[ut2004] hit-hit-hitching on debian etch
Abram B Olson
schwarzgerat at gmail.com
Thu May 3 15:15:05 EDT 2007
yep still does it. So it's probably not the audio.
On Thu, 2007-05-03 at 15:13 -0400, Michael wrote:
> try starting with --nosound, that might help isolate the problem.
> > Ok I did that and it did seem to lessen the hitching quite a bit although
> > it did not go away entirely.
> > Just to clarify, in /usr/lib there was libopenal.so.0 which was a link to
> > libopenal.so.0.0.0.0 does it matter which one I copy to the games System
> > directory and do I need to rename it to libopenal.so?
> > Also, any other suggestions? I'm not afraid to compile my own kernel if
> > that's what it takes :-)
> > Thanks again. You all are awesome.
> > Abe
> > Sent via BlackBerry from Cingular Wireless
> > -----Original Message-----
> > From: "Steve Ellis" <icarus.lnx at gmail.com>
> > Date: Thu, 3 May 2007 11:43:00
> > To:ut2004 at icculus.org
> > Subject: Re: [ut2004] hit-hit-hitching on debian etch
> > Try forcing it to use the system provided openal.so driver provided,
> > I've seen it cause problems like this with ALSA
> > copy your system openal.so into the ut2004/system...at least it's
> > worked for me and a few others...
> > On 5/3/07, Abram B Olson <schwarzgerat at gmail.com> wrote:
> >> Ok so now that I can play the game I've found that it is hitching like
> >> crazy. I'm using the stock debian kernel for etch, I've tried both the
> >> nvidia 97.55 and 100.14.03 drivers and my hardware is this:
> >> core2 duo E6400
> >> asus p5b
> >> 2 gigs ddr2 6400
> >> nvidia 8800gts
> >> on-board audio
> >> 1280x1024 native resolution lcd
> >> It happens regardless of the settings in game. It feels like the game
> >> just isn't responding for a fraction of a second.
> >> I've played ut2004 in linux many times before and I've never seen it do
> >> this.
> >> Anyone have any suggestions for things to look at that might be causing
> >> this?
> >> Abe
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