[ut3] Beta demo linux server. mk2. Full retail linux server.
Support ZIOMM - Jerome
jerome at ziomm.net
Wed Dec 19 08:04:32 EST 2007
Hi Ryan,
Something similar append here.
First i was thinked that was the map rotation, but with shorter timelimit it appared that is not.
(map rotate works fine)
All runs good, but with no reason all word freezing (camera still can move), players are all disconneted.
And after that, server still responding, but no one can connect.
Only way, is to stop and relaunch game server.
I send a copy of "Launch.log" results.
Kind regards
Jerome
ZIOMM
eMail : support at ziomm.net
Site : http://www.ziomm.net
----- Original Message -----
From: raXimous
To: ut3 at icculus.org
Sent: Wednesday, December 19, 2007 8:52 AM
Subject: Re: [ut3] Beta demo linux server. mk2. Full retail linux server.
alright it's happened again
startup line:
./ut3 server DM-Sentinel?Game=UTGame.UTDeathmatch?GameMode=0?minnetplayers=1?maxplayers=12?Mutator=UTGame.UTMutator_Instagib?timelimit=15?goalscore=0?AdminPassword=wut?bIsDedicated=True?bShouldAdvertise=True -login=wut -password=lolollololololololololoollolololololo -Port=7100 -log=idm1.txt -multihome=210.14.110.17 -nohomedir -unattended -configsubdir=IDM
The server survived untill Deck, with 4 minutes left, so around half an hour. between 8 and 10 players pretty much consistantly.
The fact this is happening is really hurting the server population... :<
Log: Log file open,
Init: Version: 3518
Init: Epic Internal: 0
Init: Compiled: Dec 17 2007 12:17:34
Init: Command line: server DM-Sentinel?Game= UTGame.UTDeathmatch?GameMode=0?minnetplayers=1?maxplayers=12?Mutator=UTGame.UTMutator_Instagib?timelimit=15?goal$
Init: Base directory: /home/rebs/ut3-dedicated/Binaries/
Init: Character set: Unicode
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/IDM/UTEditor.ini
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/IDM/UTEditorUserSettings.ini
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/IDM/UTEngine.ini
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/IDM/UTGame.ini
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/IDM/UTInput.ini
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/IDM/UTUI.ini
Init: File handle limit is soft=(1024), hard=(1024).
Init: Computer: unknown
Init: User: rebs
Init: BSD Sockets initialized
Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
Init: Object subsystem initialized
Init: Startup System Settings:
Init: System Settings:
Init: StaticDecals=false
Init: DynamicDecals=false
Init: DynamicLights=false
Init: DynamicShadows=false
Init: LightEnvironmentShadows=false
Init: CompositeDynamicLights=true
Init: DirectionalLightmaps=false
Init: MotionBlur=false
Init: DepthOfField=false
Init: Bloom=false
Init: QualityBloom=false
Init: Distortion=false
Init: DropParticleDistortion=true
Init: SpeedTreeLeaves=false
Init: SpeedTreeFronds=false
Init: OnlyStreamInTextures=false
Init: LensFlares=false
Init: FogVolumes=true
Init: FloatingPointRenderTargets=true
Init: Trilinear=false
Init: OneFrameThreadLag=true
Init: UseVsync=false
Init: UpscaleScreenPercentage=true
Init: Fullscreen=true
Init: AllowD3D10=true
Init: EnableHighPolyChars=false
Init: SkeletalMeshLODBias=1
Init: ParticleLODBias=2147483647
Init: DetailMode=0
Init: ShadowFilterQualityBias=-1
Init: MaxAnisotropy=0
Init: MaxMultisamples=1
Init: MinShadowResolution=32
Init: MaxShadowResolution=512
Init: ResX=640
Init: ResY=480
Init: ScreenPercentage= 50.000
Init: SceneCaptureStreamingMultiplier=1.000
Init: FoliageDrawRadiusMultiplier=0.000
Init: ShadowTexelsPerPixel=2.000
Log: TEXTUREGROUP_World: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log: TEXTUREGROUP_WorldSpecular: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log: TEXTUREGROUP_Character: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log: TEXTUREGROUP_Weapon: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log: TEXTUREGROUP_Vehicle: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log: TEXTUREGROUP_Effects: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
Log: TEXTUREGROUP_Skybox: (MinLODSize= 256,MaxLODSize= 512,LODBias=2)
Log: TEXTUREGROUP_UI: (MinLODSize= 256,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_LightAndShadowMap: (MinLODSize= 256,MaxLODSize= 512,LODBias=1)
Log: TEXTUREGROUP_RenderTarget: (MinLODSize= 1,MaxLODSize=4096,LODBias=0)
Init: Friendly System Settings:
Init: TextureDetail=Level5
Init: WorldDetail=Level5
Init: bUseVSync=0
Init: bUseMSAA=0
Init: ScreenPercentage= 50
Init: UpscaleScreenPercentage=1
Init: ResX= 640
Init: ResY= 480
Init: Fullscreen=1
Log: Initializing FaceFX...
