[quake3] Flares over lightsources

Zachary J. Slater zakk at timedoctor.org
Wed Apr 19 20:38:42 EDT 2006


Thilo Schulz wrote:
> Sorry,
> 
> I forgot some instructions still:
> You enable flares by setting r_flares to 1 in the console.
> I introduced a new cvar, namely r_flareCoeff. This cvar will determine how 
> quickly the flare will fade with increasing distance. Default value is 150.
> 
This defaults to off, right?

-- 
- Zachary J. Slater
zakk at timedoctor.org
zacharyslater at gmail.com



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