[cod] 1.2a patch and connection timeout

Cod Admin cod at se-easy.net
Fri Apr 21 04:40:45 EDT 2006


Same here... I was debugging on network to see why external users couldn't connect and internal could... It looks like the same prob like the old cod1 but now reversed...;-)

Ryan can you comment on this???
  _____  

From: Harry Rietberg [mailto:harry at rietberg.speedlinq.nl]
To: cod at icculus.org
Sent: Fri, 21 Apr 2006 00:01:41 +0200
Subject: Re: [cod] 1.2a patch and connection timeout

  Hey Ryan,
  
  I still have this connection timeout problem. Did you found something  already?
  It has something to do with restarting the server I think. I shutdown  the server while a couple of players were online. After the restart of  the server nobody could join anymore except me(I have a LAN connection  with the server). The next day players can join without a problem(I  didn't change anything).
  I hope this will help....
  
  Grtz,
  
  Harry
  
  >>Blutch<<
  
  Cod Admin wrote:           He Ryan,
    
  Little braindump on my side... I can remember that in the old cod1  binary there was a problem with the packetsize on the network  connections.. I know i did mail a lot with you and others on this  list... At that time it was something with that i wasn't able to  connect to my server through i natted enviroment, and that it was  something with the heartbeat/auth key resolving.. Can you remember  this??? Maybe this problem is something like that... Or i'm i wrong????  Hope this gives you some help...;-)
    
    
            _____  

From: Cod Admin [mailto:cod at se-easy.net]
      To: cod at icculus.org
      Sent: Tue, 18 Apr 2006 15:32:32 +0200
      Subject: Re: [cod] 1.2a patch and connection timeout
      
        

I tried the /etc/hosts part and it worked for  me... But it  also can be a fluke of luck.. 
      
  Lets remove the /etc/hosts part and see if users can come in.... Yes  damn it is  working so no the /etc/hosts file is no solution...:-(      
      
                _____  

From: Harry Rietberg [mailto:harry at rietberg.speedlinq.nl]
        To: cod at icculus.org
        Sent: Tue, 18 Apr 2006 09:42:13 +0200
        Subject: Re: [cod] 1.2a patch and connection timeout
        
  I have the same problem. After playing a whole day without any  problems 
  suddenly players can't connect anymore...
  This is what I try to fix it:
  - restart COD2 server
  - reboot Linux server
  - disable firewall
  - disable/enable Punkbuster
  - /reconnect command in console
  Nothing, players still getting connection timeouts... I gave up... and 
  then... the next day players can connect again!?
        
  Ryan if you need more information let me know....
        
  Grtz,
        
  Blutch
        
  Ryan C. Gordon wrote:
  >
  >> Ryan can you common on this???
  >
  > This has been reported, but we don't have a reliable reproduction  case 
  > in-house:
  >
  > http://bugzilla.icculus.org/show_bug.cgi?id=2655
  >
  > If it was totally working and then for no apparent reason stopped 
  > working, that suggests there's a piece of code that doesn't  gracefully 
  > handle not being able to talk to the master server, but I don't  know.
  >
  > I'll almost certainly need to ssh into someone's server to poke  around 
  > to fix this one.
  >
  > --ryan.
  >
  >
        
              
    
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