Syndicate::Data::Game::GameItem Struct Reference

#include <Syndicate/Data/Game.h>

List of all members.

Public Attributes

le_uint16_t _offset_next
le_uint16_t _offset_prev
le_uint16_t _tile_i
le_uint16_t _tile_j
le_uint16_t _tile_k
le_uint8_t _unkn10
le_uint8_t _unkn11
le_uint8_t _unkn12 [2]
le_uint16_t _index_base_anim
le_uint16_t _index_current_frame
le_uint16_t _index_current_anim
le_int16_t _health
le_uint16_t _offset_unknown
le_uint8_t _type
le_uint8_t _status
le_uint8_t _orientation


Member Data Documentation

le_uint16_t Syndicate::Data::Game::GameItem::_offset_next

le_uint16_t Syndicate::Data::Game::GameItem::_offset_prev

le_uint16_t Syndicate::Data::Game::GameItem::_tile_i

le_uint16_t Syndicate::Data::Game::GameItem::_tile_j

le_uint16_t Syndicate::Data::Game::GameItem::_tile_k

le_uint8_t Syndicate::Data::Game::GameItem::_unkn10

le_uint8_t Syndicate::Data::Game::GameItem::_unkn11

le_uint8_t Syndicate::Data::Game::GameItem::_unkn12[2]

le_uint16_t Syndicate::Data::Game::GameItem::_index_base_anim

le_uint16_t Syndicate::Data::Game::GameItem::_index_current_frame

le_uint16_t Syndicate::Data::Game::GameItem::_index_current_anim

le_int16_t Syndicate::Data::Game::GameItem::_health

le_uint16_t Syndicate::Data::Game::GameItem::_offset_unknown

le_uint8_t Syndicate::Data::Game::GameItem::_type

le_uint8_t Syndicate::Data::Game::GameItem::_status

le_uint8_t Syndicate::Data::Game::GameItem::_orientation


The documentation for this struct was generated from the following file:
Generated on Sun Sep 30 13:08:36 2007 for libSyndicate by  doxygen 1.5.2