[cod] sorry edit

Jay Vasallo jayco1 at charter.net
Sat Mar 26 01:47:56 EST 2005


http://files.clanwarz.net/temp/codhelp.txt

You can see it better here. The mail gets crunched up a bit.


----- Original Message ----- 
From: "Jay Vasallo" <jayco1 at charter.net>
To: <cod at icculus.org>
Sent: Saturday, March 26, 2005 12:39 AM
Subject: Re: [cod] sorry edit


> Sup Dana,
>
> Can you append  the server log and email it back to us so we can see the 
> last thing the server tried to do. The server log is normally in the mod 
> you are trying to start. And I am not completely sure but you can remove 
> this:
>
> +set fs_homepath /home/cod2/cod
>
> If I am not mistaken, that is used if you are starting the cod game in 
> another location. Normally you start it and then point to the homepath for 
> the user. But that is not your problem atm thou.
>
> You also have the "&" sign at the end of the command. That is used if you 
> are not using screen.  Not sure if you missed the
> _ under the map_rotate but it doesn't show. Try this for a command line:
>
> #!/bin/sh
> start=`date '+%H:%M on %d/%m/%y'`
> echo "swat server started @ $start">>/home/cod2/swat.log
> screen -dmS CoD ./cod_lnxded +set dedicated 2 +set net_ip 67.19.211.218 
> +set net_port 28960 \
> +set fs_basepath /home/cod2/cod +set fs_game swat +exec dedicated.cfg 
> +map_rotate \
>
> and if you need the homepath in there here it is:
>
> #!/bin/sh
> start=`date '+%H:%M on %d/%m/%y'`
> echo "swat server started @ $start">>/home/cod2/swat.log
> screen -dmS CoD ./cod_lnxded +set dedicated 2 +set net_ip 67.19.211.218 
> +set net_port 28960 \
> +set fs_homepath /home/cod2/cod +set fs_basepath /home/cod2/cod +set 
> fs_game swat  \
> +exec dedicated.cfg +map_rotate \
>
>
> If you noticed I use the " \ " sign one space after the last command I 
> want on that line. It tells the linux server to start
> to read the next line. Good for troubleshooting because you can always see 
> the script in front of you and nothing off the screen.
>
> Hope this helps you.
> =o)
>
>
>
> ----- Original Message ----- 
> From: "Mr Sentry" <mrsentry at gmail.com>
> To: <cod at icculus.org>
> Sent: Saturday, March 26, 2005 12:22 AM
> Subject: [cod] sorry edit
>
>
>> Sorry when I copied and pasted I did'nt proof read
>> I have been try to get a cod SWAT mod server up and running with no 
>> results
>>
>> the server is running RHEL 3.0
>> and it will just not run!
>>
>> On the same server I have a Revolt_UO server up and it runs just fine!
>> not a single crash!
>>
>> I followed the instructions as per the devlopers and "no go"
>> and no logs either. it shows running in the process list (ps -A)
>> and I start the server through a shell script like this
>>
>> #!/bin/sh
>> start=`date '+%H:%M on %d/%m/%y'`
>> echo "swat server started @ $start">>/home/cod2/swat.log
>> # the following is one single line
>> screen -A -m -d -S CoD ./cod_lnxded
>> +set dedicated 2 +set net_ip 67.19.211.218 +set net_port 28960 +map
>> rotate +set fs_homepath /home/cod2/cod +set fs_basepath /home/cod2/cod
>> +set fs_game swat +exec dedicated.cfg&
>>
>> I am completly baffled
>> I have been a quake3 linux server admin for 4 years and I can not
>> figure this out!
>> any suggestions or help would be greatfully apreciated (gg spelling)
>>
>> Thank you
>> Dana
>> -- 
>> --==## Who Frags Ya? Baby ##==--
>>
>
> 




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