[mohaa] Got server running, but clients can't find it...

Terminator terminator at kkr-clan.de
Wed Sep 25 05:52:02 EDT 2002


Here is my Server.cfg try this

// mohaa.user 
// Server Config 
sv_hostname "Terminator's Bumsbude"
rconpassword ""
seta g_motd "FF ist an" 

seta com_hunkMegs "96" 
seta com_zoneMegs "32" 

// Master Broadcast Servers 
seta sv_gamespy "2" 
// Also tried gamespy 1, no luck 

seta sv_master1 "mohmaster.2015.com" 
seta sv_master2 "master.gamespy.com" 

// Log Settings 
seta g_logSync 1

set g_inactivespectate 90
set g_inactivekick 600 

// Ping Settings 
seta sv_minPing "0" //sets min ping value 
seta sv_maxping "0"//sets max ping value 

seta sv_maxRate "9000" 

seta sv_maxclients "10" // The maximum number of connected clients 
allowed. 
seta g_maxGameClients "10" 

// The maximum number of players that can actually join into the game. All 
// set sv_privateClients "0" 

seta sv_privateClients 0 
seta sv_privatePassword "" 

seta g_gametype "4" 
seta g_gametypestring "Free-For-All" //Unsure if this is totally necessary
seta g_warmup 20 

seta fraglimit "0" // 0 = none// sets fraglimit zero disables this feature 
seta timelimit "30" // 0 = none//sets timelimit in minutes zero disables 

seta g_friendlyFire "1" // 0 = off, 1 = on //sets if you can kill your own 
seta g_teamforcebalance "1" //force balanced teams 1 = on 

// sets speed at which players will move 280 is the default setting 
// 350 is more like sof 1 speeds 
seta g_speed "350" 

// Flood Settings 
seta g_voicefloodcount 20 
seta g_voicefloodpenalty 120 
seta sv_floodprotect 1 

seta g_forcerespawn 1 
seta g_respawnInvulnerability "5" 
seta g_followEnemy 0 
seta g_forceFollow 1 

// Netzwerkeinstellungen
net_noipx 1
net_port 12203

seta sv_chatter 1
seta sv_debuggamespy 1


//*** Server Settings *** 
seta g_allowvote "1" // 0 = off, 1 = on 
seta g_voteduration "120" //sets number of seconds vote will be active 
seta sv_allowdownload "1" // 0 = off, 1 = on
seta sv_fps 20
seta flood_persecond 4
seta sv_pure 1 

// seta g_inactivity "3000" // Number of seconds before an inactive player is 
// seta g_timeouttospec "60" //sets time in seconds an inactive player is 

seta g_filterBan "1" 
exec banned.cfg 

// seta sv_maplist "DM/mohdm1 DM/mohdm2 DM/mohdm3 DM/mohdm4 DM/mohdm6 
DM/mohdm7"
seta sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team3 obj/obj_team4
map obj/obj_team1 







  ----- Original Message ----- 
  From: Shane Bryan 
  To: mohaa at icculus.org 
  Sent: Wednesday, September 25, 2002 1:03 AM
  Subject: [mohaa] Got server running, but clients can't find it...


  Any ideas? 

  Here is my server.cfg 

  sv_hostname "Voak's Vortex" 
  set dedicated 2 
  sv_maplist "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm7" 
  map dm/mohdm1 
  sv_allowDownload 0 
  sv_maxRate 9000 
  sv_maxPing 400 
  sv_floodProtect 1 
  fraglimit 30 
  timelimit 10 
  set g_inactiveKick 300 
  set g_inactiveSpectate 60 
  net_noipx 0 
  net_port 12203 
  sv_gamespy 1 

  I start the game with the following command: 

  ./mohaa_lnxded +set g_gametype 1 +exec server.cfg 

  Whenever I try to connect from the game, either by LAN, or by IP:port, the client never connects and it times out. 

  Shane... 


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