[ut3] Beta demo linux server. mk2. Full retail linux server.

raXimous teh.hax at gmail.com
Wed Dec 19 02:52:45 EST 2007


alright it's happened again

startup line:

./ut3 server DM-Sentinel?Game=UTGame.UTDeathmatch
?GameMode=0?minnetplayers=1?maxplayers=12?Mutator=
UTGame.UTMutator_Instagib?timelimit=15?goalscore=0?AdminPassword=wut?bIsDedicated=True?bShouldAdvertise=True-login=wut
-password=lolollololololololololoollolololololo -Port=7100 -log=
idm1.txt -multihome=210.14.110.17 -nohomedir -unattended -configsubdir=IDM

The server survived untill Deck, with 4 minutes left, so around half an
hour. between 8 and 10 players pretty much consistantly.

The fact this is happening is really hurting the server population... :<

Log: Log file open,
Init: Version: 3518
Init: Epic Internal: 0
Init: Compiled: Dec 17 2007 12:17:34
Init: Command line: server DM-Sentinel?Game=UTGame.UTDeathmatch
?GameMode=0?minnetplayers=1?maxplayers=12?Mutator=
UTGame.UTMutator_Instagib?timelimit=15?goal$
Init: Base directory: /home/rebs/ut3-dedicated/Binaries/
Init: Character set: Unicode
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/IDM/UTEditor.ini
Log: GConfig::LoadFile has loaded file:
../UTGame/Config/IDM/UTEditorUserSettings.ini
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/IDM/UTEngine.ini
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/IDM/UTGame.ini
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/IDM/UTInput.ini
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/IDM/UTUI.ini
Init: File handle limit is soft=(1024), hard=(1024).
Init: Computer: unknown
Init: User: rebs
Init: BSD Sockets initialized
Init: Presizing for 83221 objects not considered by GC, pre-allocating 0
bytes.
Init: Object subsystem initialized
Init: Startup System Settings:
Init: System Settings:
Init:   StaticDecals=false
Init:   DynamicDecals=false
Init:   DynamicLights=false
Init:   DynamicShadows=false
Init:   LightEnvironmentShadows=false
Init:   CompositeDynamicLights=true
Init:   DirectionalLightmaps=false
Init:   MotionBlur=false
Init:   DepthOfField=false
Init:   Bloom=false
Init:   QualityBloom=false
Init:   Distortion=false
Init:   DropParticleDistortion=true
Init:   SpeedTreeLeaves=false
Init:   SpeedTreeFronds=false
Init:   OnlyStreamInTextures=false
Init:   LensFlares=false
Init:   FogVolumes=true
Init:   FloatingPointRenderTargets=true
Init:   Trilinear=false
Init:   OneFrameThreadLag=true
Init:   UseVsync=false
Init:   UpscaleScreenPercentage=true
Init:   Fullscreen=true
Init:   AllowD3D10=true
Init:   EnableHighPolyChars=false
Init:   SkeletalMeshLODBias=1
Init:   ParticleLODBias=2147483647
Init:   DetailMode=0
Init:   ShadowFilterQualityBias=-1
Init:   MaxAnisotropy=0
Init:   MaxMultisamples=1
Init:   MinShadowResolution=32
Init:   MaxShadowResolution=512
Init:   ResX=640
Init:   ResY=480
Init:   ScreenPercentage=50.000
Init:   SceneCaptureStreamingMultiplier=1.000
Init:   FoliageDrawRadiusMultiplier=0.000
Init:   ShadowTexelsPerPixel=2.000
Log:    TEXTUREGROUP_World: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log:    TEXTUREGROUP_WorldNormalMap: (MinLODSize= 256,MaxLODSize=
256,LODBias=0)
Log:    TEXTUREGROUP_WorldSpecular: (MinLODSize= 256,MaxLODSize=
256,LODBias=0)
Log:    TEXTUREGROUP_Character: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log:    TEXTUREGROUP_CharacterNormalMap: (MinLODSize= 256,MaxLODSize=
256,LODBias=0)
Log:    TEXTUREGROUP_CharacterSpecular: (MinLODSize= 256,MaxLODSize=
256,LODBias=0)
Log:    TEXTUREGROUP_Weapon: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log:    TEXTUREGROUP_WeaponNormalMap: (MinLODSize= 256,MaxLODSize=
256,LODBias=0)
Log:    TEXTUREGROUP_WeaponSpecular: (MinLODSize= 256,MaxLODSize=
256,LODBias=0)
Log:    TEXTUREGROUP_Vehicle: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log:    TEXTUREGROUP_VehicleNormalMap: (MinLODSize= 256,MaxLODSize=
256,LODBias=0)
Log:    TEXTUREGROUP_VehicleSpecular: (MinLODSize= 256,MaxLODSize=
256,LODBias=0)
Log:    TEXTUREGROUP_Effects: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log:    TEXTUREGROUP_Skybox: (MinLODSize= 256,MaxLODSize= 512,LODBias=2)
Log:    TEXTUREGROUP_UI: (MinLODSize= 256,MaxLODSize=4096,LODBias=0)
Log:    TEXTUREGROUP_LightAndShadowMap: (MinLODSize= 256,MaxLODSize=
512,LODBias=1)
Log:    TEXTUREGROUP_RenderTarget: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)
Init: Friendly System Settings:
Init:   TextureDetail=Level5
Init:   WorldDetail=Level5
Init:   bUseVSync=0
Init:   bUseMSAA=0
Init:   ScreenPercentage= 50
Init:   UpscaleScreenPercentage=1
Init:   ResX= 640
Init:   ResY= 480
Init:   Fullscreen=1
Log: Initializing FaceFX...
