[ut2003io] shadows

floam floam at enuff.org
Mon Sep 23 01:34:20 EDT 2002


aww. Anything else that the opengl renderer cant do that directx can? 
(or the other way around, i wish :P )

Daniel Vogel wrote:

>Not with the OpenGL renderer as it relies on render- to- texture which is a
>mess to do with OpenGL.
>
>-- Daniel, Epic Games Inc.
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>>-----Original Message-----
>>From: floam [mailto:floam at enuff.org]
>>Sent: Monday, September 23, 2002 1:24 AM
>>To: ut2003 at icculus.org
>>Subject: [ut2003io] shadows
>>
>>
>>    I've seen screenies of really nice shadows that match the models,
>>all i get is a little blob under me. Any way to turn this on?
>>
>>this is what im talking about:
>>http://smileyhaha.8m.com/images/shot00046.jpg
>>
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