[ut2004] hit-hit-hitching on debian etch

schwarzgerat at gmail.com schwarzgerat at gmail.com
Thu May 3 15:01:37 EDT 2007


Ok I did that and it did seem to lessen the hitching quite a bit although it did not go away entirely.

Just to clarify, in /usr/lib there was libopenal.so.0 which was a link to libopenal.so.0.0.0.0 does it matter which one I copy to the games System directory and do I need to rename it to libopenal.so?

Also, any other suggestions? I'm not afraid to compile my own kernel if that's what it takes :-)

Thanks again. You all are awesome.

Abe
Sent via BlackBerry from Cingular Wireless  

-----Original Message-----
From: "Steve Ellis" <icarus.lnx at gmail.com>
Date: Thu, 3 May 2007 11:43:00 
To:ut2004 at icculus.org
Subject: Re: [ut2004] hit-hit-hitching on debian etch

Try forcing it to use the system provided openal.so driver provided,
I've seen it cause problems like this with ALSA

copy your system openal.so into the ut2004/system...at least it's
worked for me and a few others...



On 5/3/07, Abram B Olson <schwarzgerat at gmail.com> wrote:
> Ok so now that I can play the game I've found that it is hitching like
> crazy. I'm using the stock debian kernel for etch, I've tried both the
> nvidia 97.55 and 100.14.03 drivers and my hardware is this:
>
> core2 duo E6400
> asus p5b
> 2 gigs ddr2 6400
> nvidia 8800gts
> on-board audio
> 1280x1024 native resolution lcd
>
> It happens regardless of the settings in game. It feels like the game
> just isn't responding for a fraction of a second.
>
> I've played ut2004 in linux many times before and I've never seen it do
> this.
>
> Anyone have any suggestions for things to look at that might be causing
> this?
>
>
> Abe
>
>


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