[lokisetup] CDkey prompting...
chunky at icculus.org
Tue Mar 2 14:39:05 EST 2004
On Tue, Mar 02, 2004 at 08:33:00PM +0100, Ludwig Nussel wrote:
> Ryan C. Gordon wrote:
> > ...Greg added a "please enter your CD key" dialog to carbon_ui at my
> > request when we shipped ut2003. I've just checked in code for gtk,
> > console, and dialog that does something equivalent.
> IMHO the installer is the wrong place for prompting for a CD key.
> The CD key belongs to a specific user and should therefore be stored
> in $HOME, not globally. Since the game has to validate the key
> anyway, it can also prompt the user to (re)enter one if it's missing
> or invalid.
Well, in that case, for your commercial game, it's easy to knock that
together. The problem is that some people would rather it were stored
in the game's install dir, and this is merely a facility that that
It's not like you can't still do it that way...
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