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InputHandler Class Reference

Handels keyboard events. More...

#include <input.h>

List of all members.

Public Member Functions

void update ()
 Update the input status.
bool keyPressed (ConfigKey key)
bool keyState (ConfigKey key)

Detailed Description

Handels keyboard events.

A key release event which is passed on to the PhysicHandler mustn't be cummulative (see player code as well). Ie. If the event is triggered twice it should do the same as if once...

The documentation for this class was generated from the following file:
Generated on Sun Feb 5 13:02:37 2006 for Lost Penguins by doxygen 1.3.8