[sdlsound] On the fly sampling using playsound
Ryan C. Gordon
icculus at clutteredmind.org
Wed Oct 20 06:43:17 EDT 2004
> But this gives me garbled noise(superfast version of the original .wav file)
> and deploys the SDL parachute .
> Any ideas on how to go about achieving this. Any suggestions would be great.
This is a bug, because we use SDL's resampler, which only converts
between powers of two (i.e. - 11025->44100 or 8000->16000).
If you just need to resample a .wav on the command line, there's a
program named sox that does this well.
I'm expecting to correct this bug for SDL_sound 2.0, but it's quite a
ways away yet.
More information about the sdlsound