Log: FaceFX initialized:
Log: version 1.710000
Log: licensee Unreal Engine 3 Licensee
Log: project Unreal Engine 3 Project
Log: GConfig::Find has loaded file: ..\Engine\Localization/int/Core.int
Log: GConfig::Find has loaded file: ..\Engine\Localization/int/Engine.int
Log: Loaded shader cache RefShaderCache-PC-D3D-SM3.CacheObject: 24748 shaders(5 legacy, 0 redundant), 2548 materials
Log: GConfig::Find has loaded file: ..\Engine\Localization/int/UnrealScriptTest.int
Log: GConfig::Find has loaded file: ..\UTGame\Localization/int/UTGame.int
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/IDM/UTWeapon.ini
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/IDM/UTCustomChar.ini
Log: GConfig::LoadFile associated file: ../UTGame/Config/IDM/UTMap.ini
Log: GConfig::Find has loaded file: ..\Engine\Localization/int/OnlineSubsystemGameSpy.int
Init: Version: 3518
Init: Epic Internal: 0
Init: Compiled: Dec 17 2007 12:24:38
Init: Command line: DM-Sentinel?Game=UTGame.UTDeathmatch?GameMode=0?minnetplayers=1?maxplayers=12?Mutator=UTGame.UTMutator_Instagib?timelimit=15?goalscore=$
Init: Base directory: /home/rebs/ut3-dedicated/Binaries/
Init: Character set: Unicode
Log: Executing Class Engine.ServerCommandlet
Log: Initializing Game Engine...
Init: UEngine initialized
Log: Looking for DLC...
Log: Object size..............: 60
Log: Actor size...............: 436
Log: ActorComponent size......: 88
Log: PrimitiveComponent size..: 448
Log: GConfig::Find has loaded file: ../UTGame/Config/IDM/UTUIDataStore_Registry_0.ini
Log: GConfig::Find has loaded file: ../UTGame/Config/IDM/UTCustomUTv1.ini
Log: GConfig::Find has loaded file: ../UTGame/Config/IDM/UTcustomutv1a.ini
Log: GConfig::Find has loaded file: ../UTGame/Config/IDM/UTCompat.ini
Log: Performing DNS lookup for stunserver.org
Log: Browse: DM-Sentinel?Name=Player?team=255?Game=UTGame.UTDeathmatch?GameMode=0?minnetplayers=1?maxplayers=12?Mutator=UTGame.UTMutator_Instagib?timelimit=$
Log: LoadMap: DM-Sentinel?Name=Player?team=255?Game=UTGame.UTDeathmatch?GameMode=0?minnetplayers=1?maxplayers=12?Mutator=UTGame.UTMutator_Instagib?timelimit$
Log: GConfig::Find has loaded file: ..\UTGame\Localization/int/UTGameContent.int
Log: GConfig::Find has loaded file: ..\UTGame\Localization/int/DM-Sentinel.int
Log: Game class is 'UTDeathmatch'
Init: Sockets: Socket queue 262142 / 262142
Log: NetMode is now 1
Log: Octree Warning (AddPrimitive): StaticMeshComponent_198 (Owner: DM-Sentinel.TheWorld:PersistentLevel.StaticMeshActor_880) Outside World.
Log: Primary PhysX scene will be in software.
Log: Creating Primary PhysX Scene.
Log: Bringing World DM-Sentinel.TheWorld up for play (30) at 2007.12.19-18.15.37
ScriptLog: Mutators UTGame.UTMutator_Instagib
ScriptLog: MinNetPlayers: 1
ScriptLog: -- MAPVOTE is ENABLED!!!!!
