[quake3] ioq3 1.35?

Zachary Slater zakk at timedoctor.org
Tue Jan 8 20:08:08 EST 2008


monk at rq3.com wrote:
> There's no real ioq3 roadmap anymore that I can see, but from what I
> remember the main additional features were ipv6 (which was made and due to
> be revisited after unix and win net code got merged, which it did?) and
> 4-player split-screen, which would be awesome if someone ported ioq3 to
> Dreamcast or some other console.  I think DC has both a NetBSD port and a
> Linux port of some type, so it might be feasible if the hardware is
> powerful enough.  Other than that I can't think of why you'd want 4-player
> on a PC; just doesn't seem social enough (versus a couch and TV) nor have
> the proper controller support (4 mice and keyboards versus 4 gamepads?).
> 

4-player split screen always has been a joke.

-- 
- Zachary J. Slater
zakk at timedoctor.org
zacharyslater at gmail.com



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