[bf1942] BF1942_debug.exe for 161?
brs at vikingmind.com
Thu Mar 3 14:23:39 EST 2005
Andreas, thanks for your answer! The link to the 1.6 debug.exe has
fallen from EA's site, and I don't believe I have it anymore, could you
please send us one? I am having some problems with a map I created that
works fine when I run locally using the quickpack launcher to test it,
but it fails when I host it on my linux server and I'm hoping the debug
exe will help me discover the problem.
Andreas Fredriksson wrote:
> There's no significant changes in 1.61 apart from a few
> internet-related bug fixes so all mod content will work unmodified
> with the 1.6 community debug version.
> // Andreas
> -----Original Message-----
> From: Brigham Stevens [mailto:brs at vikingmind.com]
> Sent: Wed 3/2/2005 8:55 PM
> To: bf1942 at icculus.org
> Subject: [bf1942] BF1942_debug.exe for 161?
> Now that we have all moved to 1.6.1 (ok this was a while ago!) I was
> wondering if DICE ever released a debug build to help debug our mods and
> maps. I have not found one anywhere, if you know where I can find one
> thank you for your help!
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