[quake3] Re: md4 skeletal model format

Tim Stowell stowellt at gmail.com
Fri Jan 27 12:32:59 EST 2006


That makes sense. I guess I'm a bit confused, as I thought the model format
itself was the same as that used by the EliteForce models, and that to use
the skeletal model system at all required a change to cgame.

On 1/27/06, Thilo Schulz <arny at ats.s.bawue.de> wrote:
>
> On Friday 27 January 2006 18:14, Tim Stowell wrote:
> > Sorry, saw the page but didn't know if you meant something else. I read
> > through your earlier posts in the mailing list about how you used the
> Elite
> > Forces vms because it had the necessary changes to cgame. Do I need to
> make
> > modifications to cgame also to use the new models? Sorry for all the
> > questions, but I am new to this, thanks.
>
> Not for the model format itself. If you want to use the EliteForce models
> though, you must make the same changes, yes.
>
> --
> Thilo Schulz
>
>
>
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