[mohaa] Got server running, but clients can't find it...

Mike Freeman steve at smjfreeman.gioserve.com
Wed Sep 25 08:25:36 EDT 2002


<seta sv_maxping "0"//sets max ping value >

I think this is too low, myself. Try putting "200" in this.

Cheers
  ----- Original Message ----- 
  From: Terminator 
  To: mohaa at icculus.org 
  Sent: Wednesday, September 25, 2002 10:52 AM
  Subject: Re: [mohaa] Got server running, but clients can't find it...


  Here is my Server.cfg try this

  // mohaa.user 
  // Server Config 
  sv_hostname "Terminator's Bumsbude"
  rconpassword ""
  seta g_motd "FF ist an" 

  seta com_hunkMegs "96" 
  seta com_zoneMegs "32" 

  // Master Broadcast Servers 
  seta sv_gamespy "2" 
  // Also tried gamespy 1, no luck 

  seta sv_master1 "mohmaster.2015.com" 
  seta sv_master2 "master.gamespy.com" 

  // Log Settings 
  seta g_logSync 1

  set g_inactivespectate 90
  set g_inactivekick 600 

  // Ping Settings 
  seta sv_minPing "0" //sets min ping value 
  seta sv_maxping "0"//sets max ping value 

  seta sv_maxRate "9000" 

  seta sv_maxclients "10" // The maximum number of connected clients 
  allowed. 
  seta g_maxGameClients "10" 

  // The maximum number of players that can actually join into the game. All 
  // set sv_privateClients "0" 

  seta sv_privateClients 0 
  seta sv_privatePassword "" 

  seta g_gametype "4" 
  seta g_gametypestring "Free-For-All" //Unsure if this is totally necessary
  seta g_warmup 20 

  seta fraglimit "0" // 0 = none// sets fraglimit zero disables this feature 
  seta timelimit "30" // 0 = none//sets timelimit in minutes zero disables 

  seta g_friendlyFire "1" // 0 = off, 1 = on //sets if you can kill your own 
  seta g_teamforcebalance "1" //force balanced teams 1 = on 

  // sets speed at which players will move 280 is the default setting 
  // 350 is more like sof 1 speeds 
  seta g_speed "350" 

  // Flood Settings 
  seta g_voicefloodcount 20 
  seta g_voicefloodpenalty 120 
  seta sv_floodprotect 1 

  seta g_forcerespawn 1 
  seta g_respawnInvulnerability "5" 
  seta g_followEnemy 0 
  seta g_forceFollow 1 

  // Netzwerkeinstellungen
  net_noipx 1
  net_port 12203

  seta sv_chatter 1
  seta sv_debuggamespy 1


  //*** Server Settings *** 
  seta g_allowvote "1" // 0 = off, 1 = on 
  seta g_voteduration "120" //sets number of seconds vote will be active 
  seta sv_allowdownload "1" // 0 = off, 1 = on
  seta sv_fps 20
  seta flood_persecond 4
  seta sv_pure 1 

  // seta g_inactivity "3000" // Number of seconds before an inactive player is 
  // seta g_timeouttospec "60" //sets time in seconds an inactive player is 

  seta g_filterBan "1" 
  exec banned.cfg 

  // seta sv_maplist "DM/mohdm1 DM/mohdm2 DM/mohdm3 DM/mohdm4 DM/mohdm6 
  DM/mohdm7"
  seta sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team3 obj/obj_team4
  map obj/obj_team1 






   
    ----- Original Message ----- 
    From: Shane Bryan 
    To: mohaa at icculus.org 
    Sent: Wednesday, September 25, 2002 1:03 AM
    Subject: [mohaa] Got server running, but clients can't find it...


    Any ideas? 

    Here is my server.cfg 

    sv_hostname "Voak's Vortex" 
    set dedicated 2 
    sv_maplist "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm7" 
    map dm/mohdm1 
    sv_allowDownload 0 
    sv_maxRate 9000 
    sv_maxPing 400 
    sv_floodProtect 1 
    fraglimit 30 
    timelimit 10 
    set g_inactiveKick 300 
    set g_inactiveSpectate 60 
    net_noipx 0 
    net_port 12203 
    sv_gamespy 1 

    I start the game with the following command: 

    ./mohaa_lnxded +set g_gametype 1 +exec server.cfg 

    Whenever I try to connect from the game, either by LAN, or by IP:port, the client never connects and it times out. 

    Shane... 


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