[mohaa] Spearhead stability and system utilization question

Josh Berry josh at chickenmonkey.co.uk
Thu Feb 20 17:18:09 EST 2003


> Hmm thanks for the info. The crontab restart may be a good idea, even for
AA
> servers.

I started restarting my MOHAA processes even through I had memory to spare
just because I found that if you had more free memory they performed better
than if they had been running for a while.

I just set them all to autorestart if no process exists and cron:

killall -15 mohaa_lnxded

Which will restart all your servers at once.

Josh
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----- Original Message -----
From: "Anthony Quon" <anthonyquon at hotmail.com>
To: <mohaa at icculus.org>
Sent: Thursday, February 20, 2003 9:53 PM
Subject: RE: [mohaa] Spearhead stability and system utilization question


>
>
> Hmm thanks for the info. The crontab restart may be a good idea, even for
AA
> servers. This is what my servers look like on one machine via top:
>
> SIZE  RSS SHARE STAT %CPU %MEM   TIME COMMAND
> 75664  73M  2704 R    25.7  3.6 115:51 mohaa_lnxded
> 80088  78M  2712 S    22.8  3.8 289:58 mohaa_lnxded
> 148M 148M  2732 R    21.4  7.3  1541m mohaa_lnxded
> 61532  59M  2708 R     6.7  2.9  17:14 mohaa_lnxded
> 126M 126M  2712 S     5.1  6.2 279:16 mohaa_lnxded
> 77160  75M  2724 R     1.3  3.7  19:42 mohaa_lnxded
> 100M 100M  2732 S     0.9  4.9 382:17 mohaa_lnxded
> 75956  74M  2700 S     0.7  3.6  19:15 mohaa_lnxded
> 74584  72M  2716 S     0.1  3.6  69:22 mohaa_lnxded
> 62860  61M  2656 S     0.1  3.0   0:25 mohaa_lnxded
>
>
> As you can see some of the servers push above 100M depending on the server
> size but it does take some time to get up that high. As you can see...some
> of the servers have been running for quite some time with the highest
being
> 380hours. Definitely a stable binary. Possibly a reboot may help out a
bit.
> However, the server can handle this pretty well. Outside of this I have
all
> of them set at PRI 15 and NICE level 0..not sure if that's good or bad.
>
>
>
>
>
>
> >From: "Salsich, Luke" <LJS at protectorgroup.com>
> >Reply-To: mohaa at icculus.org
> >To: "'mohaa at icculus.org'" <mohaa at icculus.org>
> >Subject: RE: [mohaa] Spearhead stability and system utilization question
> >Date: Thu, 20 Feb 2003 15:27:20 -0500
> >
> >Hey Anthony,
> >
> >I have had two 24 player SH servers running for about a month. They are
> >fast
> >and stable, but have some serious memory issues. They start at around
89-97
> >MB in size and grow to about 160MB in 24 hours (under a full load). If I
> >let
> >them run for more than 2 days they start to get laggy. To avoid this I
> >restart the games every morning at 6am through crontab. No big deal......
> >
> >SH is a serious CPU hog - using about 2-4 times the amount as an AA
server
> >of the same size. It also chews up more memory right now as I explained,
> >but
> >Ryan may be able to clean that up in the next release. Not sure.
Bandwidth
> >usage is nearly identical to AA.
> >
> >My 24 player TOW server uses anywhere from 50-80% of a PIV 2.0, while a
24
> >player OBJ AA server uses about 15-30%. Big difference. SH TDM servers
use
> >slightly less, averaging around 45-70% of the same CPU.
> >
> >Luke
> >
> >
> >
> >-----Original Message-----
> >From: Anthony Quon [mailto:anthonyquon at hotmail.com]
> >Sent: Thursday, February 20, 2003 3:18 PM
> >To: mohaa at icculus.org
> >Subject: [mohaa] Spearhead stability and system utilization question
> >
> >
> >Just curious, how stable has your SH servers been running under decent
> >amount of load? I'm planning to start serving these up and my first
attempt
> >looks pretty good...I didn't notice anything wrong with this distrubution
> >but I haven't done a stability test of it yet. Also, compared to AA, does
> >anyone know how much more system resources this takes up? CPU and
Bandwidth
> >are my biggest concerns.
> >
> >Thanks much for any info on this,
> >Anthony
> >
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