[bf1942] BF2 linux server at launch

Lance Woollett baalzaman at gmail.com
Tue May 3 22:43:47 EDT 2005


/sv_picky_bastard 1

perhaps except the clients wouldn't have a hope in hell of coping with
all that unles you plan on given em supercomputers :P

> ...which makes my point for SPARC as we can run 8-way and 16-way 64-bit
> servers with CPU caches larger than Rhode Island, and support 1000
> players.   If the engine could scale - tell me that wouldn't be the
> coolest thing to play on!
> 
> /BA



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