                                            84884 Total Signatures and
> >>         counting...
> >>
> >>                                            **grabs another popcorn**
> >>
> >>
> >>
> >> ------------------------------------------------------------------------
> >>
> >>
> >>
> >>
> >>          _______________________________________________
> >>                                            cod mailing list
> >>                                            cod at icculus.org
> >>         <mailto:cod at icculus.org> <mailto:cod at icculus.org
> >>         <mailto:cod at icculus.org>>
> >>
> >>
> >>          http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>          _______________________________________________
> >>                                        cod mailing list
> >>                                        cod at icculus.org
> >>         <mailto:cod at icculus.org> <mailto:cod at icculus.org
> >>         <mailto:cod at icculus.org>>
> >>
> >>
> >>          http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>          _______________________________________________
> >>                                        cod mailing list
> >>                                        cod at icculus.org
> >>         <mailto:cod at icculus.org> <mailto:cod at icculus.org
> >>         <mailto:cod at icculus.org>>
> >>
> >>
> >>          http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>          _______________________________________________
> >>                                    cod mailing list
> >>                                    cod at icculus.org
> >>         <mailto:cod at icculus.org> <mailto:cod at icculus.org
> >>         <mailto:cod at icculus.org>>
> >>
> >>
> http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>          _______________________________________________
> >>                                cod mailing list
> >>                                cod at icculus.org
> >>         <mailto:cod at icculus.org> <mailto:cod at icculus.org
> >>         <mailto:cod at icculus.org>>
> >>
> >>                                http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>
> >>
> >>
> --------------------------------------------------------------------------------
> >>
> >>
> >>
> >>
> >>
> >>                                No virus found in this incoming message.
> >>                                Checked by AVG - www.avg.com
> >>         <http://www.avg.com> <http://www.avg.com>
> >>
> >>                                Version: 8.5.422 / Virus Database:
> >>                                270.14.23/2448 - Release Date:
> >>                                10/20/09 10:43:00
> >>
> >>
> >>          _______________________________________________
> >>                                cod mailing list
> >>                                cod at icculus.org
> >>         <mailto:cod at icculus.org> <mailto:cod at icculus.org
> >>         <mailto:cod at icculus.org>>
> >>
> >>                                http://icculus.org/mailman/listinfo/cod
> >>
> >>
>  _______________________________________________
> >>                            cod mailing list
> >>                            cod at icculus.org <mailto:cod at icculus.org>
> >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >>
> >>                            http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>                        _______________________________________________
> >>                        cod mailing list
> >>                        cod at icculus.org <mailto:cod at icculus.org>
> >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >>
> >>                        http://icculus.org/mailman/listinfo/cod
> >>
> >>                    _______________________________________________
> >>                    cod mailing list
> >>                    cod at icculus.org <mailto:cod at icculus.org>
> >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >>
> >>                    http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>                _______________________________________________
> >>                cod mailing list
> >>                cod at icculus.org <mailto:cod at icculus.org>
> >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >>
> >>                http://icculus.org/mailman/listinfo/cod
> >>
> >>            _______________________________________________
> >>            cod mailing list
> >>            cod at icculus.org <mailto:cod at icculus.org>
> >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >>
> >>            http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>
> >>
> >>
> --------------------------------------------------------------------------------
> >>
> >>
> >>
> >>
> >>            No virus found in this incoming message.
> >>            Checked by AVG - www.avg.com <http://www.avg.com>
> >>         <http://www.avg.com>
> >>
> >>            Version: 8.5.422 / Virus Database: 270.14.23/2448 - Release
> >>         Date:
> >>            10/20/09 10:43:00
> >>
> >>            _______________________________________________
> >>            cod mailing list
> >>            cod at icculus.org <mailto:cod at icculus.org>
> >>         <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >>
> >>            http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>
> >>
> >> ------------------------------------------------------------------------
> >>
> >>         _______________________________________________
> >>         cod mailing list
> >>         cod at icculus.org <mailto:cod at icculus.org>
> >>         http://icculus.org/mailman/listinfo/cod
> >>
> >>     _______________________________________________
> >>     cod mailing list
> >>     cod at icculus.org <mailto:cod at icculus.org>
> >>     http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>
> >>
> >> --
> >> No matter how fast light travels it finds the darkness has always got
> >> there first, and is waiting for it. -- (Terry Pratchett, Reaper Man)
> >> ------------------------------------------------------------------------
> >>
> >> _______________________________________________
> >> cod mailing list
> >> cod at icculus.org
> >> http://icculus.org/mailman/listinfo/cod
> >>
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> >
>
>
> --
> Josh Luthman
>
> A patch in time saves kill -9
> -http://www.tuxmaniac.com
> _______________________________________________
> cod mailing list
> cod at icculus.org
> http://icculus.org/mailman/listinfo/cod
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/cod/attachments/20091020/680db5ba/attachment-0001.htm>


More information about the cod mailing list