Log: FaceFX initialized:
Log:     version  1.710000
Log:     licensee Unreal Engine 3 Licensee
Log:     project  Unreal Engine 3 Project
Log: GConfig::Find has loaded file:  ..\Engine\Localization/int/Core.int
Log: GConfig::Find has loaded file:  ..\Engine\Localization/int/Engine.int
Log: Loaded shader cache RefShaderCache-PC-D3D-SM3.CacheObject: 24748
shaders(5 legacy, 0 redundant), 2548 materials
Log: GConfig::Find has loaded file:
..\Engine\Localization/int/UnrealScriptTest.int
Log: GConfig::Find has loaded file:  ..\UTGame\Localization/int/UTGame.int
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/IDM/UTWeapon.ini
Log: GConfig::LoadFile has loaded file:
../UTGame/Config/IDM/UTCustomChar.ini
Log: GConfig::LoadFile associated file:  ../UTGame/Config/IDM/UTMap.ini
Log: GConfig::Find has loaded file:
..\Engine\Localization/int/OnlineSubsystemGameSpy.int
Init: Version: 3518
Init: Epic Internal: 0
Init: Compiled: Dec 17 2007 12:24:38
Init: Command line:  DM-Sentinel?Game=UTGame.UTDeathmatch
?GameMode=0?minnetplayers=1?maxplayers=12?Mutator=
UTGame.UTMutator_Instagib?timelimit=15?goalscore=$
Init: Base directory: /home/rebs/ut3-dedicated/Binaries/
Init: Character set: Unicode
Log: Executing Class Engine.ServerCommandlet
Log: Initializing Game Engine...
Init: UEngine initialized
Log: Looking for DLC...
Log: Object size..............: 60
Log: Actor size...............: 436
Log: ActorComponent size......: 88
Log: PrimitiveComponent size..: 448
Log: GConfig::Find has loaded file:
../UTGame/Config/IDM/UTUIDataStore_Registry_0.ini
Log: GConfig::Find has loaded file:  ../UTGame/Config/IDM/UTCustomUTv1.ini
Log: GConfig::Find has loaded file:  ../UTGame/Config/IDM/UTcustomutv1a.ini
Log: GConfig::Find has loaded file:  ../UTGame/Config/IDM/UTCompat.ini
Log: Performing DNS lookup for stunserver.org
Log: Browse: DM-Sentinel?Name=Player?team=255?Game=UTGame.UTDeathmatch
?GameMode=0?minnetplayers=1?maxplayers=12?Mutator=
UTGame.UTMutator_Instagib?timelimit=$
Log: LoadMap: DM-Sentinel?Name=Player?team=255?Game=UTGame.UTDeathmatch
?GameMode=0?minnetplayers=1?maxplayers=12?Mutator=
UTGame.UTMutator_Instagib?timelimit$
Log: GConfig::Find has loaded file:
..\UTGame\Localization/int/UTGameContent.int
Log: GConfig::Find has loaded file:  ..\UTGame\Localization/int/DM-
Sentinel.int
Log: Game class is 'UTDeathmatch'
Init: Sockets: Socket queue 262142 / 262142
Log: NetMode is now 1
Log: Octree Warning (AddPrimitive): StaticMeshComponent_198 (Owner:
DM-Sentinel.TheWorld:PersistentLevel.StaticMeshActor_880) Outside World.
