[quake3] Quake3 on Solaris/Sparc

Georg Vogel sniffzzs at hotmail.com
Sun Jul 16 13:26:29 EDT 2006


Hello Vincent,

well, I guess my hardware is a bit older than what you suggest...
It's a U80 quad 450 but at least I use a Expert3D... unfortunately nobody 
seems to be interested in SMP...

Binaries would be great but I'll see what I can do myself but I don't see 
myself getting very far...

At least your reply gives me hope!

regards,
Georg


>From: vincent at cojot.name
>Reply-To: quake3 at icculus.org
>To: quake3 at icculus.org, Georg Vogel <sniffzzs at hotmail.com>
>Subject: Re: [quake3] Quake3 on Solaris/Sparc
>Date: Sun, 16 Jul 2006 18:16:27 +0200 (CEST)
>
>On Sun, 16 Jul 2006, Georg Vogel wrote:
>
>>Hi,
>>
>>a saw a screenshot on your homepage which showed that someone did get 
>>quake3 working on sparc hardware.
>>I tried it, too but ran into a couple of problems.
>>I'd like to know which Solaris was used and what had to be done in general 
>>to play quake3 on solaris/sparc...
>>
>>thanks so far,
>>Georg
>
>Hallo Georg,
>
>Solaris 10 was used but it will most likely run/compile fine on Solaris 
>8/9/10 provided you have recent hardware and hardware OpenGL.
>
>So far, here is what you need:
>
>- XVR-600 graphics card as a -minimum- (XVR-1000 or XVR-1200 recommended). 
>(NB: q3 OpenGL extensions must be disabled on the XVR-600 because of 
>display artifacts). I should really open a call with SUN about this..
>
>- I think q3 runs -with- q3 OpenGL extensions enabled on the XVR-1000 but 
>that's from memory..
>
>- You need something above an US-IIi 650Mhz as a minimum for decent perf, 
>really... US-IIIi or US-IIICu will be great.
>
>- I have not tested software-only mode on Solaris/Sparc.
>
>ioq3 is most liky a no-go on such platforms as Creator3d, Elite3D, 
>Creator2d, Sbus, etc...
>
>I'm in the middle of moving between appartments so I cannot be of much help 
>right now but I'll provide binaries in the not-so-distant future..
>
>Regards,
>
>--
>,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,
>Vincent S. Cojot, Computer Engineering. STEP project. 
>_.,-*~'`^`'~*-,._.,-*~
>Ecole Polytechnique de Montreal, Comite Micro-Informatique. 
>_.,-*~'`^`'~*-,.
>Linux Xview/OpenLook resources page _.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'
>http://step.polymtl.ca/~coyote  _.,-*~'`^`'~*-,._ coyote at NOSPAM4cojot.name
>
>They cannot scare me with their empty spaces
>Between stars - on stars where no human race is
>I have it in me so much nearer home
>To scare myself with my own desert places.       - Robert Frost
>
>





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