[ut2004] Performance Issues
marnold at ez-net.com
Thu Apr 29 09:37:56 EDT 2004
>> I'm running UT2004 on Linux 2.6.5, with a 3.2 gHz P4, with a GeForce
>> FX 5200.
>> I'm getting pretty bad performance (about 20-30 fps, with constant
>> drops to 15 or so). Is I can do besides turning down the graphics (I'm
>> running at 1024x768, with the default settings)? Things like heapsize
>> in Quake 3?
> From what I undestand the big thing to do is to increase the VARSize
> from 32 to 64 in the ut2004.ini file. Here's what it says at
> Speeding up AS-Mothership
> Note: this tip may be specific to the Linux version and/or the OpenGL
> renderer. I was having major framerate issues with the AS-Mothership map
> with the Linux version of UT2K4 with my Athlon XP 1800+, 512M RAM, and
> an NVIDIA GeForceFX 5700 Ultra. No amount of in-game tweaking seemed to
> do any good. Ryan "icculus" Gordon (who did the Linux port for Epic)
> suggested opening up my UT2004.ini and changing VARSize=32 to VARSize=64
> to see if that would help. That made a dramatic change. VARSize controls
> how much static geometry in megabytes can be cached in AGP memory.
This is really only going to help with AS-Mothership.
How much memory do you have? Is this on every map or just big, open
ones? Your 3.2 P4 should be fine. The 5200 could very well be a bottle
neck. What NVIDIA drivers are you using?
More information about the ut2004