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Syndicate
::
Data
::
Game
::
GameItem
Syndicate::Data::Game::GameItem Struct Reference
#include <Syndicate/Data/Game.h>
List of all members.
Public Attributes
le_uint16_t
_offset_next
le_uint16_t
_offset_prev
le_uint16_t
_tile_i
le_uint16_t
_tile_j
le_uint16_t
_tile_k
le_uint8_t
_unkn10
le_uint8_t
_unkn11
le_uint8_t
_unkn12
[2]
le_uint16_t
_index_base_anim
le_uint16_t
_index_current_frame
le_uint16_t
_index_current_anim
le_int16_t
_health
le_uint16_t
_offset_unknown
le_uint8_t
_type
le_uint8_t
_status
le_uint8_t
_orientation
Member Data Documentation
le_uint16_t
Syndicate::Data::Game::GameItem::_offset_next
le_uint16_t
Syndicate::Data::Game::GameItem::_offset_prev
le_uint16_t
Syndicate::Data::Game::GameItem::_tile_i
le_uint16_t
Syndicate::Data::Game::GameItem::_tile_j
le_uint16_t
Syndicate::Data::Game::GameItem::_tile_k
le_uint8_t
Syndicate::Data::Game::GameItem::_unkn10
le_uint8_t
Syndicate::Data::Game::GameItem::_unkn11
le_uint8_t
Syndicate::Data::Game::GameItem::_unkn12
[2]
le_uint16_t
Syndicate::Data::Game::GameItem::_index_base_anim
le_uint16_t
Syndicate::Data::Game::GameItem::_index_current_frame
le_uint16_t
Syndicate::Data::Game::GameItem::_index_current_anim
le_int16_t
Syndicate::Data::Game::GameItem::_health
le_uint16_t
Syndicate::Data::Game::GameItem::_offset_unknown
le_uint8_t
Syndicate::Data::Game::GameItem::_type
le_uint8_t
Syndicate::Data::Game::GameItem::_status
le_uint8_t
Syndicate::Data::Game::GameItem::_orientation
The documentation for this struct was generated from the following file:
Syndicate/Data/
Game.h
Generated on Sun Sep 30 13:08:36 2007 for libSyndicate by
1.5.2