Log: Bringing up level for play took: 0.636407
Log: ########### Finished loading level: 1.824836 seconds
Init: Game engine initialized
Log: Initializing Game Engine Completed
Log: FSTUNClient resolved stunserver.org (192.245.12.229)
NetComeGo: Open TheWorld 202.59.18.222:2687
Log: Client netspeed is 10000
Log: UTPlayerController_0 got player TcpipConnection_0
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
ScriptLog: UTPlayerController_0::ServerRegisterPlayerRanking NewPlayerRanking:'1329' was PlayerReplicationInfo.PlayerRanking:'0 '
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
ScriptLog: START MATCH
ScriptLog: Num Matches Played: 0
NetComeGo: Open TheWorld 60.240.254.203:12845
Log: Client netspeed is 10000
Log: UTPlayerController_1 got player TcpipConnection_1
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 2 players
ScriptLog: UTPlayerController_1::ServerRegisterPlayerRanking NewPlayerRanking:'1352' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 2 players
NetComeGo: Open TheWorld 203.184.44.139:2413
Log: Client netspeed is 10000
Log: UTPlayerController_2 got player TcpipConnection_2
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
ScriptLog: UTPlayerController_2::ServerRegisterPlayerRanking NewPlayerRanking:'1289' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
NetComeGo: Open TheWorld 76.107.77.58:3823
Log: Client netspeed is 10000
Log: UTPlayerController_3 got player TcpipConnection_3
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
ScriptLog: UTPlayerController_3::ServerRegisterPlayerRanking NewPlayerRanking:'957' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
NetComeGo: Close TcpipConnection_3 76.107.77.58:3823
NetComeGo: Close TcpipConnection_4 76.107.77.58:3823
NetComeGo: Open TheWorld 60.242.135.125:3845
Log: Client netspeed is 10000
Log: UTPlayerController_4 got player TcpipConnection_5
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
ScriptLog: UTPlayerController_4::ServerRegisterPlayerRanking NewPlayerRanking:'1288' was PlayerReplicationInfo.PlayerRanking:'0 '
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
NetComeGo: Open TheWorld 12.227.166.170:3419
Log: Client netspeed is 10000
Log: UTPlayerController_5 got player TcpipConnection_6
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 5 players
ScriptLog: UTPlayerController_5::ServerRegisterPlayerRanking NewPlayerRanking:'1000' was PlayerReplicationInfo.PlayerRanking:'0 '
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 5 players
ScriptLog: Writing out stats for player PistonMan
ScriptLog: Writing out stats for player DrLaZy
ScriptLog: Writing out stats for player rax
ScriptLog: Writing out stats for player MasterMeers
Log: UDP recvfrom error: 111 () from 0.0.0.0:0
NetComeGo: Close TcpipConnection_0 202.59.18.222:2687
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
NetComeGo: Open TheWorld 202.59.18.222:2687
ScriptLog: Received a map update for a none existant MapID (12)
NetComeGo: Close TcpipConnection_2 203.184.44.139:2413
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (3)
ScriptLog: Received a map update for a none existant MapID (3)
ScriptLog: Received a map update for a none existant MapID (12)
ScriptLog: Received a map update for a none existant MapID (12)
ScriptLog: Received a map update for a none existant MapID (11)
ScriptLog: Received a map update for a none existant MapID (11)
ScriptLog: Received a map update for a none existant MapID (11)
ScriptLog: Received a map update for a none existant MapID (11)
ScriptLog: Received a map update for a none existant MapID (12)
ScriptLog: Received a map update for a none existant MapID (12)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: Received a map update for a none existant MapID (7)
ScriptLog: ProcessServerTravel: DM-Deck
Log: SeamlessTravel to: DM-Deck
Log: ClearAllAnimSetLinkupCaches - Took 17.19ms
Log: Primary PhysX scene will be in software.
Log: Creating Primary PhysX Scene.
Log: Bringing World EnvyEntry.TheWorld up for play (30) at 2007.12.19-18.32.45
Log: Bringing up level for play took: 0.005257
Log: ClearAllAnimSetLinkupCaches - Took 18.72ms
Log: Game class is 'UTDeathmatch'
Log: Primary PhysX scene will be in software.
Log: Creating Primary PhysX Scene.
