[bf1942] 32 bit versus 64 bit
Jay Vasallo
jayco1 at charter.net
Sat Jul 30 12:38:13 EDT 2005
> --On Saturday, July 30, 2005 11:14 AM -0500 Jay Vasallo
> <jayco1 at charter.net> wrote:
>
>> Reason for me asking is this. I notice on the 64 bit quad four servers,
>> the server will crash if set to 64 players. Have to lower them to 50
>> players so processes stay below 99.9. Dual p4's , 32 bit, won't. So I am
>> guessing 64 bit was not thought out well?
From: "ScratchMonkey" <ScratchMonkey at MatureAsskickers.net>
> 64 bit compilers are not as mature as 32 bit ones. We've had 32 bit for,
> what, 15 years? Games are the most demanding app most people run. (There's
> big DB's, but the deployments are far fewer in number and the people
> writing them are more seasoned.) So they're bound to find the bugs in the
> tools.
Most of my servers are on 64 bit os. Just seeing this crash with bf 2 as
very unusal. BF II doesn't transfer the load evenly on a 64 bit os. Just my
opionion.
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