[bf1942] 32 bit versus 64 bit
ScratchMonkey
ScratchMonkey at MatureAsskickers.net
Sat Jul 30 14:44:31 EDT 2005
--On Saturday, July 30, 2005 11:31 AM -0700 James Gurney
<james at globalmegacorp.org> wrote:
> For what it's worth, we run 64 bit Linux with the 64 bit BF2 server and
> we've not had a lot of crashes.. However, we don't run at 64 players, so
> we might not be encountering the same problem as you are. Back when we
> ran bf1942, it would crash almost exponentially more frequently with
> player count. 32 players = hardly ever. 40 = every day or so. 64 = 5 or 6
> times a day.
That makes sense, since the amount of information to communicate should go
up as the square of the number of players. (Polynomial, though, not
exponential. ;) But exponential sounds better colloquially.) That suggests
that the crash probability is driven by the rate of information flow,
pointing the finger at the netcode.
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