Log: Bringing World DM-Deck.TheWorld up for play (30) at 2007.12.19-18.32.57
ScriptLog: Mutators UTGame.UTMutator_Instagib
ScriptLog: MinNetPlayers: 1
ScriptLog: -- MAPVOTE is ENABLED!!!!!
Log: Bringing up level for play took: 0.517923
SeamlessTravel: >> GameInfo::HandleSeamlessTravelPlayer: UTPlayerController_11
SeamlessTravel: << GameInfo::HandleSeamlessTravelPlayer: UTPlayerController_11
SeamlessTravel: >> GameInfo::HandleSeamlessTravelPlayer: UTPlayerController_9
SeamlessTravel: << GameInfo::HandleSeamlessTravelPlayer: UTPlayerController_9
ScriptLog: UTPlayerController_11::ServerRegisterPlayerRanking NewPlayerRanking:'1000' was PlayerReplicationInfo.PlayerRanking:'0 '
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
ScriptLog: UTPlayerController_9::ServerRegisterPlayerRanking NewPlayerRanking:'1352' was PlayerReplicationInfo.PlayerRanking:'0 '
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
SeamlessTravel: >> GameInfo::HandleSeamlessTravelPlayer: UTPlayerController_10
SeamlessTravel: << GameInfo::HandleSeamlessTravelPlayer: UTPlayerController_10
ScriptLog: UTPlayerController_10::ServerRegisterPlayerRanking NewPlayerRanking:'1288' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
ScriptLog: START MATCH
ScriptLog: Num Matches Played: 0
NetComeGo: Close TcpipConnection_6 12.227.166.170:3419
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 2 players
NetComeGo: Open TheWorld 12.227.166.170:3419
NetComeGo: Open TheWorld 58.109.105.208:1062
Log: Client netspeed is 10000
Log: UTPlayerController_12 got player TcpipConnection_9
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
ScriptLog: UTPlayerController_12::ServerRegisterPlayerRanking NewPlayerRanking:'1540' was PlayerReplicationInfo.PlayerRanking:'0 '
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
NetComeGo: Close TcpipConnection_9 58.109.105.208:1062
ScriptLog: WARNING - Spectator only player leaving spectating state to go to None
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 2 players
NetComeGo: Open TheWorld 203.184.44.139:2430
Log: Client netspeed is 10000
NetComeGo: Open TheWorld 58.109.105.208:1076
Log: Client netspeed is 10000
Log: UTPlayerController_13 got player TcpipConnection_10
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
Log: UTPlayerController_14 got player TcpipConnection_11
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
ScriptLog: UTPlayerController_13::ServerRegisterPlayerRanking NewPlayerRanking:'1289' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
ScriptLog: UTPlayerController_14::ServerRegisterPlayerRanking NewPlayerRanking:'1540' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
NetComeGo: Close TcpipConnection_7 202.59.18.222:2687
NetComeGo: Open TheWorld 211.28.254.51:62131
Log: Client netspeed is 10000
Log: UTPlayerController_15 got player TcpipConnection_12
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 5 players
ScriptLog: UTPlayerController_15::ServerRegisterPlayerRanking NewPlayerRanking:'1630' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 5 players
NetComeGo: Open TheWorld 121.210.153.98:2651
Log: Client netspeed is 10000
Log: UTPlayerController_16 got player TcpipConnection_13
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 6 players
ScriptLog: UTPlayerController_16::ServerRegisterPlayerRanking NewPlayerRanking:'1371' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 6 players
NetComeGo: Close TcpipConnection_8 12.227.166.170:3419
NetComeGo: Open TheWorld 58.107.75.161:62834
Log: Client netspeed is 10000
Log: UTPlayerController_17 got player TcpipConnection_14
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 7 players
ScriptLog: UTPlayerController_17::ServerRegisterPlayerRanking NewPlayerRanking:'1281' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 7 players
NetComeGo: Open TheWorld 124.187.232.155:52751
Log: Client netspeed is 10000
ScriptLog: # - Attempting to sync up the weapon
Log: UTPlayerController_18 got player TcpipConnection_15
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 8 players
ScriptLog: UTPlayerController_18::ServerRegisterPlayerRanking NewPlayerRanking:'1385' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 8 players