Log: Primary PhysX scene will be in software.
Log: Creating Primary PhysX Scene.
Log: Bringing World DM-Sentinel.TheWorld up for play (30) at
2007.12.19-18.15.37
ScriptLog: Mutators UTGame.UTMutator_Instagib
ScriptLog: MinNetPlayers:  1
ScriptLog: -- MAPVOTE is ENABLED!!!!!
Log: Bringing up level for play took: 0.636407
Log: ########### Finished loading level: 1.824836 seconds
Init: Game engine initialized
Log: Initializing Game Engine Completed
Log: FSTUNClient resolved stunserver.org (192.245.12.229)
NetComeGo: Open TheWorld  202.59.18.222:2687
Log: Client netspeed is 10000
Log: UTPlayerController_0 got player TcpipConnection_0
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
ScriptLog: UTPlayerController_0::ServerRegisterPlayerRanking
NewPlayerRanking:'1329' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
ScriptLog: START MATCH
ScriptLog:   Num Matches Played: 0
NetComeGo: Open TheWorld  60.240.254.203:12845
Log: Client netspeed is 10000
Log: UTPlayerController_1 got player TcpipConnection_1
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 2 players
ScriptLog: UTPlayerController_1::ServerRegisterPlayerRanking
NewPlayerRanking:'1352' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 2 players
NetComeGo: Open TheWorld  203.184.44.139:2413
Log: Client netspeed is 10000
Log: UTPlayerController_2 got player TcpipConnection_2
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
ScriptLog: UTPlayerController_2::ServerRegisterPlayerRanking
NewPlayerRanking:'1289' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
NetComeGo: Open TheWorld  76.107.77.58:3823
Log: Client netspeed is 10000
Log: UTPlayerController_3 got player TcpipConnection_3
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
ScriptLog: UTPlayerController_3::ServerRegisterPlayerRanking
NewPlayerRanking:'957' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
NetComeGo: Close TcpipConnection_3 76.107.77.58:3823
NetComeGo: Close TcpipConnection_4 76.107.77.58:3823
NetComeGo: Open TheWorld  60.242.135.125:3845
Log: Client netspeed is 10000
Log: UTPlayerController_4 got player TcpipConnection_5
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
ScriptLog: UTPlayerController_4::ServerRegisterPlayerRanking
NewPlayerRanking:'1288' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
NetComeGo: Open TheWorld  12.227.166.170:3419
Log: Client netspeed is 10000
Log: UTPlayerController_5 got player TcpipConnection_6
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 5 players
ScriptLog: UTPlayerController_5::ServerRegisterPlayerRanking
NewPlayerRanking:'1000' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 5 players
ScriptLog: Writing out stats for player PistonMan
ScriptLog: Writing out stats for player DrLaZy
ScriptLog: Writing out stats for player rax
ScriptLog: Writing out stats for player MasterMeers
Log: UDP recvfrom error: 111 () from 0.0.0.0:0
NetComeGo: Close TcpipConnection_0 202.59.18.222:2687
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
NetComeGo: Open TheWorld  202.59.18.222:2687
ScriptLog: Received a map update for a none existant MapID (12)
NetComeGo: Close TcpipConnection_2 203.184.44.139:2413
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (3)
ScriptLog: Received a map update for a none existant MapID (3)
ScriptLog: Received a map update for a none existant MapID (12)
ScriptLog: Received a map update for a none existant MapID (12)
ScriptLog: Received a map update for a none existant MapID (11)
ScriptLog: Received a map update for a none existant MapID (11)
ScriptLog: Received a map update for a none existant MapID (11)
ScriptLog: Received a map update for a none existant MapID (11)
ScriptLog: Received a map update for a none existant MapID (12)
ScriptLog: Received a map update for a none existant MapID (12)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: ProcessServerTravel: DM-Deck
Log: SeamlessTravel to: DM-Deck
Log: ClearAllAnimSetLinkupCaches - Took 17.19ms
Log: Primary PhysX scene will be in software.
Log: Creating Primary PhysX Scene.
Log: Bringing World EnvyEntry.TheWorld up for play (30) at
2007.12.19-18.32.45
Log: Bringing up level for play took: 0.005257
Log: ClearAllAnimSetLinkupCaches - Took 18.72ms
Log: Game class is 'UTDeathmatch'
Log: Primary PhysX scene will be in software.
Log: Creating Primary PhysX Scene.
