[freespace2] Freespace hangs with fsport

Raffael Herzog herzog-lists at raffael.ch
Mon Aug 8 12:13:42 EDT 2005


Am Sonntag, den 07.08.2005, 20:18 +0200 schrieb Raffael Herzog:
> [FS2 hanging]

I retrieved a backtrace by attaching to FS2 with gdb while it's hanging,
maybe it helps to locate the problem:

(gdb) bt
#0  0xb7c75e4f in mallopt () from /lib/tls/i686/cmov/libc.so.6
#1  0xb7c75d44 in mallopt () from /lib/tls/i686/cmov/libc.so.6
#2  0xb7c74c83 in free () from /lib/tls/i686/cmov/libc.so.6
#3  0x08238047 in vm_free (ptr=0x8cffeb0) at src/platform/unix.cpp:157
#4  0x0811e2bd in model_unload (modelnum=0) at src/model/modelread.cpp:833
#5  0x0811e3a0 in model_free_all () at src/model/modelread.cpp:870
#6  0x0804c964 in game_level_init (seed=-1)
    at src/freespace2/freespace.cpp:1772
#7  0x0804ceaa in game_start_mission () at src/freespace2/freespace.cpp:2133
#8  0x08052739 in game_enter_state (old_state=2, new_state=2)
    at src/freespace2/freespace.cpp:6231
#9  0x080777cc in gameseq_set_state (new_state=2, override=1)
    at src/gamesequence/gamesequence.cpp:497
#10 0x08051808 in game_process_event (current_state=2, event=2)
    at src/freespace2/freespace.cpp:5348
#11 0x08077a15 in gameseq_process_events ()
    at src/gamesequence/gamesequence.cpp:610
#12 0x08053ab2 in WinMainSub (hInst=1, hPrev=0, szCmdLine=0x895f130 "",
    nCmdShow=0) at src/freespace2/freespace.cpp:7241
#13 0x08053af9 in WinMain (hInst=1, hPrev=0, szCmdLine=0x895f130 "",
    nCmdShow=0) at src/freespace2/freespace.cpp:7279
#14 0x08055145 in main (argc=1, argv=0xbffff8b4)
    at src/freespace2/unixmain.cpp:48
(gdb)

cu & TIA,
   Raffi

-- 
The difference between theory and practice is that in theory, there is
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