NetComeGo: Open TheWorld 203.206.117.131:20390
Log: Client netspeed is 10000
NetComeGo: Close TcpipConnection_10 203.184.44.139:2430
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 7 players
NetComeGo: Open TheWorld 203.184.44.139:2430
Log: UTPlayerController_19 got player TcpipConnection_16
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 8 players
ScriptLog: UTPlayerController_19::ServerRegisterPlayerRanking NewPlayerRanking:'1532' was PlayerReplicationInfo.PlayerRanking:'0 '
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 8 players
ScriptLog: # - Attempting to sync up the weapon
NetComeGo: Open TheWorld 116.43.134.49:4440
Log: Client netspeed is 10000
NetComeGo: Close TcpipConnection_18 116.43.134.49:4440
NetComeGo: Open TheWorld 116.43.134.49:4440
NetComeGo: Close TcpipConnection_19 116.43.134.49:4440
NetComeGo: Open TheWorld 116.43.134.49:4440
NetComeGo: Open TheWorld 122.106.84.68:1221
Log: Client netspeed is 10000
Log: UTPlayerController_20 got player TcpipConnection_21
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 9 players
ScriptLog: UTPlayerController_20::ServerRegisterPlayerRanking NewPlayerRanking:'1448' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 9 players
NetComeGo: Close TcpipConnection_16 203.206.117.131:20390
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 8 players
NetComeGo: Close TcpipConnection_1 60.240.254.203:12845
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 7 players
NetComeGo: Close TcpipConnection_11 58.109.105.208:1076
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 6 players
NetComeGo: Close TcpipConnection_15 124.187.232.155:52751
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 5 players
NetComeGo: Close TcpipConnection_21 122.106.84.68:1221
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 4 players
NetComeGo: Close TcpipConnection_5 60.242.135.125:3845
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 3 players
NetComeGo: Close TcpipConnection_12 211.28.254.51:62131
NetComeGo: Close TcpipConnection_14 58.107.75.161:62834
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 2 players
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
NetComeGo: Close TcpipConnection_13 121.210.153.98:2651
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 0 players
NetComeGo: Close TcpipConnection_17 203.184.44.139:2430
Log: CTRL-C has been pressed.
Log: appRequestExit(0)
Exit: Preparing to exit.
Exit: Game engine shut down
NetComeGo: Close TcpipConnection_20 116.43.134.49:4440
Exit: closesocket error (29)
Exit: UTcpNetDriver shut down
Exit: Object subsystem successfully closed.
Log: Shutting down FaceFX...
Log: FaceFX shutdown.
Exit: Exiting.
Exit: Name subsystem shutting down
Uninitialized: Log file closed,
On Dec 19, 2007 2:01 PM, [Apoc]Death <death at apoc.org> wrote:
Hi, all.
The reports that this bug is still here have kept my server host wary of starting to support this game, so I'm keen to get past it. I just ran several games in a row on my linux dedicated install and was *unable* to reproduce the net hanging bug described here. In the beta demo, I got the bug every mapchange, or every time a person joined, left, and then joined the server again, so it was easy to reproduce. Doing any and all of these things, this server ran fine.
Gentoo, 2.6.22 kernel, Athlon XP 2800+ and 1GB ram. Stock VCTF, 10 bots, and 10 minute timelimits. Here's the command line:
./ut3 server VCTF-Suspense?MinNetPlayers=1?numplay=10?MaxPlayers=10?BotSkill=3 -login=XXXX -password=YYYY -unattended
I left it up at 24.60.114.96:7777 or "Apoc Testbed... MatrixMoves coming soon!" in the VCTF tab in the server browser. Check it and see if you can crash it.
Any info on settings so that I might be able to reproduce would be helpful.
Cheers,
-Rob
On Dec 18, 2007, at 8:52 PM, Chris Brunelle wrote:
I'm getting the exact same thing as well…
L
--------------------------------------------------------------------------
From: raXimous [mailto:teh.hax at gmail.com]
Sent: Tuesday, December 18, 2007 4:29 PM
To: ut3 at icculus.org
Subject: Re: [ut3] Beta demo linux server. mk2. Full retail linux server.
