[jugglemaster] New README
Barton Chittenden
tiger at iglou.com
Wed Jun 23 10:26:46 EDT 2004
Per,
I reformatted the readme for 80 columns; I still read my email under
pine on an 80 column terminal. :-)
I would like to see something in the initial paragraph of the readme about
juggling styles; to my way of seeing things, the ability to easily create new
patterns is what makes Jugglemaster one of a kind.
Perhaps the first sentence should read "JuggleMaster is a computer juggling
simulator" or simply "Jugglemaster is a juggling animator".
--Barton
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JuggleMaster
1. GENERAL
JuggleMaster is a juggling siteswap animator. It can animate any valid
siteswap, and has a large library of patterns included.
If you want to learn siteswap, check out http://www.siteswap.org/
JuggleMaster was originally written in C by Ken Matsuoka for DOS. It was
later ported to C++ as a platform independent library (called jmlib) by Per
Johan Groland, who also ported it to Palm OS and Pocket PC. It was later
ported to wxWidgets by Gary ??? (which allows it to run on a variety of
platforms including Linux, Windows and MacOS).
The platforms currently available:
JMDlx wxWidgets http://icculus.org/jugglemaster/
JMPocket Pocket PC http://jugglemaster.net
JMPalm Palm OS http://jugglemaster.net
(no open-source version available)
AAJM aalib http://icculus.org/jugglemaster/
The weblinks above will direct you to the proper sites to download
binaries for the various platforms. For the source code, go to
http://icculus.org/jugglemaster/
In the "docs" dir, you'll find Ken Matsuoka's original README, and Isaac
Orr's readme from the Java version [which has a better description of
how to edit the pattern files].
2. BUILDING
Build instructions and requirements vary between the different platforms.
JMDlx
To build, just go into the src/jmdlx dir and type "make". It creates a
binary "jmdlx". Run it. You need wxWidgets, available from
http://www.wxwidgets.org.
To build it on Windows using Visual Studio, you need to set up the
project file yourself. The wxWidgets home page includes instructions.
If you don't have Visual Studio, either work it out yourself, or extract
bloodshed.zip and use the excellent DevC++ from www.bloodshed.net
To build on OSX, go into src/jmdlx and type "make osx". It'll create
JuggleMaster.app right there.
If you don't have patterns.jm and semaphore.jm in the current dir when
you run it, it attempts to download them and save them to a suitable
dir. You'll find copies in the "data" dir, so you can just copy them
across if you want.
JMPocket
To build JMPocket you need Microsoft eMbedded Visual Tools 3.0 2002 Edition,
available free of charge from Microsofts web page. JMPocket doesn't run
properly in the Pocket PC 2002 emulator, so you will also need to download
the Pocket PC 2000 SDK. The downloads can all be found at
http://download.microsoft.com
A properly configured project file is included in src/jmpocket/JMPocket.vcw
JMPocket expects to find the pattern libary in My Documents, and it must be
named either patt_e.jm or patterns.jm.
AAJM
<add build instructions here>
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