[cod] sorry edit

Mr Sentry mrsentry at gmail.com
Sat Mar 26 03:57:21 EST 2005


Jay,
I fixed it! don't know how (lol)
I believe it was the +map_rotate 
I did'nt have it on the end.
thank you for your fast reply,
If you would like the logs (when it would freeze, there was no logs)
or the server config
just let me know.
Thank you for your time.
Dana


On Sat, 26 Mar 2005 00:47:56 -0600, Jay Vasallo <jayco1 at charter.net> wrote:
> http://files.clanwarz.net/temp/codhelp.txt
> 
> You can see it better here. The mail gets crunched up a bit.
> 
> 
> ----- Original Message -----
> From: "Jay Vasallo" <jayco1 at charter.net>
> To: <cod at icculus.org>
> Sent: Saturday, March 26, 2005 12:39 AM
> Subject: Re: [cod] sorry edit
> 
> > Sup Dana,
> >
> > Can you append  the server log and email it back to us so we can see the
> > last thing the server tried to do. The server log is normally in the mod
> > you are trying to start. And I am not completely sure but you can remove
> > this:
> >
> > +set fs_homepath /home/cod2/cod
> >
> > If I am not mistaken, that is used if you are starting the cod game in
> > another location. Normally you start it and then point to the homepath for
> > the user. But that is not your problem atm thou.
> >
> > You also have the "&" sign at the end of the command. That is used if you
> > are not using screen.  Not sure if you missed the
> > _ under the map_rotate but it doesn't show. Try this for a command line:
> >
> > #!/bin/sh
> > start=`date '+%H:%M on %d/%m/%y'`
> > echo "swat server started @ $start">>/home/cod2/swat.log
> > screen -dmS CoD ./cod_lnxded +set dedicated 2 +set net_ip 67.19.211.218
> > +set net_port 28960 \
> > +set fs_basepath /home/cod2/cod +set fs_game swat +exec dedicated.cfg
> > +map_rotate \
> >
> > and if you need the homepath in there here it is:
> >
> > #!/bin/sh
> > start=`date '+%H:%M on %d/%m/%y'`
> > echo "swat server started @ $start">>/home/cod2/swat.log
> > screen -dmS CoD ./cod_lnxded +set dedicated 2 +set net_ip 67.19.211.218
> > +set net_port 28960 \
> > +set fs_homepath /home/cod2/cod +set fs_basepath /home/cod2/cod +set
> > fs_game swat  \
> > +exec dedicated.cfg +map_rotate \
> >
> >
> > If you noticed I use the " \ " sign one space after the last command I
> > want on that line. It tells the linux server to start
> > to read the next line. Good for troubleshooting because you can always see
> > the script in front of you and nothing off the screen.
> >
> > Hope this helps you.
> > =o)
> >
> >
> >
> > ----- Original Message -----
> > From: "Mr Sentry" <mrsentry at gmail.com>
> > To: <cod at icculus.org>
> > Sent: Saturday, March 26, 2005 12:22 AM
> > Subject: [cod] sorry edit
> >
> >
> >> Sorry when I copied and pasted I did'nt proof read
> >> I have been try to get a cod SWAT mod server up and running with no
> >> results
> >>
> >> the server is running RHEL 3.0
> >> and it will just not run!
> >>
> >> On the same server I have a Revolt_UO server up and it runs just fine!
> >> not a single crash!
> >>
> >> I followed the instructions as per the devlopers and "no go"
> >> and no logs either. it shows running in the process list (ps -A)
> >> and I start the server through a shell script like this
> >>
> >> #!/bin/sh
> >> start=`date '+%H:%M on %d/%m/%y'`
> >> echo "swat server started @ $start">>/home/cod2/swat.log
> >> # the following is one single line
> >> screen -A -m -d -S CoD ./cod_lnxded
> >> +set dedicated 2 +set net_ip 67.19.211.218 +set net_port 28960 +map
> >> rotate +set fs_homepath /home/cod2/cod +set fs_basepath /home/cod2/cod
> >> +set fs_game swat +exec dedicated.cfg&
> >>
> >> I am completly baffled
> >> I have been a quake3 linux server admin for 4 years and I can not
> >> figure this out!
> >> any suggestions or help would be greatfully apreciated (gg spelling)
> >>
> >> Thank you
> >> Dana
> >> --
> >> --==## Who Frags Ya? Baby ##==--
> >>
> >
> >
> 
> 


-- 
--==## Who Frags Ya? Baby ##==--



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