NetComeGo: Close TcpipConnection_4 84.59.107.2:33139
NetComeGo: Open TheWorld 84.59.107.2:33139
NetComeGo: Close TcpipConnection_5 84.59.107.2:33139
NetComeGo: Open TheWorld 84.59.107.2:33139
NetComeGo: Close TcpipConnection_2 60.240.254.203:10154
NetComeGo: Close TcpipConnection_6 84.59.107.2:33139
NetComeGo: Open TheWorld 60.240.254.203:10221
Log: Client netspeed is 10000
NetComeGo: Close TcpipConnection_7 60.240.254.203:10221
NetComeGo: Open TheWorld 60.240.254.203:10221
NetComeGo: Close TcpipConnection_8 60.240.254.203:10221
NetComeGo: Close TcpipConnection_3 60.240.254.203:10206
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 0 players
NetComeGo: Open TheWorld 60.240.254.203:10221
ScriptLog: Writing out stats for inactive player rax
ScriptWarning: UTDeathmatch DM-Sentinel.TheWorld:PersistentLevel.UTDeathmatch_0 (Function UTGame.UTGame:WriteOnlinePlayerScores:0311) There were no playerscores to write out
NetComeGo: Open TheWorld 60.240.254.203:10233
Log: Client netspeed is 10000
Log: UTPlayerController_2 got player TcpipConnection_10
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
ScriptLog: UTPlayerController_2::ServerRegisterPlayerRanking NewPlayerRanking:'1352' was PlayerReplicationInfo.PlayerRanking:'0 '
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
ScriptLog: ProcessServerTravel: DM-ShangriLa
Log: SeamlessTravel to: DM-ShangriLa
Log: ClearAllAnimSetLinkupCaches - Took 18.47ms
Log: Primary PhysX scene will be in software.
Log: Creating Primary PhysX Scene.
Log: Bringing World EnvyEntry.TheWorld up for play (30) at 2007.12.19-10.18.42
Log: Bringing up level for play took: 0.001502
Log: ClearAllAnimSetLinkupCaches - Took 20.62ms
Log: Game class is 'UTDeathmatch'
Log: Primary PhysX scene will be in software.
Log: Creating Primary PhysX Scene.
Log: Novodex Terrain Creation (Terrain_0): 8.038000 ms
Log: Bringing World DM-ShangriLa.TheWorld up for play (30) at 2007.12.19-10.18.55
ScriptLog: Mutators UTGame.UTMutator_Instagib
ScriptLog: MinNetPlayers: 1
ScriptLog: -- MAPVOTE is ENABLED!!!!!
Log: Bringing up level for play took: 1.538786
SeamlessTravel: >> GameInfo::HandleSeamlessTravelPlayer: UTPlayerController_4
SeamlessTravel: << GameInfo::HandleSeamlessTravelPlayer: UTPlayerController_4
SeamlessTravel: >> GameInfo::HandleSeamlessTravelPlayer: UTBot_3
SeamlessTravel: << GameInfo::HandleSeamlessTravelPlayer: UTBot_3
ScriptLog: UTPlayerController_4::ServerRegisterPlayerRanking NewPlayerRanking:'1352' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
ScriptLog: START MATCH
ScriptLog: Num Matches Played: 1
NetComeGo: Close TcpipConnection_9 60.240.254.203:10221
NetComeGo: Open TheWorld 90.206.183.21:1101
Log: Client netspeed is 10000
NetComeGo: Close TcpipConnection_11 90.206.183.21:1101
NetComeGo: Open TheWorld 90.206.183.21:1101
NetComeGo: Close TcpipConnection_12 90.206.183.21:1101
NetComeGo: Open TheWorld 90.206.183.21:1101
Log: UDP recvfrom error: 111 () from 0.0.0.0:0
I timed out approx 10mins after the UDP recv came up. the time between the 90.etc ip connecting and the recvfrom was less then 15 seconds
hope you can get this sorted quick ryan, it's going to hurt otherwise :<
On Dec 19, 2007 9:17 AM, raXimous <teh.hax at gmail.com > wrote:
yeah ryan i can confirm it's definently still there, it's reacting the same way it did earlier too..... trying to get it to happen again atm to get the log files for you
On Dec 19, 2007 6:44 AM, Ryan C. Gordon < icculus at icculus.org> wrote:
> Log: UDP recvfrom error: 111 () from 0.0.0.0:0 < http://0.0.0.0:0/>
>
> I remember that from the beta demo linux server.
>
> It appears epic missed it?
I thought we fixed this. I'm researching this right now.
--ryan.
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