[bf1942] 32 bit versus 64 bit

James Gurney james at globalmegacorp.org
Sat Jul 30 14:50:46 EDT 2005

We didn't run BBO, or have anything which hit the rcon very frequently, 
so I don't think that was it. Anyway, with the BF2 crashes, I've done 
dumps of the core files so hopefully some day Andreas will have a chance 
to look into it. For us though, it's not a big deal since it happens so 
infrequently. Even if we ran a 64 player server, most people want to 
play on ranked servers, so it's not going to fill up to that level, so 
it's even less likely to crash..


On 7/30/2005 11:44 AM, Steven Hartland wrote:
> We found excessive crashes on bf1942 where mostly down to
> BBO on our servers. Once we stopped supporting that 90%
> of the crashes went away.
> N.B. This wasnt down to BBO itself it was just triggering an
> issue in the bf1942 server seeming down to the persistent rcon 
> connection it maintained.
>    Steve / K
> ----- Original Message ----- From: "James Gurney" 
> <james at globalmegacorp.org>
>> For what it's worth, we run 64 bit Linux with the 64 bit BF2 server 
>> and we've not had a lot of crashes.. However, we don't run at 64 
>> players, so we might not be encountering the same problem as you are. 
>> Back when we ran bf1942, it would crash almost exponentially more 
>> frequently with player count. 32 players = hardly ever. 40 = every day 
>> or so. 64 = 5 or 6 times a day.
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