[bf1942] Linux 1.41 question

Jani Partanen jiipee at sotapeli.fi
Thu Jan 11 06:41:09 EST 2007


Some people say that bf2cc cause it, but noone have provide 100% evidence so
far.


Pelikaista / Mediatraffic Oy
Jani Partanen
Battlefield 2 admin
tel. +358 505 817 817
e-mail: jiipee at pelikaista.net jiipee at sotapeli.fi 

> -----Original Message-----
> From: xSmacks [mailto:xsmacks at wtf-base.de]
> Sent: Thursday, January 11, 2007 1:29 PM
> To: bf1942 at icculus.org
> Subject: Re: [bf1942] Linux 1.41 question
> 
> Tim J Shackleton schrieb:
> >
> > Hi all,
> >
> > This may have been discussed previously, or lamented previously..
> >
> > I have a machine running a clean install of Debian stable, and the
> > 1.41 server.  Punkbuster is up to date, firewalling is correct...
> >
> > But some very very strange things are happening on it.
> >
> > For example.  The gameplay on the server is fine, until some random
> > point where people suddenly are not able to be killed, people in prone
> > cannot stand, while standing people cannot prone, explosives don't,
> > grenades don't explode, flags don't cap, teammates can't be killed..
> > (not that anyone would ever do that of course).
> >
> > Is this a known bug?  I have reinstalled both the OS and the server
> > package (after checking the MD5 and so on) but am getting the same
> result.
> >
> > The machine is a 4 core machine.  I have used schedutils to lock bf2
> > to one CPU.  I have also recompiled the kernel without SMP support -
> > no change.  I have run the server without battlerecorder, without
> > punkbuster - no change.
> >
> > Can anyone offer any clues?  This is both embarassing and driving me
> > slowly insane.
> >
> > Thanks all,
> >
> > Tim.
> Hi,
> i know that bug, but i dont know why it happens.
> 
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> 
> 
> 

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