Log: Bringing World DM-Deck.TheWorld up for play (30) at 2007.12.19-18.32.57
ScriptLog: Mutators UTGame.UTMutator_Instagib
ScriptLog: MinNetPlayers:  1
ScriptLog: -- MAPVOTE is ENABLED!!!!!
Log: Bringing up level for play took: 0.517923
SeamlessTravel: >> GameInfo::HandleSeamlessTravelPlayer:
UTPlayerController_11
SeamlessTravel: << GameInfo::HandleSeamlessTravelPlayer:
UTPlayerController_11
SeamlessTravel: >> GameInfo::HandleSeamlessTravelPlayer:
UTPlayerController_9
SeamlessTravel: << GameInfo::HandleSeamlessTravelPlayer:
UTPlayerController_9
ScriptLog: UTPlayerController_11::ServerRegisterPlayerRanking
NewPlayerRanking:'1000' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
ScriptLog: UTPlayerController_9::ServerRegisterPlayerRanking
NewPlayerRanking:'1352' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
SeamlessTravel: >> GameInfo::HandleSeamlessTravelPlayer:
UTPlayerController_10
SeamlessTravel: << GameInfo::HandleSeamlessTravelPlayer:
UTPlayerController_10
ScriptLog: UTPlayerController_10::ServerRegisterPlayerRanking
NewPlayerRanking:'1288' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
ScriptLog: START MATCH
ScriptLog:   Num Matches Played: 0
NetComeGo: Close TcpipConnection_6 12.227.166.170:3419
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 2 players
NetComeGo: Open TheWorld  12.227.166.170:3419
NetComeGo: Open TheWorld  58.109.105.208:1062
Log: Client netspeed is 10000
Log: UTPlayerController_12 got player TcpipConnection_9
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
ScriptLog: UTPlayerController_12::ServerRegisterPlayerRanking
NewPlayerRanking:'1540' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
NetComeGo: Close TcpipConnection_9 58.109.105.208:1062
ScriptLog: WARNING - Spectator only player leaving spectating state to go to
None
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 2 players
NetComeGo: Open TheWorld  203.184.44.139:2430
Log: Client netspeed is 10000
NetComeGo: Open TheWorld  58.109.105.208:1076
Log: Client netspeed is 10000
Log: UTPlayerController_13 got player TcpipConnection_10
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
Log: UTPlayerController_14 got player TcpipConnection_11
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
ScriptLog: UTPlayerController_13::ServerRegisterPlayerRanking
NewPlayerRanking:'1289' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
ScriptLog: UTPlayerController_14::ServerRegisterPlayerRanking
NewPlayerRanking:'1540' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
NetComeGo: Close TcpipConnection_7 202.59.18.222:2687
NetComeGo: Open TheWorld  211.28.254.51:62131
Log: Client netspeed is 10000
Log: UTPlayerController_15 got player TcpipConnection_12
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 5 players
ScriptLog: UTPlayerController_15::ServerRegisterPlayerRanking
NewPlayerRanking:'1630' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 5 players
NetComeGo: Open TheWorld  121.210.153.98:2651
Log: Client netspeed is 10000
Log: UTPlayerController_16 got player TcpipConnection_13
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 6 players
ScriptLog: UTPlayerController_16::ServerRegisterPlayerRanking
NewPlayerRanking:'1371' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 6 players
NetComeGo: Close TcpipConnection_8 12.227.166.170:3419
NetComeGo: Open TheWorld  58.107.75.161:62834
Log: Client netspeed is 10000
Log: UTPlayerController_17 got player TcpipConnection_14
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 7 players
ScriptLog: UTPlayerController_17::ServerRegisterPlayerRanking
NewPlayerRanking:'1281' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 7 players
NetComeGo: Open TheWorld  124.187.232.155:52751
Log: Client netspeed is 10000
ScriptLog: #   - Attempting to sync up the weapon
Log: UTPlayerController_18 got player TcpipConnection_15
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 8 players
ScriptLog: UTPlayerController_18::ServerRegisterPlayerRanking
NewPlayerRanking:'1385' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 8 players
NetComeGo: Open TheWorld  203.206.117.131:20390
