[bf1942] Memory Leak Update

Joe sechon at blackmud.com
Sat Jul 9 02:11:30 EDT 2005


How many customers are they expecting to reinstall their game?
Unreal.........

Though, rolling back does allow ranked servers to up the ticket count
again..Heh.
  -----Original Message-----
  From: Renegade Tyrant [mailto:tyrant at rngd.net]
  Sent: Saturday, July 09, 2005 1:07 AM
  To: bf1942 at icculus.org
  Subject: RE: [bf1942] Memory Leak Update


  All I can say is
you have got to be farking kidding!!!!



  Does this mean that every EA official server is rolling back to 1.0?



  Can you be a bit more specific about ‘a bit more time’??? how long are we
talking here
days, weeks, months, years?



  
if it is going to be Monday/Tuesday then it might not be worth it for us
to roll back and have all our members roll back
can you please be more
specific




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  From: Andrew Iain Burnes [mailto:andrew.burnes at gmail.com]
  Sent: Friday, July 08, 2005 9:15 PM
  To: bf1942 at icculus.org
  Subject: RE: [bf1942] Memory Leak Update



  Good Evening Everyone,

  This email is to inform you that I’m in the process of making an update to
the Battlefield 2 web site in regards to the v1.01 memory leak many of you
emailed me about earlier this week. Our production team has been hard at
work trying to resolve this issue and it looks like it’s going to take a bit
more time than what we initially anticipated. I will be posting the
following community update in just a few minutes and ask that you message
your communities with the same update.



  Community Update - 7/8/05

  HOTFIX for Battlefield 2 v1.01 Coming Soon
  First off, a HUGE thanks to all of you who emailed me in regards to the
memory leak found in the update we released earlier this week (v1.01). Your
emails found their way to our production team and they’re in the process of
evaluating what needs to be done in order to get this fixed. In the
meantime, and since the 1.01 update is causing memory leakage on some
systems, we recommend that you reinstall the game and NOT the v1.01 update
we released earlier this week.

  Reinstalling Battlefield 2 will not affect your in-game medals or ranked
server statistics. EA and DICE are committed to getting a fix for v1.01 as
soon as we possibly can and will continue to keep you informed through this
web space in the coming days.

  [EA]Mike



  If you have a file site that is hosting v1.01, I would ask that you remove
the file. If you’re hosting the Unranked Server Files for Win32 and Unranked
Server Files for Linux (the new ones we made available earlier this week –
on Tuesday), I would ask that you remove those as well since the same
problem exist in them. As a replacement for the server files, please visit
our downloads page and grab the previous versions (see the first 2 files on
this page).

  http://www.eagames.com/official/battlefield/battlefield2/us/downloads.jsp

  I know this is an inconvenience, but rolling back to the original install
will fix the memory leak problem. In the meantime, we’re going to be working
a bit of over time here to resolve this issue.

  Mike






  Mike Murphy

  Community Manager

  Battlefield 2
  Battlefield 2: Modern Combat




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  From: [Karl]Aschnikof [mailto:ak47 at alk-wg.de]
  Sent: 09 July 2005 05:12
  To: bf1942 at icculus.org
  Subject: Re: [bf1942] Memory Leak Update

  did they don´ t say ....update is coming "soon" ?

  greetings
  [Karl]Aschnikof

  Scott DeLeury schrieb:

Actually, EA leaves the office at noon on Friday, with linux/unranked
fixesto come ³early on next week, or so...²   From: "Mark J. DeFilippis"
<defilm at acm.org>Reply-To: <bf1942 at icculus.org>Date: Fri, 08 Jul 2005
20:01:48 -0400To: <bf1942 at icculus.org>Subject: Re: [bf1942] Memory Leak
Update  You know, it says Linux later but they are moving brisklyon a
Windows test tonight. I would imagine a memory issuelike this, since it is
impacting the heap on all O.S. servers,if they patched the ranked windows
code, it makes sense theywould also patch the unranked windows server code
as well. They also know what they are looking for, and it is a specificfix
for this single issue, which minimizes risk in change. Perhaps this means
the Linux patch is right behind it all goeswell tonight.  EA's quick
turn-around on this fix, as opposed toa next patch, is indeed outside the
normal M.O.  This yields hope. Anyone know if they ever make releases on
weekends?  If soperhaps we may see it before the weekend is out. If not, I
can'timagine they would intentionally hold back if the risk assessmentis
very low. Thoughts on this?  A weekend release? Tks  At 02:30 PM 7/8/2005,
you wrote:  That article shows a link
to:http://www.boomtown.net/en_uk/articles/art.view.php?id=8671Which "nicely"
states: "EA will select service providers for an open testtonight." for the
memeroy leak patch... So far for us ppl hoping to actually getting their
hands on the fix within afew hours. It'll indeed be their "ranked partners"
first, who can "enjoy"the normal memory consumption *way* before us unranked
server users can...ffs... Piet.----- Original Message -----From: "Joe"
<sechon at blackmud.com>To: <bf1942 at icculus.org>Sent: Friday, July 08, 2005
8:19 PMSubject: RE: [bf1942] Memory Leak Update
http://www.boomtown.net/en_uk/articles/art.view.php?id=8659 I musta missed
that earlier..Ticket ratio causing lag? No, causing        complaints.. Put
it at 200 FFS! :)
S4,-------------------------------------------------------------------------
------Mark J. DeFilippis                   defilm at acm.org
defilm at ieee.org



-- cu [Karl]Aschnikof aka Butty      www.Synergy-LAN.defür LAN-Partys und
LAN-Equipment Verleih
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