[physfs] Async reads...?
David Hedbor
david at hedbor.org
Fri Jun 27 17:06:44 EDT 2003
"Adam D. Moss" <adam at gimp.org> writes:
> David Hedbor wrote:
>> Not commenting on whether it's possible or not, might I ask why you
>> want it?
>
> I wish to stream progressively-refined model and texture data
> from slow media (i.e. CDROM) while players run around a level
> without the risk of any part of a resource-read blocking (and
> thus dropping a frame or several).
Ok, makes sense. Didn't think about CDROM as "slow media" but I
suppose it qualifies.
--
[ Below is a random fortune, which is unrelated to the above message. ]
What I want to find out is -- do parrots know much about Astro-Turf?
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