Log: Client netspeed is 10000
NetComeGo: Close TcpipConnection_10 203.184.44.139:2430
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 7 players
NetComeGo: Open TheWorld  203.184.44.139:2430
Log: UTPlayerController_19 got player TcpipConnection_16
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 8 players
ScriptLog: UTPlayerController_19::ServerRegisterPlayerRanking
NewPlayerRanking:'1532' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 8 players
ScriptLog: #   - Attempting to sync up the weapon
NetComeGo: Open TheWorld  116.43.134.49:4440
Log: Client netspeed is 10000
NetComeGo: Close TcpipConnection_18 116.43.134.49:4440
NetComeGo: Open TheWorld  116.43.134.49:4440
NetComeGo: Close TcpipConnection_19 116.43.134.49:4440
NetComeGo: Open TheWorld  116.43.134.49:4440
NetComeGo: Open TheWorld  122.106.84.68:1221
Log: Client netspeed is 10000
Log: UTPlayerController_20 got player TcpipConnection_21
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 9 players
ScriptLog: UTPlayerController_20::ServerRegisterPlayerRanking
NewPlayerRanking:'1448' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 9 players
NetComeGo: Close TcpipConnection_16 203.206.117.131:20390
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 8 players
NetComeGo: Close TcpipConnection_1 60.240.254.203:12845
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 7 players
NetComeGo: Close TcpipConnection_11 58.109.105.208:1076
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 6 players
NetComeGo: Close TcpipConnection_15 124.187.232.155:52751
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 5 players
NetComeGo: Close TcpipConnection_21 122.106.84.68:1221
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
NetComeGo: Close TcpipConnection_5 60.242.135.125:3845
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
NetComeGo: Close TcpipConnection_12 211.28.254.51:62131
NetComeGo: Close TcpipConnection_14 58.107.75.161:62834
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 2 players
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
NetComeGo: Close TcpipConnection_13 121.210.153.98:2651
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 0 players
NetComeGo: Close TcpipConnection_17 203.184.44.139:2430
Log: CTRL-C has been pressed.

Log: appRequestExit(0)
Exit: Preparing to exit.
Exit: Game engine shut down
NetComeGo: Close TcpipConnection_20 116.43.134.49:4440
Exit: closesocket error (29)
Exit: UTcpNetDriver shut down
Exit: Object subsystem successfully closed.
Log: Shutting down FaceFX...
Log: FaceFX shutdown.
Exit: Exiting.
Exit: Name subsystem shutting down
Uninitialized: Log file closed,


On Dec 19, 2007 2:01 PM, [Apoc]Death <death at apoc.org> wrote:

> Hi, all.
>
> The reports that this bug is still here have kept my server host wary of
> starting to support this game, so I'm keen to get past it.  I just ran
> several games in a row on my linux dedicated install and was *unable* to
> reproduce the net hanging bug described here.  In the beta demo, I got the
> bug every mapchange, or every time a person joined, left, and then joined
> the server again, so it was easy to reproduce.  Doing any and all of these
> things, this server ran fine.
>
> Gentoo, 2.6.22 kernel, Athlon XP 2800+ and 1GB ram.  Stock VCTF, 10 bots,
> and 10 minute timelimits.  Here's the command line:
>
> ./ut3 server
> VCTF-Suspense?MinNetPlayers=1?numplay=10?MaxPlayers=10?BotSkill=3
> -login=XXXX -password=YYYY -unattended
>
> I left it up at 24.60.114.96:7777 or "Apoc Testbed... MatrixMoves coming
> soon!" in the VCTF tab  in the server browser.  Check it and see if you can
> crash it.
>
> Any info on settings so that I might be able to reproduce would be
> helpful.
>
> Cheers,
>
> -Rob
>
>
> On Dec 18, 2007, at 8:52 PM, Chris Brunelle wrote:
>
> I'm getting the exact same thing as well…
>
> L
>
> ------------------------------
> *From:* raXimous [mailto:teh.hax at gmail.com <teh.hax at gmail.com>]
> *Sent:* Tuesday, December 18, 2007 4:29 PM
> *To:* ut3 at icculus.org
> *Subject:* Re: [ut3] Beta demo linux server. mk2. Full retail linux
> server.
