[physfs] Async reads...?

Adam D. Moss adam at gimp.org
Fri Jun 27 16:25:24 EDT 2003

David Hedbor wrote:
> Not commenting on whether it's possible or not, might I ask why you
> want it?

I wish to stream progressively-refined model and texture data
from slow media (i.e. CDROM) while players run around a level
without the risk of any part of a resource-read blocking (and
thus dropping a frame or several).

Adam D. Moss   . ,,^^   adam at gimp.org   http://www.foxbox.org/   co:3
"When I was young, I would break down and cry whenever mom made me
throw an empty toilet paper tube in the trash can. I just imagined
it sitting at the dump, all cardboard and sad." -- T.Farnon

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