[cod] Fixed linux binary still crashes when running a mod

gadruid at bellsouth.net gadruid at bellsouth.net
Fri Apr 14 06:45:59 EDT 2006


I get crash even with Powerserver, and it sends only 8K of gamestate.  Same issue we had with the original 1.0 release.

John

> 
> From: "Ian mu" <mu.llamas at gmail.com>
> Date: 2006/04/14 Fri AM 06:42:39 EDT
> To: cod at icculus.org
> Subject: Re: [cod] Fixed linux binary still crashes when running a mod
> 
> We get server crashing with admiral_mod (with latest release), couple of
> other mods seem to have errors but not sure how severe yet, think some may
> be playable with still.
> 
> On 4/14/06, Stierenoog <stierenoog at silverbulletclan.nl> wrote:
> >
> > I noticed that the new binary doesn't crash on a map_restart or a map
> > change. But when I use a mod (this one works on a 1.2 windows server)
> > and I set some dvars like: seta sv_announcement "welcome", the server
> > will crash again at a map_restart or change.
> >
> > map_restart
> > Segmentation fault
> >
> > So I guess we all have to run cod2 vanilla, because I think this will be
> > happening with all mods.
> > Are there more people with this problem?
> >
> >
> > Robert
> >
> >
> 
> 




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