[ut2003io] SMP ?
myname at biznet.net
Mon Sep 23 13:49:52 EDT 2002
Don't know if this helps, but a few months back I sent an email to Epic
asking if UT2k3 supported dual processors, and they told me that UT2k3 only
supported single processors.
I did some tests about 2 years back and the SBLive card did suck up alot of
CPU cycles, and appeared to be more of a resource hog than other cards I
tested (hercules and turtle beach).
Hope this helps.
Your current rig should be sufficient, just not at 1280x1024. :)
At 12:54 PM 9/23/02, you wrote:
>I have machine including a 1GHz Athlon, plenty of RAM, GeForce4 Ti4200,
>I like the demo very much, but it suffers from a few slow downs in the
>heat of battle (details at max, res. of 1280x, I think).
>I'm thinking of upgrading/replacing this box, and until I recently read a
>posting (I think it was one of Ryan's) about a sound driver taking a lot
>of CPU time on one CPU of an SMP machine, I had been assuming there
>probably wasn't much merit in forking out for a dual CPU machine for the
>sake of gaming. But this post got me wondering.
>So I'm thinking along the lines of:
>a) Asus A7V333, Athlon XP2100+, PC2700 RAM
>b) Asus A7M266-D, dual Athlon MP1900+'s, PC2100 RAM
>I wouldn't really be using this box for many demanding applications other
>than gaming. just the occasional compile really.
>Do you guys consider there's any merit in SMP over single CPU for gaming ?
>Appologies in advance if you consider this off topic, I guess it's
>slightly on / slightly off. But I know you are good people to ask.
>PS. Thanks to Ryan and others for the great game port and very
>informative postings. Great to see people catering for linux gamers and
>doing a superb job of it.
>Back to fighting with wine to get my mic working with HalfLife ... (sigh)
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