[ut2003io] shadows

Daniel Vogel vogel at epicgames.com
Mon Sep 23 01:25:04 EDT 2002


Not with the OpenGL renderer as it relies on render- to- texture which is a
mess to do with OpenGL.

-- Daniel, Epic Games Inc.

> -----Original Message-----
> From: floam [mailto:floam at enuff.org]
> Sent: Monday, September 23, 2002 1:24 AM
> To: ut2003 at icculus.org
> Subject: [ut2003io] shadows
>
>
>     I've seen screenies of really nice shadows that match the models,
> all i get is a little blob under me. Any way to turn this on?
>
> this is what im talking about:
> http://smileyhaha.8m.com/images/shot00046.jpg
>




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