[bf1942] BF2 linux server at launch
Michael Ressen
netadmin at michiganburbs.com
Tue May 3 23:17:15 EDT 2005
On Tue, 2005-05-03 at 21:43, Lance Woollett wrote:
> /sv_picky_bastard 1
>
> perhaps except the clients wouldn't have a hope in hell of coping with
> all that unles you plan on given em supercomputers :P
Instanced seamless zones :)
Works for MMO's.
>
> > ...which makes my point for SPARC as we can run 8-way and 16-way 64-bit
> > servers with CPU caches larger than Rhode Island, and support 1000
> > players. If the engine could scale - tell me that wouldn't be the
> > coolest thing to play on!
> >
> > /BA
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