>
> NetComeGo: Close TcpipConnection_4 84.59.107.2:33139
> NetComeGo: Open TheWorld  84.59.107.2:33139
> NetComeGo: Close TcpipConnection_5 84.59.107.2:33139
> NetComeGo: Open TheWorld  84.59.107.2:33139
> NetComeGo: Close TcpipConnection_2 60.240.254.203:10154
> NetComeGo: Close TcpipConnection_6 84.59.107.2:33139
> NetComeGo: Open TheWorld  60.240.254.203:10221
> Log: Client netspeed is 10000
> NetComeGo: Close TcpipConnection_7 60.240.254.203:10221
> NetComeGo: Open TheWorld  60.240.254.203:10221
> NetComeGo: Close TcpipConnection_8 60.240.254.203:10221
> NetComeGo: Close TcpipConnection_3 60.240.254.203:10206
> Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 0 players
> NetComeGo: Open TheWorld  60.240.254.203:10221
> ScriptLog: Writing out stats for inactive player rax
> ScriptWarning: UTDeathmatch
> DM-Sentinel.TheWorld:PersistentLevel.UTDeathmatch_0 (Function
> UTGame.UTGame:WriteOnlinePlayerScores:0311) There were no playerscores to
> write out
> NetComeGo: Open TheWorld  60.240.254.203:10233
> Log: Client netspeed is 10000
> Log: UTPlayerController_2 got player TcpipConnection_10
> Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
>
> ScriptLog: UTPlayerController_2::ServerRegisterPlayerRanking
> NewPlayerRanking:'1352' was PlayerReplicationInfo.PlayerRanking:'0'
> Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
>
> ScriptLog: ProcessServerTravel: DM-ShangriLa
> Log: SeamlessTravel to: DM-ShangriLa
> Log: ClearAllAnimSetLinkupCaches - Took 18.47ms
> Log: Primary PhysX scene will be in software.
> Log: Creating Primary PhysX Scene.
> Log: Bringing World EnvyEntry.TheWorld up for play (30) at
> 2007.12.19-10.18.42
> Log: Bringing up level for play took: 0.001502
> Log: ClearAllAnimSetLinkupCaches - Took 20.62ms
> Log: Game class is 'UTDeathmatch'
> Log: Primary PhysX scene will be in software.
> Log: Creating Primary PhysX Scene.
> Log: Novodex Terrain Creation (Terrain_0): 8.038000 ms
> Log: Bringing World DM-ShangriLa.TheWorld up for play (30) at
> 2007.12.19-10.18.55
> ScriptLog: Mutators UTGame.UTMutator_Instagib
> ScriptLog: MinNetPlayers:  1
> ScriptLog: -- MAPVOTE is ENABLED!!!!!
> Log: Bringing up level for play took: 1.538786
> SeamlessTravel: >> GameInfo::HandleSeamlessTravelPlayer:
> UTPlayerController_4
> SeamlessTravel: << GameInfo::HandleSeamlessTravelPlayer:
> UTPlayerController_4
> SeamlessTravel: >> GameInfo::HandleSeamlessTravelPlayer: UTBot_3
> SeamlessTravel: << GameInfo::HandleSeamlessTravelPlayer: UTBot_3
> ScriptLog: UTPlayerController_4::ServerRegisterPlayerRanking
> NewPlayerRanking:'1352' was PlayerReplicationInfo.PlayerRanking:'0'
> Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
>
> ScriptLog: START MATCH
> ScriptLog:   Num Matches Played: 1
> NetComeGo: Close TcpipConnection_9 60.240.254.203:10221
> NetComeGo: Open TheWorld  90.206.183.21:1101
> Log: Client netspeed is 10000
> NetComeGo: Close TcpipConnection_11 90.206.183.21:1101
> NetComeGo: Open TheWorld  90.206.183.21:1101  <http://90.206.183.21:1101>
> NetComeGo: Close TcpipConnection_12 90.206.183.21:1101
> NetComeGo: Open TheWorld  90.206.183.21:1101
> Log: UDP recvfrom error: 111 () from 0.0.0.0:0
>
> I timed out approx 10mins after the UDP recv came up. the time between the
> 90.etc ip connecting and the recvfrom was less then 15 seconds
>
> hope you can get this sorted quick ryan, it's going to hurt otherwise :<
> On Dec 19, 2007 9:17 AM, raXimous <teh.hax at gmail.com> wrote:
> yeah ryan i can confirm it's definently still there, it's reacting the
> same way it did earlier too.....  trying to get it to happen again atm to
> get the log files for you
>
> On Dec 19, 2007 6:44 AM, Ryan C. Gordon < icculus at icculus.org> wrote:
>
> > Log: UDP recvfrom error: 111 () from 0.0.0.0:0 <http://0.0.0.0:0/>
> >
> > I remember that from the beta demo linux server.
> >
> > It appears epic missed it?
> I thought we fixed this. I'm researching this right now.
>
> --ryan.
>
>
> ---
> To unsubscribe, send a blank email to ut3-unsubscribe at icculus.org <ut3-unsubscribe at icculus.org>
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>
>
>
>
>
>
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