[cod] Multiple service server + Going off list due to "spamming"

David A. Fuess david at fuess.net
Thu Dec 2 17:26:52 EST 2004


I run 3 UO servers on one machine along with several other game types 
(1-UT2k4, 3-SOF2, 3-WET, 3 COD:UO, 1-CSS)

Team Judge UT2004 67.18.122.226 7777 10000 24 8 ut4s xCTFGame CTF-SMOTE
Team Judge Public CTF 67.18.122.226 20100 15000 30 0 sof2s ctf mp_kam4
Team Judge Public Custom 67.18.122.226 20200 15000 30 0 sof2s ctf mp_Italy3
Team Judge L337 Match Server 67.18.122.226 20300 10000 20 0 sof2s ctf 
arioche/mp_small
Team Judge 9 Map Campaign ETPro 3.0 67.18.122.227 27960 25000 28 1 ets et 
supplydepot
Team Judge Custom/Stock 67.18.122.227 27961 100000 28 0 ets et oasis
Team Judge Match Server 67.18.122.227 27962 15000 18 0 ets et battery
Team Judge L337 COD/UO Server 67.18.122.228 28960 25000 24 5 cods tdm 
mp_saint-rush
Team Judge L337 COD/UO CTF-HQ 67.18.122.228 28961 25000 24 0 cods ctf 
mp_cassino
Team Judge L337 COD/UO Match 67.18.122.228 28962 25000 24 0 cods dom mp_arnhem
Team Judge L337 HL2 CS 67.18.122.229 27015 - 24 0 hl2s cs_italy

You see the three UO servers are on ports 28960, 28961, and 28962. Each 
game is a separate install on Linux so the connection is defined uniquely 
for each.

Dave

At 01:46 PM 12/2/2004, you wrote:
>         People are so sensitive.  Ever hear of filters?  This is nothing 
> compared to many many other list.
>
>
>Anyway, to bring this back to on-topic.
>
>I stumbled across one message here that mentioned running multiple servers 
>on one machine.  I assume you must set different port numbers for them.
>
>Can you run one as internet and the other as LAN?
>
>I would also assume that the bandwidth calculations applies to both 
>servers combined as well, correct?
>
>So if I had a Pentium III 550 running Slackware Linux and it has 100 BaseT 
>connection to the world, my limitation would be the processing power of 
>that machine?
>
>It would also seem like CoD would do a lot of repetitive commands (on the 
>programming level) that a processor with a large cache would be 
>best.  Since AMD processors usually handle the repetitive commands better 
>than Intel, would it not make more sense to run an AMD processor?
>
>Has anyone ran a Quake II server along side a CoD?
>
>Thanks
>




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