[bf1942] Sorting out the lag-issue

Steven Hartland killing at multiplay.co.uk
Wed Jun 29 21:49:48 EDT 2005

Thanks for doing that Thong,
That's a demo server yes, not a retail?
If so your only running a 32 player map. I don't really have any
figures to compare that to now as all our servers have been
moved to retail. I suspect however that the 32 player maps
way well prove much less CPU intensive.

Also note that the demo includes at least one fix for lag which
the retail doesn't. So all in all not a good comparison.

    Steve / K

----- Original Message ----- 
From: "Thong Tong" <theman1971 at hotmail.com>

> You're entitled to some proof.  Here's 2 pics that I snapped a few seconds 
> ago on my dual xeon server.  At the time, 64-player server is full.  
> 32-player is empty.  CS:S server empty.  TS online and with people.
> This first one is from BF2CC client showing the server near full.
> http://img276.echo.cx/img276/4152/bf2ccdemo8ia.jpg
> This one is showing the Task Manager at the same time.
> http://img276.echo.cx/img276/8825/demotm9ne.jpg

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