[jugglemaster] New README

Per Johan Groland per at jugglemaster.net
Fri Jun 25 12:47:47 EDT 2004


Here's the latest version of the readme...

JuggleMaster


1. GENERAL

JuggleMaster is a juggling siteswap animator. It can animate any
valid siteswap, and has a large library of patterns included.

If you want to learn siteswap, check out http://www.siteswap.org/,
although it's not necessary to learn siteswap to get good use out of
this program.

JuggleMaster was originally written in C by Ken Matsuoka for DOS. It
was later ported to C++ as a platform independent library (called
jmlib) by Per Johan Groland, who also ported it to Palm OS and
Pocket PC. It was later ported to wxWidgets by Gary Briggs (which
allows it to run on a variety of platforms including Linux, Windows
and MacOS).

JuggleMaster is currently available for the following operating
systems:

MacOS, Windows, Linux   JMDlx     http://icculus.org/jugglemaster
PocketPC                JMPocket  http://jugglemaster.net
PalmOS                  JMPalm    http://jugglemaster.net (source not
                                                yet available)
Unices, DOS, Terminals  AAJM      http://icculus.org/jugglemaster/aa

The weblinks above will direct you to the proper sites to download
binaries for the various platforms. For the source code, go to
http://icculus.org/jugglemaster/

In the "docs" dir, you'll find Ken Matsuoka's original README, and
Isaac Orr's readme from the Java version (which has a better
description of how to edit the pattern files).


2. BUILDING

Build instructions and requirements vary between the different
platforms.

JMDlx

To build on Linux or other Unix operating systems, just go into the
src/jmdlx dir and type "make". It creates a binary "jmdlx". Run it.
You need wxWidgets, available from http://www.wxwidgets.org.

To build it on Windows using Visual Studio, you need to set up the
project file yourself. The wxWidgets home page includes instructions.
If you don't have Visual Studio, either work it out yourself, or
extract bloodshed.zip and use the excellent DevC++ from
www.bloodshed.net

To build on OSX, go into src/jmdlx and type "make osx". This will
create JuggleMaster.app.

If you don't have patterns.jm and semaphore.jm in the current dir when
you run it, it attempts to download them to a suitable directory (on
unices including OSX, this is $HOME/.jugglemaster. On windows, it's in
your user's Documents and Settings, to a dir called ".jugglemaster")

JMPocket

To build JMPocket you need Microsoft eMbedded Visual Tools 3.0 2002
Edition, available free of charge from Microsofts web page. JMPocket
doesn't run properly in the Pocket PC 2002 emulator, so you will also
need to download the Pocket PC 2000 SDK. The downloads can all be
found at http://download.microsoft.com

A properly configured project file is included in
src/jmpocket/JMPocket.vcw

JMPocket expects to find the pattern libary in My Documents, and it
must be named either patt_e.jm or patterns.jm.

AAJM

To build, go into src/aajm, and type "make". You'll need aalib,
available from http://aa-project.sf.net

It should build two binaries, one called "aajm" that's all you really
need. The other is called "aajm-remote" and can be used to remotely
control aajm (if you start aajm with suitable command-line options -
please see the AAJM README for more info on this).






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