[bf1942] Disconnecting after every round

David Stevens dave at netdefense.ca
Sat Jun 25 17:44:30 EDT 2005

Works for me.

Just afraid of getting de-listed for "hacking" the py scripts ;)

-----Original Message-----
    From: "Einar S. Idsø"<esi at itk.ntnu.no>
    Sent: 6/25/05 2:48:18 PM
    To: "bf1942 at icculus.org"<bf1942 at icculus.org>
    Subject: Re: [bf1942] Disconnecting after every round
      I am SO glad there still are resourceful people in the world that get
    the job done even when it's someone else's responsibility. This fix
    seems to work just great :D
    For anyone wondering whether the server actually has to be restarted for
    the change to take effect: Yes, it does.
    Evan Bills wrote:
    > Possible fix from: http://forum.eagames.co.uk/viewtopic.php?t=1273&start=135
    > ---------------------------------------------------------
    > Hello all,
    > Like all of you, Ive been sat enfuriated by Dice / EA's lack of action
    > in posting a simple file on their FTP server. However, my friend has
    > been able to bail us out with a real working fix! So on behalf of
    > 'eXhumed' herer goes:
    > 1/ You will need shell access to the server.
    > 2/ Edit /<BF2 dir>/python/bf2/stats/endofround.py , with 'vi' or similar
    > 3/ Stick a # in front of "host.gl_sendEndOfRoundData(dataString)"
    > 4/ Restart - Tada!
    > This really does work, the only side effects is the stats shown whilst
    > the map loads will be missing. Not ideal, but Im sure you will all
    > agree, definately worth it Wink Happy serving.
    > - TeeCee / eXhumed (Fussake.net UK server)
    > ----------------------------------------------------------------
    > Can anyone verify this?

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