[ut2003io] Slowdown after map changes
klierman at bigfoot.com
Fri Oct 11 08:50:13 EDT 2002
I might have a similar problem.... i primarily noticed it manifest as
map loading taking WAY to long. The first couple levels i play (instant
action) loads in like 15 seconds, but eventually they take over a minute
to load. I had thought it was just a CPU/memory load problem, but i'm
(as a side issue, top seems messed up on my mdk 9 system. My cpu idle
time is never over like 40%, and often is less than 0. BUT no tasks are
taking up all the CPU either. like:
CPU0 states: 0.6% user, 0.2% system, 0.0% nice, 0.103% idle
CPU1 states: 0.3% user, 0.9% system, 0.0% nice, 0.99% idle)
dual athlon 1900
nvidia driver 1.0-3123
On Fri, 2002-10-11 at 05:40, Carsten Weinhold wrote:
> I got a strange problem:
> After changing or reloading maps four or five times the frame rates drop
> to about 50% of the normal values. I can reproduce this by starting the
> game, entering a map, go back to main menu (I click on 'forfeit'
> already in spectator mode to abort). Then I start another match, exit
> it, start another ... when entering e.g. CTF-Magma the fourth time it
> happens, my frame rate drops to unplayable 20-25 fps (normal 35+). On
> other maps it sometimes takes 5 or more reloads, but sooner or later
> it'll happen. It doesn't matter, whether you complete a match or leave
> the map immediately after loading.
> This problem also occurs when I start the game with -nosound and it was
> also there in the demo. The only way to get normal game speed again is
> to restart the game.
> Has anyone else noticed this? I didn't see a bug report about it.
> I don't know, whether it is important or not, but when I terminate X it
> complains about a missing MTRR for one of the memory segments X/the
> graphics driver uses.
> My system:
> AthlonXP 1800+, Via KT266A board, GeForce III Ti200, 512 MB DDR
> Debian Woody, Linux 2.4.19-ac4, NVidia driver 1.0-3123
More information about the ut2003