[cod] Multiple service server + Going off list due to "spamming"

Siq siq at sbcglobal.net
Thu Dec 2 23:54:48 EST 2004


You can do a similar setup using virtual IPs and assigning each game its own
IP.  Of course you need to "own" the IP you are assigning.  If you only have
access to one IP then assigning the games different ports is the way to go.

Donovan

-----Original Message-----
From: David A. Fuess [mailto:david at fuess.net]
Sent: Thursday, December 02, 2004 2:27 PM
To: cod at icculus.org
Subject: Re: [cod] Multiple service server + Going off list due to
"spamming"

I run 3 UO servers on one machine along with several other game types
(1-UT2k4, 3-SOF2, 3-WET, 3 COD:UO, 1-CSS)

Team Judge UT2004 67.18.122.226 7777 10000 24 8 ut4s xCTFGame CTF-SMOTE
Team Judge Public CTF 67.18.122.226 20100 15000 30 0 sof2s ctf mp_kam4
Team Judge Public Custom 67.18.122.226 20200 15000 30 0 sof2s ctf mp_Italy3
Team Judge L337 Match Server 67.18.122.226 20300 10000 20 0 sof2s ctf
arioche/mp_small
Team Judge 9 Map Campaign ETPro 3.0 67.18.122.227 27960 25000 28 1 ets et
supplydepot
Team Judge Custom/Stock 67.18.122.227 27961 100000 28 0 ets et oasis
Team Judge Match Server 67.18.122.227 27962 15000 18 0 ets et battery
Team Judge L337 COD/UO Server 67.18.122.228 28960 25000 24 5 cods tdm
mp_saint-rush
Team Judge L337 COD/UO CTF-HQ 67.18.122.228 28961 25000 24 0 cods ctf
mp_cassino
Team Judge L337 COD/UO Match 67.18.122.228 28962 25000 24 0 cods dom
mp_arnhem
Team Judge L337 HL2 CS 67.18.122.229 27015 - 24 0 hl2s cs_italy

You see the three UO servers are on ports 28960, 28961, and 28962. Each
game is a separate install on Linux so the connection is defined uniquely
for each.

Dave

At 01:46 PM 12/2/2004, you wrote:
>         People are so sensitive.  Ever hear of filters?  This is nothing
> compared to many many other list.
>
>
>Anyway, to bring this back to on-topic.
>
>I stumbled across one message here that mentioned running multiple servers
>on one machine.  I assume you must set different port numbers for them.
>
>Can you run one as internet and the other as LAN?
>
>I would also assume that the bandwidth calculations applies to both
>servers combined as well, correct?
>
>So if I had a Pentium III 550 running Slackware Linux and it has 100 BaseT
>connection to the world, my limitation would be the processing power of
>that machine?
>
>It would also seem like CoD would do a lot of repetitive commands (on the
>programming level) that a processor with a large cache would be
>best.  Since AMD processors usually handle the repetitive commands better
>than Intel, would it not make more sense to run an AMD processor?
>
>Has anyone ran a Quake II server along side a CoD?
>
>Thanks
>





More information about the Cod mailing list