us.asciiroth.client.terrain
Class Crevasse

java.lang.Object
  extended by us.asciiroth.client.core.AbstractPiece
      extended by us.asciiroth.client.terrain.AbstractTerrain
          extended by us.asciiroth.client.terrain.Crevasse
All Implemented Interfaces:
Piece, Terrain

public class Crevasse
extends AbstractTerrain

An impassable crevasse. On outside terrain it's more convincing to use the cliff decorator to achieve something similar, so this piece has no outside representation.

Author:
alxdark

Field Summary
static Serializer<Crevasse> SERIALIZER
          Type serializer.
 
Method Summary
 void onAdjacentTo(Context context, Cell cell)
          This terrain is adjacent to the player.
 void onEnter(Event event, Player player, Cell cell, Direction dir)
          Agent attempting to leave the from cell, heading toward the to cell.
 void onNotAdjacentTo(Context context, Cell cell)
          This terrain is no longer adjacent to the player.
 
Methods inherited from class us.asciiroth.client.terrain.AbstractTerrain
canEnter, canExit, onAgentEnter, onAgentExit, onDrop, onExit, onFlyOver, onPickup
 
Methods inherited from class us.asciiroth.client.core.AbstractPiece
getColor, getName, getSymbol, is, not
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 
Methods inherited from interface us.asciiroth.client.core.Piece
getColor, getName, getSymbol, is, not
 

Field Detail

SERIALIZER

public static final Serializer<Crevasse> SERIALIZER
Type serializer.

Method Detail

onAdjacentTo

public void onAdjacentTo(Context context,
                         Cell cell)
Description copied from interface: Terrain
This terrain is adjacent to the player. It may render differently under these circumstances.

Specified by:
onAdjacentTo in interface Terrain
Overrides:
onAdjacentTo in class AbstractTerrain

onEnter

public void onEnter(Event event,
                    Player player,
                    Cell cell,
                    Direction dir)
Description copied from interface: Terrain
Agent attempting to leave the from cell, heading toward the to cell. The terrain being used is the terrain of the to cell. The agent is still in the from
Specified by:
onEnter in interface Terrain
Overrides:
onEnter in class AbstractTerrain

onNotAdjacentTo

public void onNotAdjacentTo(Context context,
                            Cell cell)
Description copied from interface: Terrain
This terrain is no longer adjacent to the player. It may render differently under these circumstances.

Specified by:
onNotAdjacentTo in interface Terrain
Overrides:
onNotAdjacentTo in class AbstractTerrain

0.7

© 2009 Alx Dark