[mohaa] Got server running, but clients can't find it...
Mike Freeman
steve at smjfreeman.gioserve.com
Wed Sep 25 08:25:36 EDT 2002
<seta sv_maxping "0"//sets max ping value >
I think this is too low, myself. Try putting "200" in this.
Cheers
----- Original Message -----
From: Terminator
To: mohaa at icculus.org
Sent: Wednesday, September 25, 2002 10:52 AM
Subject: Re: [mohaa] Got server running, but clients can't find it...
Here is my Server.cfg try this
// mohaa.user
// Server Config
sv_hostname "Terminator's Bumsbude"
rconpassword ""
seta g_motd "FF ist an"
seta com_hunkMegs "96"
seta com_zoneMegs "32"
// Master Broadcast Servers
seta sv_gamespy "2"
// Also tried gamespy 1, no luck
seta sv_master1 "mohmaster.2015.com"
seta sv_master2 "master.gamespy.com"
// Log Settings
seta g_logSync 1
set g_inactivespectate 90
set g_inactivekick 600
// Ping Settings
seta sv_minPing "0" //sets min ping value
seta sv_maxping "0"//sets max ping value
seta sv_maxRate "9000"
seta sv_maxclients "10" // The maximum number of connected clients
allowed.
seta g_maxGameClients "10"
// The maximum number of players that can actually join into the game. All
// set sv_privateClients "0"
seta sv_privateClients 0
seta sv_privatePassword ""
seta g_gametype "4"
seta g_gametypestring "Free-For-All" //Unsure if this is totally necessary
seta g_warmup 20
seta fraglimit "0" // 0 = none// sets fraglimit zero disables this feature
seta timelimit "30" // 0 = none//sets timelimit in minutes zero disables
seta g_friendlyFire "1" // 0 = off, 1 = on //sets if you can kill your own
seta g_teamforcebalance "1" //force balanced teams 1 = on
// sets speed at which players will move 280 is the default setting
// 350 is more like sof 1 speeds
seta g_speed "350"
// Flood Settings
seta g_voicefloodcount 20
seta g_voicefloodpenalty 120
seta sv_floodprotect 1
seta g_forcerespawn 1
seta g_respawnInvulnerability "5"
seta g_followEnemy 0
seta g_forceFollow 1
// Netzwerkeinstellungen
net_noipx 1
net_port 12203
seta sv_chatter 1
seta sv_debuggamespy 1
//*** Server Settings ***
seta g_allowvote "1" // 0 = off, 1 = on
seta g_voteduration "120" //sets number of seconds vote will be active
seta sv_allowdownload "1" // 0 = off, 1 = on
seta sv_fps 20
seta flood_persecond 4
seta sv_pure 1
// seta g_inactivity "3000" // Number of seconds before an inactive player is
// seta g_timeouttospec "60" //sets time in seconds an inactive player is
seta g_filterBan "1"
exec banned.cfg
// seta sv_maplist "DM/mohdm1 DM/mohdm2 DM/mohdm3 DM/mohdm4 DM/mohdm6
DM/mohdm7"
seta sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team3 obj/obj_team4
map obj/obj_team1
----- Original Message -----
From: Shane Bryan
To: mohaa at icculus.org
Sent: Wednesday, September 25, 2002 1:03 AM
Subject: [mohaa] Got server running, but clients can't find it...
Any ideas?
Here is my server.cfg
sv_hostname "Voak's Vortex"
set dedicated 2
sv_maplist "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm7"
map dm/mohdm1
sv_allowDownload 0
sv_maxRate 9000
sv_maxPing 400
sv_floodProtect 1
fraglimit 30
timelimit 10
set g_inactiveKick 300
set g_inactiveSpectate 60
net_noipx 0
net_port 12203
sv_gamespy 1
I start the game with the following command:
./mohaa_lnxded +set g_gametype 1 +exec server.cfg
Whenever I try to connect from the game, either by LAN, or by IP:port, the client never connects and it times out.
Shane...
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