[cod] Fixed linux binary still crashes when running a mod

Ian mu mu.llamas at gmail.com
Fri Apr 14 08:10:38 EDT 2006


Ah thanks for the information, is good to know the cause. Hopefully we might
get an updated set of bins again in the not too distant future hehe.

On 4/14/06, Stierenoog <stierenoog at silverbulletclan.nl> wrote:
>
> I made this mod myself and it uses 1.2 files, so everything should be
> working. But i found on bugzilla that there is a bug in this binary. It
> is the same as in the first linux server:
>
> "this seems to be the same issue that happened with the first release of
> 1.0. any non-localized strings in the scripts causes the server to seg
> fault instead of giving the standard warning message. i will try to
> update this ticket with gdb information (will be my first time trying
> gdb)."
>
> So when a mod uses unlocalized strings, like in all mods with
> welcomemessages and timed announcements, the server will crash on
> loading a map. :(
>
> We just have to wait until there is a new version of the server, this
> has little to do with most mods (many mods should be updated though)
>
>
> Robert
>
> aXeR (AmmoBOX) wrote:
> > Unload the mod and wait for the dev. to update it then?
> >
> >
> >     ----- Original Message -----
> >     *From:* Ian mu <mailto:mu.llamas at gmail.com>
> >     *To:* cod at icculus.org <mailto:cod at icculus.org>
> >     *Sent:* Friday, April 14, 2006 11:42 AM
> >     *Subject:* Re: [cod] Fixed linux binary still crashes when running a
> mod
> >
> >     We get server crashing with admiral_mod (with latest release),
> >     couple of other mods seem to have errors but not sure how severe
> >     yet, think some may be playable with still.
> >
> >     On 4/14/06, *Stierenoog* <stierenoog at silverbulletclan.nl
> >     <mailto:stierenoog at silverbulletclan.nl>> wrote:
> >
> >         I noticed that the new binary doesn't crash on a map_restart or
> >         a map
> >         change. But when I use a mod (this one works on a 1.2 windows
> >         server)
> >         and I set some dvars like: seta sv_announcement "welcome", the
> >         server
> >         will crash again at a map_restart or change.
> >
> >         map_restart
> >         Segmentation fault
> >
> >         So I guess we all have to run cod2 vanilla, because I think this
> >         will be
> >         happening with all mods.
> >         Are there more people with this problem?
> >
> >
> >         Robert
> >
> >
>
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